Player Matchup

Medusa
Medusa
ArbyNtehCheif
Medusa
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Hyro XL
Khepri
Level 154
God Stats
1W - 1L
1,581 SR
Queue Stats
62W - 63L
1,476 Elo+
Party 2
Achilles
Achilles
King Arthur3692
Achilles
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,500 Elo+
Party 2
Bakasura
Bakasura
Steelkiller1125
Bakasura
Level 139
God Stats
2W - 0L
1,823 SR
Queue Stats
38W - 41L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
notColdBlooded
Sylvanus
Level 28
God Stats
5W - 1L
1,715 SR
Queue Stats
311W - 289L
1,605 Elo+
Solo
Team Averages
Level 125
1,624 SR
1,511 Elo+

VS

Team Averages
Level 87
1,564 SR
1,539 Elo+
Hera
Hera
EGGNOG1596
Hera
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 16L
1,776 Elo+
Party 1
Hercules
Hercules
LordDarkFluff
Hercules
Level 104
God Stats
2W - 1L
1,821 SR
Queue Stats
180W - 171L
1,432 Elo+
Solo
Khepri
Khepri
OhKenada
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Spartan117Dany
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 86L
1,376 Elo+
Solo
Cthulhu
Cthulhu
VoidedLove
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 20
12,056
927
31,105
21,161
10,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Hyro XL
Khepri
16
0 / 5 / 22
9,372
721
7,033
16,611
21,468
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
20
11 / 1 / 15
11,644
896
19,251
25,868
26,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
17
7 / 7 / 19
11,047
850
17,991
18,766
9,095
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
16
3 / 3 / 20
9,723
748
9,995
17,443
14,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 11
10,297
792
24,837
11,284
4,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
LordDarkFluff
Hercules
14
5 / 7 / 7
8,816
678
9,605
31,282
29,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
OhKenada
Khepri
17
4 / 7 / 12
10,081
775
11,366
20,946
18,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 6 / 8
9,192
707
15,816
15,131
10,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
VoidedLove
Cthulhu
15
3 / 8 / 7
9,250
712
15,685
18,411
13,320
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
65
33
Kills
20
20
Deaths
33
96
Assists
45
Player
Kills
Deaths
Assists
KDA
W
12
4
20
5.5
L
5
5
11
2.1
W
Khepri
Hyro XL
Khepri
0
5
22
2.2
W
Achilles
11
1
15
18.5
L
Hercules
LordDarkFluff
Hercules
5
7
7
1.21
L
Khepri
OhKenada
Khepri
4
7
12
1.43
L
3
6
8
1.17
W
Bakasura
7
7
19
2.36
L
Cthulhu
VoidedLove
Cthulhu
3
8
7
0.81
W
Sylvanus
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,375
Damage
77,309
99,849
Taken
97,054
82,075
Mitigated
75,214
57,323
Healing
34,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,105
17,629
1,727
7,459
21,161
10,707
2,221
13,796
7,190
0
62,597
L
24,837
4,752
167
1,100
11,284
4,079
447
2,770
7,959
46,305
0
W
Khepri
Hyro XL
Khepri
7,033
974
970
800
16,611
21,468
169
10,586
5,950
15,475
0
W
Achilles
19,251
6,013
2,159
10,607
25,868
26,019
106
18,097
7,721
0
35,513
L
Hercules
LordDarkFluff
Hercules
9,605
1,584
950
11,864
31,282
29,058
809
4,602
24,358
0
12,387
L
Khepri
OhKenada
Khepri
11,366
840
1,552
2,232
20,946
18,003
0
2,908
16,998
21,759
0
L
15,816
2,362
10,973
5,707
15,131
10,754
157
3,809
10,695
29,710
0
W
Bakasura
17,991
9,355
1,981
3,746
18,766
9,095
1,768
13,743
4,859
0
21,167
L
Cthulhu
VoidedLove
Cthulhu
15,685
2,346
0
250
18,411
13,320
66
2,939
14,831
25,632
0
W
Sylvanus
9,995
1,653
18,647
9,227
17,443
14,786
548
11,482
5,911
14,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,842
Gold Earned
47,636
133
Minions Killed
121
0
Camps Cleared
0
1,151,683
Distance Traveled
1,025,119
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,056
927
67
5
0
201,244
0
L
Hera
10,297
792
45
3
0
206,661
0
W
Khepri
9,372
721
11
1
0
209,953
0
W
Achilles
11,644
896
25
2
0
277,010
0
L
Hercules
8,816
678
6
0
0
191,303
1
L
Khepri
10,081
775
15
1
0
209,868
1
L
Hel
9,192
707
36
3
0
206,604
0
W
Bakasura
11,047
850
27
2
0
241,594
0
L
Cthulhu
9,250
712
19
1
0
210,683
0
W
Sylvanus
9,723
748
3
0
0
221,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role