Player Matchup

Cernunnos
Cernunnos
Gold V
DjangoMyers25
Cernunnos
Gold V
Level 157
God Stats
1W - 3L
1,576 SR
Queue Stats
176W - 156L
1,473 MMR
Party 1
Ares
Ares
Gold IV
findelavida
Ares
Gold IV
Level 118
God Stats
8W - 8L
1,597 SR
Queue Stats
171W - 146L
1,477 MMR
Party 1
Anubis
Anubis
Gold V
kevin_chavez22
Anubis
Gold V
Level 127
God Stats
7W - 7L
1,500 SR
Queue Stats
182W - 168L
1,356 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,557 SR
1,435 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,514 SR
1,335 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
Cemtai
Ah Muzen Cab
Silver I
Level 62
God Stats
1W - 0L
1,204 SR
Queue Stats
54W - 54L
1,005 MMR
Party 2
Athena
Athena
Gold III
I Hit Broads
Athena
Gold III
Level 79
God Stats
4W - 4L
1,520 SR
Queue Stats
61W - 62L
1,513 MMR
Party 2
Chang'e
Chang'e
Gold IV
xxfoxxy69
Chang'e
Gold IV
Level 121
God Stats
13W - 6L
1,818 SR
Queue Stats
43W - 41L
1,486 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DjangoMyers25
Cernunnos
20
10 / 4 / 7
16,614
665
27,357
26,439
11,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 5 / 7
16,715
669
19,273
26,820
38,531
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 6 / 13
15,337
613
25,753
17,302
9,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Cu ChulainnKumbhakarnaScyllaSobekCthulhu

VS

Bans
CerberusAchillesAh PuchMedusaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cemtai
Ah Muzen Cab
20
5 / 8 / 6
16,685
667
20,282
23,686
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
20
5 / 6 / 5
15,493
620
18,773
41,072
46,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
xxfoxxy69
Chang'e
20
5 / 6 / 6
16,303
652
17,197
24,188
6,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
20
Kills
15
15
Deaths
20
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cemtai
Ah Muzen Cab
5
8
6
1
L
Cernunnos
DjangoMyers25
Cernunnos
10
4
7
3.38
W
Athena
5
6
5
1.25
L
7
5
7
2.1
L
3
6
13
1.58
W
Chang'e
xxfoxxy69
Chang'e
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,383
Damage
56,252
70,561
Taken
88,946
60,233
Mitigated
58,902
13,603
Healing
18,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cemtai
Ah Muzen Cab
20,282
6,210
0
3,192
23,686
6,701
1,602
14,365
9,321
0
102,691
L
Cernunnos
DjangoMyers25
Cernunnos
27,357
14,304
0
4,819
26,439
11,908
3,229
13,732
12,707
0
103,817
W
Athena
18,773
3,957
0
0
41,072
46,153
386
18,777
22,295
79,289
0
L
19,273
702
750
6,190
26,820
38,531
480
10,077
16,743
47,141
0
L
25,753
669
0
1,844
17,302
9,794
678
12,204
5,098
103,990
0
W
Chang'e
xxfoxxy69
Chang'e
17,197
581
7,204
8,126
24,188
6,048
1,338
12,035
12,153
74,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,666
Gold Earned
48,481
311
Minions Killed
285
0
Camps Cleared
0
1,211,427
Distance Traveled
1,236,584
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,685
667
126
5
0
392,737
4
L
Cernunnos
16,614
665
130
5
0
411,863
0
W
Athena
15,493
620
76
3
0
434,643
1
L
Ares
16,715
669
53
2
0
428,972
3
L
Anubis
15,337
613
128
5
0
370,592
4
W
Chang'e
16,303
652
83
3
0
409,204
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role