Player Matchup

Cabrakan
Cabrakan
Achilles Act
Cabrakan
Level 127
God Stats
0W - 1L
1,541 SR
Queue Stats
32W - 19L
1,758 Elo+
Solo
Yemoja
Yemoja
BKRave
Yemoja
Level 157
God Stats
0W - 5L
1,286 SR
Queue Stats
195W - 235L
1,478 Elo+
Solo
Thor
Thor
DasMirror
Thor
Level 125
God Stats
1W - 2L
1,715 SR
Queue Stats
306W - 317L
1,570 Elo+
Solo
Danzaburou
Danzaburou
DrKevorkian
Danzaburou
Level 147
God Stats
13W - 9L
1,544 SR
Queue Stats
629W - 606L
1,601 Elo+
Party 2
Cthulhu
Cthulhu
Ioncewasafish
Cthulhu
Level 69
God Stats
4W - 6L
1,500 SR
Queue Stats
201W - 169L
1,512 Elo+
Party 2
Team Averages
Level 125
1,517 SR
1,584 Elo+

VS

Team Averages
Level 135
1,565 SR
1,408 Elo+
Zeus
Zeus
Forfeit Moron
Zeus
Level 146
God Stats
27W - 6L
1,826 SR
Queue Stats
350W - 290L
1,504 Elo+
Party 1
Chang'e
Chang'e
ItsSharkberry
Chang'e
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,354 Elo+
Party 1
Ares
Ares
Jewpicabra
Ares
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,354 Elo+
Party 1
Cabrakan
Cabrakan
Rinsuko
Cabrakan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 14L
1,572 Elo+
Party 1
Ao Kuang
Ao Kuang
Roast Him
Ao Kuang
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 96L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Achilles Act
Cabrakan
17
3 / 9 / 15
11,156
697
19,465
23,857
40,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
BKRave
Yemoja
20
4 / 3 / 13
11,930
746
11,855
14,622
20,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
18
6 / 9 / 9
12,276
767
12,670
19,694
15,472
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
DrKevorkian
Danzaburou
20
9 / 8 / 8
13,964
873
19,984
20,551
9,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
20
4 / 5 / 20
13,788
862
19,041
33,942
32,054
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 18
13,222
826
36,596
15,288
8,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
20
9 / 3 / 18
13,705
857
18,246
18,852
14,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 6 / 17
11,181
699
11,305
22,875
25,929
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
Rinsuko
Cabrakan
20
7 / 5 / 19
13,166
823
16,200
27,266
44,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
Roast Him
Ao Kuang
15
7 / 8 / 9
11,236
702
12,424
20,908
10,225
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
115
26
Kills
34
34
Deaths
26
65
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Achilles Act
Cabrakan
3
9
15
1.17
L
Yemoja
BKRave
Yemoja
4
3
13
3.5
L
Thor
6
9
9
1.17
L
Danzaburou
DrKevorkian
Danzaburou
9
8
8
1.63
W
8
4
18
4.25
L
Cthulhu
4
5
20
2.8
W
Chang'e
9
3
18
6
W
3
6
17
1.92
W
Cabrakan
Rinsuko
Cabrakan
7
5
19
3.3
W
Ao Kuang
Roast Him
Ao Kuang
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,015
Damage
94,771
112,666
Taken
105,189
117,776
Mitigated
103,692
37,570
Healing
37,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Achilles Act
Cabrakan
19,465
1,966
2,120
2,502
23,857
40,501
0
21,350
2,507
31,883
0
L
Yemoja
BKRave
Yemoja
11,855
1,896
8,249
2,850
14,622
20,453
405
12,039
2,583
29,098
0
L
Thor
12,670
2,222
410
513
19,694
15,472
1,302
16,313
3,381
0
20,518
L
Danzaburou
DrKevorkian
Danzaburou
19,984
7,050
1,447
3,679
20,551
9,296
1,967
18,133
2,179
0
43,627
W
36,596
1,879
3,781
3,424
15,288
8,490
727
6,151
8,920
68,293
0
L
Cthulhu
19,041
244
4,629
11,171
33,942
32,054
144
26,697
7,245
44,503
0
W
Chang'e
18,246
2,072
10,205
6,555
18,852
14,740
1,167
9,488
9,105
48,787
0
W
11,305
470
2,259
1,406
22,875
25,929
969
9,954
12,672
16,189
0
W
Cabrakan
Rinsuko
Cabrakan
16,200
3,230
1,448
2,457
27,266
44,308
1,054
13,616
13,234
27,927
0
W
Ao Kuang
Roast Him
Ao Kuang
12,424
4,223
1,244
4,727
20,908
10,225
1,160
9,900
10,897
18,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,114
Gold Earned
62,510
170
Minions Killed
158
0
Camps Cleared
0
1,187,766
Distance Traveled
1,397,314
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,156
697
21
1
0
246,296
1
L
Yemoja
11,930
746
44
3
0
220,179
1
L
Thor
12,276
767
17
1
0
210,657
0
L
Danzaburou
13,964
873
54
3
0
217,507
0
W
Zeus
13,222
826
80
5
0
287,913
0
L
Cthulhu
13,788
862
34
2
0
293,127
3
W
Chang'e
13,705
857
51
3
0
330,152
0
W
Ares
11,181
699
8
1
0
281,829
2
W
Cabrakan
13,166
823
11
1
0
263,696
0
W
Ao Kuang
11,236
702
8
1
0
233,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role