Player Matchup

Ravana
Ravana
Bronze III
HGTribuneFoxface
Ravana
Bronze III
Level 60
God Stats
0W - 2L
1,227 SR
Queue Stats
16W - 49L
285 MMR
Solo
Chang'e
Chang'e
Silver IV
LEGlON VENDETTA
Chang'e
Silver IV
Level 101
God Stats
40W - 37L
1,431 SR
Queue Stats
128W - 144L
588 MMR
Party 2
Medusa
Medusa
Bronze I
S0M3 SK1TTL3
Medusa
Bronze I
Level 99
God Stats
13W - 13L
1,522 SR
Queue Stats
154W - 172L
391 MMR
Solo
Ymir
Ymir
Silver V
alniro_555
Ymir
Silver V
Level 71
God Stats
23W - 22L
1,317 SR
Queue Stats
91W - 123L
613 MMR
Party 2
Agni
Agni
Silver V
rpgseann
Agni
Silver V
Level 129
God Stats
233W - 190L
1,540 SR
Queue Stats
1,180W - 1,177L
572 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,407 SR
490 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,498 SR
908 MMR
Anubis
Anubis
Silver V
 
Anubis
Silver V
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze IV
 
Sobek
Bronze IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Bronze III
ElMatiBro_MV0600
Neith
Bronze III
Level 47
God Stats
9W - 22L
1,301 SR
Queue Stats
37W - 84L
-116 MMR
Party 1
Fenrir
Fenrir
Silver II
arcanain
Fenrir
Silver II
Level 159
God Stats
3W - 2L
1,748 SR
Queue Stats
640W - 641L
1,055 MMR
Solo
Chaac
Chaac
Silver V
bleachedcolors
Chaac
Silver V
Level 136
God Stats
67W - 65L
1,441 SR
Queue Stats
202W - 237L
599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 10 / 0
4,283
428
380
8,296
1,877
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
3 / 1 / 0
5,767
577
4,028
5,679
1,903
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
7
0 / 5 / 0
4,580
458
1,899
7,422
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 1
5,074
507
1,837
5,086
2,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Agni
8
1 / 1 / 0
4,993
499
3,732
4,560
1,312
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
Nu WaArachneCu ChulainnCthulhuTsukuyomi

VS

Bans
DanzaburouNemesisCerberusApolloGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
8 / 0 / 2
6,818
682
4,979
5,654
2,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
 
Sobek
8
3 / 2 / 3
5,269
527
1,912
9,387
3,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 1 / 3
5,165
517
4,530
4,007
1,119
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
arcanain
Fenrir
11
3 / 1 / 4
6,276
628
3,290
8,005
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 0
5,379
538
1,592
5,546
2,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
5
Kills
17
19
Deaths
6
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
2
9
W
Sobek
 
Sobek
3
2
3
2.25
W
2
1
3
3.5
L
0
10
0
0
L
3
1
0
3
L
Medusa
0
5
0
0
L
1
2
1
0.75
W
Fenrir
arcanain
Fenrir
3
1
4
5
W
1
2
0
0.5
L
Agni
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,876
Damage
16,303
31,043
Taken
32,599
9,361
Mitigated
13,708
7,982
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,979
498
0
4,051
5,654
2,487
911
2,298
3,356
35,853
0
W
Sobek
 
Sobek
1,912
62
279
3,407
9,387
3,943
168
1,988
7,399
12,136
0
W
4,530
1,683
0
1,229
4,007
1,119
795
923
3,084
0
19,930
L
380
115
0
151
8,296
1,877
151
2,089
6,207
0
11,148
L
4,028
930
0
2,865
5,679
1,903
82
0
5,529
17,526
0
L
Medusa
1,899
729
0
846
7,422
1,852
440
694
6,728
0
18,349
L
1,837
431
405
2,191
5,086
2,417
70
1,683
3,403
17,107
0
W
Fenrir
arcanain
Fenrir
3,290
293
0
2,308
8,005
3,354
29
1,129
6,876
0
36,506
W
1,592
576
0
1,239
5,546
2,805
398
3,259
2,287
0
18,157
L
Agni
3,732
488
0
1,524
4,560
1,312
0
2,425
2,135
19,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,697
Gold Earned
28,907
149
Minions Killed
242
0
Camps Cleared
0
863,616
Distance Traveled
954,905
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,818
682
78
8
0
178,170
2
W
Sobek
5,269
527
16
2
0
193,284
2
W
Neith
5,165
517
34
3
0
180,655
2
L
Ravana
4,283
428
16
2
0
168,594
3
L
Chang'e
5,767
577
38
4
0
124,101
0
L
Medusa
4,580
458
34
3
0
187,519
0
L
Ymir
5,074
507
28
3
0
199,277
0
W
Fenrir
6,276
628
73
7
0
207,452
0
W
Chaac
5,379
538
41
4
0
195,344
0
L
Agni
4,993
499
33
3
0
184,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role