Player Matchup

Izanami
Izanami
AnIntenseNapkin
Izanami
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 102L
1,533 Elo+
Solo
Arachne
Arachne
Eroticsnail
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
TaurusMilitus
King Arthur
Level 18
God Stats
2W - 4L
1,290 SR
Queue Stats
71W - 73L
1,189 Elo+
Solo
Hel
Hel
ktmyn2151
Hel
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
301W - 292L
1,479 Elo+
Solo
Fenrir
Fenrir
oOShadowSinOo
Fenrir
Level 29
God Stats
0W - 1L
1,316 SR
Queue Stats
2W - 6L
1,763 Elo+
Solo
Team Averages
Level 72
1,421 SR
1,493 Elo+

VS

Team Averages
Level 114
1,508 SR
1,491 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CHRISTOPHERx206
Ganesha
Level 121
God Stats
3W - 1L
1,519 SR
Queue Stats
77W - 60L
1,502 Elo+
Party 1
Cerberus
Cerberus
CalamityWave
Cerberus
Level 106
God Stats
10W - 6L
1,500 SR
Queue Stats
493W - 457L
1,484 Elo+
Party 1
Hun Batz
Hun Batz
RedRanger_5oh3
Hun Batz
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
255W - 234L
1,439 Elo+
Solo
Aphrodite
Aphrodite
TheGuitar_Jedi
Aphrodite
Level 128
God Stats
5W - 4L
1,522 SR
Queue Stats
600W - 609L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 12
11,454
764
34,808
20,279
6,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Eroticsnail
Arachne
16
2 / 8 / 10
9,822
655
6,967
19,861
5,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
TaurusMilitus
King Arthur
18
3 / 3 / 11
10,739
716
12,976
31,496
24,163
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
2 / 6 / 9
10,100
673
6,376
18,640
8,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
6 / 8 / 9
10,851
723
11,862
19,551
8,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
11 / 4 / 17
12,392
826
38,012
15,341
7,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 5 / 24
9,940
663
11,933
17,354
16,915
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
CalamityWave
Cerberus
20
10 / 2 / 18
12,692
846
21,666
37,497
33,170
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
16
3 / 6 / 14
10,314
688
11,373
13,407
10,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
TheGuitar_Jedi
Aphrodite
20
7 / 2 / 19
11,907
794
12,192
13,248
12,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
123
18
Kills
31
31
Deaths
19
51
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
11
4
17
4.88
L
5
6
12
1.83
W
0
5
24
2.4
W
Cerberus
CalamityWave
Cerberus
10
2
18
9.5
L
Arachne
Eroticsnail
Arachne
2
8
10
0.88
W
Hun Batz
3
6
14
1.67
L
King Arthur
TaurusMilitus
King Arthur
3
3
11
2.83
W
Aphrodite
TheGuitar_Jedi
Aphrodite
7
2
19
8.25
L
2
6
9
1.08
L
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,989
Damage
95,176
109,827
Taken
96,847
53,098
Mitigated
80,475
53,308
Healing
48,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
38,012
1,504
1,571
3,088
15,341
7,472
1,613
780
14,561
64,688
0
L
34,808
24,400
1,982
3,156
20,279
6,835
1,463
16,653
3,626
0
60,086
W
11,933
935
544
1,749
17,354
16,915
393
1,128
16,226
20,255
0
W
Cerberus
CalamityWave
Cerberus
21,666
374
299
19,226
37,497
33,170
452
2,900
34,597
34,472
0
L
Arachne
Eroticsnail
Arachne
6,967
3,963
1,320
4,558
19,861
5,338
1,485
17,365
2,496
0
11,374
W
Hun Batz
11,373
1,725
1,793
574
13,407
10,583
133
646
12,761
0
22,260
L
King Arthur
TaurusMilitus
King Arthur
12,976
1,764
1,923
12,958
31,496
24,163
64
18,313
13,183
542
27,147
W
Aphrodite
TheGuitar_Jedi
Aphrodite
12,192
1,749
11,593
7,827
13,248
12,335
1,625
1,416
11,634
39,900
0
L
6,376
781
14,575
8,251
18,640
8,136
450
16,405
2,235
14,175
0
L
11,862
4,545
1,297
3,288
19,551
8,626
608
15,067
4,484
0
17,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,966
Gold Earned
57,245
134
Minions Killed
189
0
Camps Cleared
0
1,265,104
Distance Traveled
1,341,532
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,392
826
38
3
0
239,265
0
L
Izanami
11,454
764
61
4
0
225,539
0
W
Ganesha
9,940
663
0
0
0
266,494
0
W
Cerberus
12,692
846
58
4
0
269,164
3
L
Arachne
9,822
655
11
1
0
239,757
0
W
Hun Batz
10,314
688
37
2
0
297,413
0
L
King Arthur
10,739
716
28
2
0
300,834
0
W
Aphrodite
11,907
794
56
4
0
269,196
4
L
Hel
10,100
673
20
1
0
255,017
1
L
Fenrir
10,851
723
14
1
0
243,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role