Player Matchup

Zeus
Zeus
IWAGAMEOVER
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,472 Elo+
Party 2
Ares
Ares
LordNakano
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,472 Elo+
Party 2
Hercules
Hercules
OutlawBIGBLUE
Hercules
Level 29
God Stats
5W - 7L
1,418 SR
Queue Stats
32W - 26L
1,420 Elo+
Solo
Neith
Neith
TrapLover64
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,221 Elo+
Party 2
Scylla
Scylla
tyrokomos2
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,009 Elo+
Solo
Team Averages
Level 11
1,484 SR
1,318 Elo+

VS

Team Averages
Level 20
1,444 SR
1,379 Elo+
Mulan
Mulan
Druida_Rein
Mulan
Level 8
God Stats
3W - 3L
1,666 SR
Queue Stats
7W - 8L
1,303 Elo+
Party 1
Persephone
Persephone
JerikaBardy2-0
Persephone
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 15L
1,428 Elo+
Solo
Mercury
Mercury
MercuryRime
Mercury
Level 22
God Stats
3W - 2L
1,723 SR
Queue Stats
30W - 27L
1,385 Elo+
Party 1
Xing Tian
Xing Tian
nitsua815
Xing Tian
Level 14
God Stats
1W - 2L
1,126 SR
Queue Stats
23W - 30L
1,368 Elo+
Solo
Nemesis
Nemesis
nyarfs
Nemesis
Level 28
God Stats
3W - 5L
1,205 SR
Queue Stats
66W - 76L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 12
13,038
1,003
14,803
14,387
6,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
5 / 10 / 10
13,884
1,068
24,307
24,609
32,536
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
OutlawBIGBLUE
Hercules
19
10 / 2 / 7
15,187
1,168
18,957
27,294
25,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
1 / 12 / 12
12,510
962
16,019
20,771
10,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Scylla
tyrokomos2
Scylla
18
0 / 14 / 16
11,932
918
3,468
18,908
7,528
Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 23
13,512
1,039
18,934
17,129
9,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
JerikaBardy2-0
Persephone
20
5 / 1 / 20
14,511
1,116
17,105
11,024
5,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MercuryRime
Mercury
20
24 / 5 / 12
16,897
1,300
38,643
19,167
10,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
nitsua815
Xing Tian
19
5 / 8 / 14
12,380
952
8,478
21,688
22,444
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
nyarfs
Nemesis
20
6 / 3 / 17
13,461
1,035
13,900
18,870
8,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
131
19
Kills
45
46
Deaths
19
57
Assists
86
Player
Kills
Deaths
Assists
KDA
W
5
2
23
8.25
L
3
8
12
1.13
W
Persephone
JerikaBardy2-0
Persephone
5
1
20
15
L
5
10
10
1
W
Mercury
MercuryRime
Mercury
24
5
12
6
L
Hercules
OutlawBIGBLUE
Hercules
10
2
7
6.75
L
1
12
12
0.58
W
Xing Tian
nitsua815
Xing Tian
5
8
14
1.5
W
Nemesis
nyarfs
Nemesis
6
3
17
4.83
L
Scylla
tyrokomos2
Scylla
0
14
16
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,554
Damage
97,060
105,969
Taken
87,878
83,130
Mitigated
56,119
14,068
Healing
9,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,934
3,820
0
1,777
17,129
9,457
0
8,274
8,855
0
33,018
L
14,803
5,329
0
718
14,387
6,675
0
4,329
10,058
47,226
0
W
Persephone
JerikaBardy2-0
Persephone
17,105
1,756
258
2,080
11,024
5,090
0
3,692
7,331
51,051
0
L
24,307
1,209
0
0
24,609
32,536
0
6,366
18,243
52,640
0
W
Mercury
MercuryRime
Mercury
38,643
26,951
0
1,505
19,167
10,283
0
8,184
10,983
0
55,243
L
Hercules
OutlawBIGBLUE
Hercules
18,957
5,003
1,306
10,397
27,294
25,521
0
4,514
22,780
0
40,096
L
16,019
9,913
0
1,647
20,771
10,870
0
5,551
15,220
0
47,047
W
Xing Tian
nitsua815
Xing Tian
8,478
1,224
31
546
21,688
22,444
0
14,181
7,507
18,662
0
W
Nemesis
nyarfs
Nemesis
13,900
4,981
614
3,034
18,870
8,845
0
8,247
10,623
0
35,333
L
Scylla
tyrokomos2
Scylla
3,468
594
0
0
18,908
7,528
0
4,823
14,085
8,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,551
Gold Earned
70,761
230
Minions Killed
221
6
Camps Cleared
6
1,068,066
Distance Traveled
1,213,197
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,512
1,039
32
2
0
254,826
0
L
Zeus
13,038
1,003
56
4
2
193,781
2
W
Persephone
14,511
1,116
92
7
0
262,754
0
L
Ares
13,884
1,068
69
5
0
227,100
0
W
Mercury
16,897
1,300
34
3
5
242,312
0
L
Hercules
15,187
1,168
34
3
4
269,512
3
L
Neith
12,510
962
62
5
0
204,421
1
W
Xing Tian
12,380
952
17
1
0
189,464
2
W
Nemesis
13,461
1,035
46
4
1
263,841
0
L
Scylla
11,932
918
9
1
0
173,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role