Player Matchup

Tiamat
Tiamat
Wino_05
Tiamat
Level 158
God Stats
9W - 13L
1,483 SR
Queue Stats
100W - 101L
1,452 Elo+
Party 1
Artemis
Artemis
fiestaware
Artemis
Level 107
God Stats
7W - 2L
1,797 SR
Queue Stats
22W - 20L
1,527 Elo+
Solo
Odin
Odin
jorgefrt3
Odin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
lalitotesa
Ymir
Level 54
God Stats
22W - 14L
1,793 SR
Queue Stats
341W - 441L
1,269 Elo+
Solo
Ao Kuang
Ao Kuang
rshem7
Ao Kuang
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 68L
1,465 Elo+
Party 1
Team Averages
Level 117
1,614 SR
1,443 Elo+

VS

Team Averages
Level 83
1,475 SR
1,497 Elo+
Hercules
Hercules
 
Hercules
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KB101
Medusa
Level 85
God Stats
6W - 4L
1,602 SR
Queue Stats
433W - 393L
1,523 Elo+
Solo
Achilles
Achilles
Punisher777
Achilles
Level 111
God Stats
0W - 3L
1,241 SR
Queue Stats
145W - 123L
1,587 Elo+
Solo
Ra
Ra
ThiccShane
Ra
Level 68
God Stats
23W - 17L
1,532 SR
Queue Stats
118W - 115L
1,433 Elo+
Solo
Athena
Athena
XGodzilla7X
Athena
Level 56
God Stats
33W - 38L
1,500 SR
Queue Stats
394W - 492L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Wino_05
Tiamat
16
2 / 0 / 2
9,396
587
6,848
6,631
4,374
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
fiestaware
Artemis
15
8 / 3 / 7
9,004
563
13,849
12,607
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
15
5 / 1 / 2
9,506
594
10,362
11,632
11,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
5 / 4 / 8
8,866
554
6,094
13,595
8,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
rshem7
Ao Kuang
14
3 / 3 / 6
8,240
515
8,345
14,192
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 5 / 0
7,806
488
8,188
17,981
11,407
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
KB101
Medusa
12
6 / 5 / 1
7,722
483
12,646
13,762
4,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Punisher777
Achilles
13
1 / 3 / 1
7,442
465
5,767
13,099
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 4 / 1
7,720
483
3,777
8,930
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
12
1 / 6 / 6
7,194
450
6,109
14,052
5,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
23
Kills
11
11
Deaths
23
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
0
0.4
L
Medusa
KB101
Medusa
6
5
1
1.3
L
Achilles
Punisher777
Achilles
1
3
1
0.5
L
1
4
1
0.38
W
Tiamat
Wino_05
Tiamat
2
0
2
3
L
Athena
1
6
6
0.67
W
Artemis
fiestaware
Artemis
8
3
7
3.83
W
Odin
5
1
2
6
W
5
4
8
2.25
W
Ao Kuang
rshem7
Ao Kuang
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,498
Damage
36,487
58,657
Taken
67,824
34,973
Mitigated
30,508
23,665
Healing
19,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,188
3,039
0
5,385
17,981
11,407
0
2,499
14,794
0
43,840
L
Medusa
KB101
Medusa
12,646
7,504
0
5,412
13,762
4,364
754
3,934
9,828
0
41,278
L
Achilles
Punisher777
Achilles
5,767
1,074
0
3,591
13,099
6,106
0
2,842
10,132
0
50,693
L
3,777
510
225
1,747
8,930
3,548
185
6,240
2,665
51,151
0
W
Tiamat
Wino_05
Tiamat
6,848
1,068
0
3,555
6,631
4,374
2,356
1,714
4,898
64,430
0
L
Athena
6,109
1,936
258
2,787
14,052
5,083
225
5,540
8,512
32,998
0
W
Artemis
fiestaware
Artemis
13,849
5,507
0
4,993
12,607
4,626
516
2,102
10,505
0
56,556
W
Odin
10,362
2,780
0
4,713
11,632
11,284
756
28
11,594
0
55,141
W
6,094
1,562
350
3,612
13,595
8,769
315
2,874
10,679
20,592
0
W
Ao Kuang
rshem7
Ao Kuang
8,345
1,639
0
6,442
14,192
5,920
0
2,867
11,095
45,857
8,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,012
Gold Earned
37,884
444
Minions Killed
441
0
Camps Cleared
0
1,543,007
Distance Traveled
1,455,162
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,806
488
92
6
0
250,720
1
L
Medusa
7,722
483
66
4
0
283,129
4
L
Achilles
7,442
465
90
6
0
360,823
2
L
Ra
7,720
483
127
8
0
281,025
4
W
Tiamat
9,396
587
130
8
0
307,354
2
L
Athena
7,194
450
66
4
0
279,465
2
W
Artemis
9,004
563
93
6
0
270,134
2
W
Odin
9,506
594
109
7
0
356,178
0
W
Ymir
8,866
554
26
2
0
286,081
3
W
Ao Kuang
8,240
515
86
5
0
323,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role