Player Matchup

Amaterasu
Amaterasu
ASSAS51NW0LF
Amaterasu
Level 105
God Stats
6W - 5L
1,500 SR
Queue Stats
392W - 386L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
Oduman
Kuzenbo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,289 Elo+
Solo
Mercury
Mercury
PRiSTEG_Sa
Mercury
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,505 Elo+
Solo
Danzaburou
Danzaburou
SidSloth10
Danzaburou
Level 117
God Stats
14W - 5L
1,645 SR
Queue Stats
159W - 155L
1,451 Elo+
Solo
Pele
Pele
ghost_kyboy999
Pele
Level 70
God Stats
2W - 5L
1,428 SR
Queue Stats
211W - 232L
1,386 Elo+
Solo
Team Averages
Level 92
1,515 SR
1,423 Elo+

VS

Team Averages
Level 83
1,522 SR
1,486 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bosnaspezial
Loki
Level 69
God Stats
10W - 10L
1,668 SR
Queue Stats
305W - 279L
1,573 Elo+
Solo
Hera
Hera
ClassifiedRogue
Hera
Level 103
God Stats
6W - 2L
1,530 SR
Queue Stats
432W - 407L
1,506 Elo+
Solo
Agni
Agni
G-Xerrow
Agni
Level 63
God Stats
10W - 30L
1,262 SR
Queue Stats
676W - 748L
1,382 Elo+
Solo
Sol
Sol
WG Pestilence
Sol
Level 89
God Stats
9W - 8L
1,652 SR
Queue Stats
465W - 495L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ASSAS51NW0LF
Amaterasu
14
0 / 5 / 0
8,273
435
4,471
16,716
8,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Oduman
Kuzenbo
13
2 / 2 / 2
7,999
421
1,829
15,519
8,625
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
PRiSTEG_Sa
Mercury
15
3 / 5 / 2
9,479
499
5,976
18,053
6,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
SidSloth10
Danzaburou
13
2 / 4 / 0
8,514
448
4,613
11,047
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 11 / 2
6,666
351
5,578
16,276
4,319
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
7 / 3 / 10
10,320
543
9,468
9,914
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 0 / 3
11,836
623
5,710
8,756
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 2 / 3
11,428
601
14,680
6,839
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Agni
16
1 / 1 / 7
10,224
538
9,023
8,671
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 1 / 8
10,651
561
16,559
14,890
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
7
Kills
27
27
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
3
10
4
L
Amaterasu
ASSAS51NW0LF
Amaterasu
0
5
0
0
W
4
0
3
5.5
W
6
2
3
3.75
W
Agni
1
1
7
4.5
L
Kuzenbo
Oduman
Kuzenbo
2
2
2
1.5
L
Mercury
PRiSTEG_Sa
Mercury
3
5
2
0.8
L
Danzaburou
SidSloth10
Danzaburou
2
4
0
0.5
W
9
1
8
13
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,467
Damage
55,440
77,611
Taken
49,070
31,248
Mitigated
17,182
21,228
Healing
27,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,468
3,231
1,134
3,418
9,914
3,517
3,114
343
9,571
0
55,240
L
Amaterasu
ASSAS51NW0LF
Amaterasu
4,471
2,257
0
7,345
16,716
8,342
0
8,695
7,987
0
42,244
W
5,710
787
0
5,712
8,756
3,771
0
0
8,756
0
88,917
W
14,680
3,378
0
3,180
6,839
2,263
135
0
6,839
66,232
0
W
Agni
9,023
1,533
0
4,728
8,671
2,817
2,598
0
8,671
47,227
0
L
Kuzenbo
Oduman
Kuzenbo
1,829
857
0
4,833
15,519
8,625
734
8,600
6,873
26,897
0
L
Mercury
PRiSTEG_Sa
Mercury
5,976
2,238
0
3,560
18,053
6,825
0
6,467
11,460
0
58,074
L
Danzaburou
SidSloth10
Danzaburou
4,613
2,100
0
2,974
11,047
3,137
0
7,040
3,637
0
51,064
W
16,559
6,512
597
8,422
14,890
4,814
7,815
1,486
13,404
69,906
0
L
5,578
1,369
478
2,038
16,276
4,319
0
8,796
7,392
0
30,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,931
Gold Earned
54,459
368
Minions Killed
569
0
Camps Cleared
0
1,633,910
Distance Traveled
1,750,134
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,320
543
74
4
0
335,186
0
L
Amaterasu
8,273
435
97
5
0
290,277
3
W
Loki
11,836
623
156
8
0
403,015
5
W
Hera
11,428
601
137
7
0
358,099
6
W
Agni
10,224
538
96
5
0
314,986
2
L
Kuzenbo
7,999
421
49
3
0
310,169
2
L
Mercury
9,479
499
97
5
0
410,453
0
L
Danzaburou
8,514
448
92
5
0
327,846
0
W
Sol
10,651
561
106
6
0
338,848
2
L
Pele
6,666
351
33
2
0
295,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role