Player Matchup

Achilles
Achilles
Bonk8785
Achilles
Level 14
God Stats
6W - 5L
1,500 SR
Queue Stats
31W - 28L
1,349 Elo+
Party 1
Chang'e
Chang'e
MissNewB
Chang'e
Level 15
God Stats
14W - 17L
1,433 SR
Queue Stats
24W - 28L
1,341 Elo+
Party 1
Ao Kuang
Ao Kuang
Oxy Clean Boyzz
Ao Kuang
Level 16
God Stats
9W - 2L
1,458 SR
Queue Stats
44W - 39L
1,353 Elo+
Party 1
Izanami
Izanami
SlangW
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
srdiez
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,500 Elo+
Solo
Team Averages
Level 13
1,478 SR
1,408 Elo+

VS

Team Averages
Level 28
1,395 SR
1,418 Elo+
Heimdallr
Heimdallr
LandoxCalrissian
Heimdallr
Level 29
God Stats
35W - 40L
1,570 SR
Queue Stats
718W - 744L
1,472 Elo+
Solo
Bellona
Bellona
Prediscope
Bellona
Level 29
God Stats
2W - 5L
1,376 SR
Queue Stats
17W - 34L
1,405 Elo+
Solo
Loki
Loki
Vipermagin
Loki
Level 25
God Stats
14W - 14L
1,086 SR
Queue Stats
168W - 137L
1,450 Elo+
Solo
Achilles
Achilles
Wyld317
Achilles
Level 27
God Stats
0W - 2L
1,238 SR
Queue Stats
186W - 207L
1,282 Elo+
Solo
Kukulkan
Kukulkan
doodoostinky
Kukulkan
Level 29
God Stats
21W - 17L
1,707 SR
Queue Stats
414W - 404L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bonk8785
Achilles
16
4 / 2 / 2
10,305
515
6,473
9,924
13,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
MissNewB
Chang'e
14
3 / 1 / 14
9,630
482
6,497
6,223
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
14
2 / 4 / 2
9,562
478
1,332
16,703
6,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
SlangW
Izanami
20
18 / 2 / 4
13,439
672
24,909
15,182
5,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
16
1 / 8 / 6
10,277
514
10,418
13,913
5,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
14
1 / 6 / 1
8,897
445
5,081
15,204
5,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Prediscope
Bellona
15
0 / 6 / 0
8,765
438
2,655
13,137
7,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 3 / 2
10,082
504
10,385
15,060
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Wyld317
Achilles
12
0 / 9 / 3
7,538
377
2,726
15,913
12,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
doodoostinky
Kukulkan
18
9 / 4 / 1
11,513
576
15,891
12,020
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
28
Kills
16
17
Deaths
28
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bonk8785
Achilles
4
2
2
2.5
L
Heimdallr
1
6
1
0.25
W
Chang'e
MissNewB
Chang'e
3
1
14
10
W
Ao Kuang
2
4
2
0.75
L
Bellona
Prediscope
Bellona
0
6
0
0
W
Izanami
SlangW
Izanami
18
2
4
10
L
6
3
2
2.33
L
Achilles
Wyld317
Achilles
0
9
3
0.17
L
Kukulkan
doodoostinky
Kukulkan
9
4
1
2.38
W
Ra
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,629
Damage
36,738
61,945
Taken
71,334
33,904
Mitigated
36,392
20,922
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bonk8785
Achilles
6,473
2,391
0
1,444
9,924
13,270
1,134
0
9,768
0
48,562
L
Heimdallr
5,081
2,547
0
3,648
15,204
5,292
461
5,018
10,014
0
59,890
W
Chang'e
MissNewB
Chang'e
6,497
751
2,423
1,880
6,223
3,210
1,150
1,863
4,360
16,104
0
W
Ao Kuang
1,332
234
0
7,399
16,703
6,012
1,106
3,307
13,396
47,299
0
L
Bellona
Prediscope
Bellona
2,655
602
0
2,398
13,137
7,894
0
263
12,499
0
47,698
W
Izanami
SlangW
Izanami
24,909
18,951
0
3,804
15,182
5,890
4,543
3,671
11,511
0
115,515
L
10,385
2,299
0
4,175
15,060
5,211
0
3,487
11,442
0
70,228
L
Achilles
Wyld317
Achilles
2,726
1,515
0
1,145
15,913
12,974
144
3,711
11,928
0
18,725
L
Kukulkan
doodoostinky
Kukulkan
15,891
2,981
0
924
12,020
5,021
529
5,160
6,734
78,590
0
W
Ra
10,418
656
1,135
2,837
13,913
5,522
678
7,050
6,863
57,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,213
Gold Earned
46,795
455
Minions Killed
489
0
Camps Cleared
0
1,922,037
Distance Traveled
1,660,635
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,305
515
87
4
0
346,050
0
L
Heimdallr
8,897
445
95
5
0
339,184
2
W
Chang'e
9,630
482
16
1
0
425,698
10
W
Ao Kuang
9,562
478
77
4
0
383,431
0
L
Bellona
8,765
438
99
5
0
314,645
0
W
Izanami
13,439
672
172
9
0
412,218
2
L
Loki
10,082
504
106
5
0
372,080
1
L
Achilles
7,538
377
43
2
0
315,228
2
L
Kukulkan
11,513
576
146
7
0
319,498
3
W
Ra
10,277
514
103
5
0
354,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role