Player Matchup

Guan Yu
Guan Yu
LBWFiveFiveOpen
Guan Yu
Level 6
God Stats
0W - 1L
1,660 SR
Queue Stats
11W - 8L
1,313 Elo+
Solo
Ra
Ra
Samurache
Ra
Level 16
God Stats
0W - 4L
1,379 SR
Queue Stats
50W - 47L
1,414 Elo+
Solo
Arachne
Arachne
Tendrnss
Arachne
Level 28
God Stats
1W - 2L
1,519 SR
Queue Stats
34W - 32L
1,533 Elo+
Solo
Apollo
Apollo
fasterwq
Apollo
Level 27
God Stats
10W - 9L
1,275 SR
Queue Stats
493W - 477L
1,405 Elo+
Solo
Cerberus
Cerberus
jopakonia
Cerberus
Level 29
God Stats
4W - 4L
1,622 SR
Queue Stats
209W - 227L
1,421 Elo+
Solo
Team Averages
Level 21
1,491 SR
1,417 Elo+

VS

Team Averages
Level 18
1,435 SR
1,348 Elo+
Tiamat
Tiamat
Imperatus1000
Tiamat
Level 15
God Stats
69W - 66L
1,593 SR
Queue Stats
73W - 72L
1,564 Elo+
Solo
Susano
Susano
Vaz2101
Susano
Level 15
God Stats
1W - 0L
1,311 SR
Queue Stats
4W - 12L
1,057 Elo+
Party 1
Merlin
Merlin
asduford
Merlin
Level 18
God Stats
1W - 2L
1,164 SR
Queue Stats
6W - 13L
1,168 Elo+
Party 1
Ymir
Ymir
pjmiks
Ymir
Level 27
God Stats
51W - 31L
1,609 SR
Queue Stats
241W - 235L
1,564 Elo+
Solo
Olorun
Olorun
词穷墨尽
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 14
10,964
522
8,142
18,872
21,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
2 / 6 / 4
10,956
522
6,734
13,338
6,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Tendrnss
Arachne
19
15 / 3 / 2
12,436
592
13,446
15,439
7,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
fasterwq
Apollo
15
4 / 10 / 5
9,806
467
9,952
14,541
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
jopakonia
Cerberus
17
3 / 7 / 6
11,729
559
14,142
16,839
7,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 6
12,964
617
9,719
14,934
13,276
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Vaz2101
Susano
14
0 / 9 / 5
8,689
414
4,658
12,567
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
asduford
Merlin
14
2 / 10 / 0
9,299
443
4,520
12,158
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
pjmiks
Ymir
19
14 / 3 / 10
13,175
627
22,179
26,192
13,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
20
9 / 3 / 4
13,258
631
18,262
13,421
5,779
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
55
28
Kills
30
31
Deaths
30
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
5
6
1.6
L
4
5
14
2.2
L
2
6
4
0.67
L
Arachne
Tendrnss
Arachne
15
3
2
5.33
W
Susano
Vaz2101
Susano
0
9
5
0.28
W
Merlin
asduford
Merlin
2
10
0
0.2
L
Apollo
fasterwq
Apollo
4
10
5
0.65
L
Cerberus
jopakonia
Cerberus
3
7
6
0.86
W
Ymir
pjmiks
Ymir
14
3
10
6.33
W
Olorun
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,416
Damage
59,338
79,029
Taken
79,272
48,165
Mitigated
41,191
20,634
Healing
19,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,719
3,073
130
3,603
14,934
13,276
4,125
2,495
12,246
76,479
0
L
8,142
1,425
1,090
5,520
18,872
21,028
1,247
12,606
5,874
0
38,528
L
6,734
740
494
3,523
13,338
6,055
1,646
10,623
2,715
59,363
0
L
Arachne
Tendrnss
Arachne
13,446
9,028
0
6,104
15,439
7,560
1,246
5,062
10,201
0
86,040
W
Susano
Vaz2101
Susano
4,658
951
0
387
12,567
4,211
1,109
1,332
11,079
0
27,200
W
Merlin
asduford
Merlin
4,520
737
0
0
12,158
3,931
540
1,908
10,225
39,385
0
L
Apollo
fasterwq
Apollo
9,952
4,889
0
265
14,541
5,786
784
12,115
2,426
0
37,492
L
Cerberus
jopakonia
Cerberus
14,142
828
0
3,638
16,839
7,736
396
13,670
3,133
57,621
0
W
Ymir
pjmiks
Ymir
22,179
7,116
256
11,289
26,192
13,994
396
9,293
16,702
81,552
0
W
Olorun
18,262
9,565
234
3,823
13,421
5,779
1,812
5,482
7,644
100,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,891
Gold Earned
57,385
570
Minions Killed
566
0
Camps Cleared
0
1,973,345
Distance Traveled
1,865,627
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,964
617
156
7
0
338,898
1
L
Guan Yu
10,964
522
64
3
0
421,577
2
L
Ra
10,956
522
156
7
0
385,292
4
L
Arachne
12,436
592
147
7
0
399,486
6
W
Susano
8,689
414
43
2
0
393,666
9
W
Merlin
9,299
443
93
4
0
364,147
0
L
Apollo
9,806
467
68
3
0
354,806
3
L
Cerberus
11,729
559
135
6
0
412,184
3
W
Ymir
13,175
627
120
6
0
400,072
3
W
Olorun
13,258
631
154
7
0
368,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role