Player Matchup

Chiron
Chiron
Gold V
Asphyxyate
Chiron
Gold V
Level 127
God Stats
1W - 1L
1,750 SR
Queue Stats
44W - 51L
1,410 MMR
Solo
Merlin
Merlin
Gold V
Blixky tyb
Merlin
Gold V
Level 109
God Stats
5W - 5L
1,528 SR
Queue Stats
155W - 157L
1,390 MMR
Solo
Fenrir
Fenrir
Gold IV
Monitmo
Fenrir
Gold IV
Level 109
God Stats
105W - 88L
1,508 SR
Queue Stats
325W - 322L
1,428 MMR
Solo
King Arthur
King Arthur
Gold III
NitoRaw
King Arthur
Gold III
Level 123
God Stats
17W - 26L
1,477 SR
Queue Stats
1,058W - 1,049L
1,412 MMR
Solo
Artio
Artio
Bronze III
SquareMedal1982
Artio
Bronze III
Level 40
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,597 SR
1,408 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,567 SR
1,426 MMR
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold IV
FatherGilgamesh
Mulan
Gold IV
Level 116
God Stats
3W - 4L
1,883 SR
Queue Stats
321W - 311L
1,425 MMR
Solo
Eset
Eset
Gold V
Keherbo
Eset
Gold V
Level 95
God Stats
159W - 126L
1,523 SR
Queue Stats
765W - 779L
1,358 MMR
Solo
Izanami
Izanami
Silver III
MaRc A BiLLie
Izanami
Silver III
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 118L
1,411 MMR
Party 1
Scylla
Scylla
Gold III
MrAnaconda41
Scylla
Gold III
Level 159
God Stats
16W - 9L
1,427 SR
Queue Stats
336W - 345L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Asphyxyate
Chiron
15
1 / 5 / 2
8,665
481
5,869
10,384
3,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Blixky tyb
Merlin
15
2 / 6 / 4
8,931
496
12,062
11,578
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Monitmo
Fenrir
14
6 / 5 / 1
9,283
516
10,995
16,660
8,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
NitoRaw
King Arthur
15
1 / 3 / 1
9,145
508
7,744
19,628
12,470
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 8 / 5
6,697
372
3,923
15,093
8,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
DanzaburouCu ChulainnCthulhuApolloAphrodite

VS

Bans
YmirJanusTsukuyomiPersephoneSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
4 / 2 / 12
8,682
482
7,811
15,125
16,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
7 / 3 / 5
11,102
617
11,260
18,487
13,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Keherbo
Eset
18
1 / 1 / 2
10,396
578
8,334
10,462
4,099
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
18
7 / 3 / 6
11,881
660
12,065
12,502
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
16
8 / 2 / 5
9,984
555
14,955
11,910
4,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
10
Kills
27
27
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
2
12
5
L
Chiron
Asphyxyate
Chiron
1
5
2
0.4
L
Merlin
Blixky tyb
Merlin
2
6
4
0.67
W
7
3
5
3.17
W
Eset
Keherbo
Eset
1
1
2
2
W
Izanami
7
3
6
3.33
L
Fenrir
Monitmo
Fenrir
6
5
1
1.3
W
Scylla
8
2
5
5.25
L
King Arthur
NitoRaw
King Arthur
1
3
1
0.5
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,593
Damage
54,425
73,343
Taken
68,486
36,554
Mitigated
43,715
18,213
Healing
28,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,811
3,005
1,122
3,979
15,125
16,364
161
4,599
10,284
0
14,842
L
Chiron
Asphyxyate
Chiron
5,869
1,577
287
2,243
10,384
3,091
0
882
9,404
0
62,488
L
Merlin
Blixky tyb
Merlin
12,062
406
280
1,630
11,578
4,012
0
4,433
7,070
61,994
0
W
11,260
3,476
0
8,451
18,487
13,438
0
4,975
13,248
0
93,723
W
Eset
Keherbo
Eset
8,334
624
1,958
3,882
10,462
4,099
0
847
9,595
68,679
0
W
Izanami
12,065
7,302
0
4,124
12,502
5,282
3,131
1,555
10,895
0
98,576
L
Fenrir
Monitmo
Fenrir
10,995
2,970
0
4,320
16,660
8,325
0
3,674
12,786
0
46,507
W
Scylla
14,955
589
0
4,503
11,910
4,532
624
3,091
8,479
68,790
0
L
King Arthur
NitoRaw
King Arthur
7,744
1,143
0
6,373
19,628
12,470
0
8,999
10,585
0
58,736
L
3,923
744
228
2,852
15,093
8,656
0
5,301
9,592
13,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,721
Gold Earned
52,045
434
Minions Killed
607
0
Camps Cleared
0
1,690,111
Distance Traveled
1,660,972
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,682
482
23
1
0
340,285
2
L
Chiron
8,665
481
128
7
0
302,175
6
L
Merlin
8,931
496
102
6
0
280,955
4
W
Mulan
11,102
617
127
7
0
388,291
1
W
Eset
10,396
578
163
9
0
292,243
2
W
Izanami
11,881
660
190
11
0
284,731
1
L
Fenrir
9,283
516
72
4
0
400,030
0
W
Scylla
9,984
555
104
6
0
355,422
3
L
King Arthur
9,145
508
114
6
0
373,371
0
L
Artio
6,697
372
18
1
0
333,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role