Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Cobrraa
Bellona
Level 27
God Stats
97W - 97L
1,485 SR
Queue Stats
106W - 108L
1,397 Elo+
Party 3
Heimdallr
Heimdallr
HamnoyFromNorway
Heimdallr
Level 27
God Stats
14W - 9L
1,429 SR
Queue Stats
111W - 116L
1,347 Elo+
Party 3
Skadi
Skadi
Miielex
Skadi
Level 27
God Stats
7W - 2L
1,609 SR
Queue Stats
13W - 8L
1,508 Elo+
Solo
Neith
Neith
WrecklezzArtist
Neith
Level 7
God Stats
3W - 4L
1,366 SR
Queue Stats
4W - 7L
1,295 Elo+
Party 1
Team Averages
Level 39
1,478 SR
1,409 Elo+

VS

Team Averages
Level 10
1,406 SR
1,357 Elo+
Ra
Ra
B1llieB0b
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,070 Elo+
Party 2
Camazotz
Camazotz
CapitanoMorte
Camazotz
Level 28
God Stats
5W - 11L
1,386 SR
Queue Stats
148W - 159L
1,430 Elo+
Solo
Medusa
Medusa
Hyperius3000
Medusa
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Merlin
Merlin
SuperSayanAsain
Merlin
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 2L
1,718 Elo+
Solo
Kali
Kali
i be spazin
Kali
Level 7
God Stats
0W - 3L
1,142 SR
Queue Stats
0W - 4L
1,070 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
12 / 0 / 10
11,160
587
11,248
11,489
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Cobrraa
Bellona
16
12 / 3 / 15
10,995
579
8,721
12,926
9,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
16
7 / 0 / 12
10,280
541
9,374
9,898
3,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Miielex
Skadi
19
12 / 1 / 10
12,118
638
13,731
10,592
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 4 / 6
9,369
493
2,998
6,933
1,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 16 / 0
6,859
361
800
12,151
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
CapitanoMorte
Camazotz
12
0 / 5 / 1
7,865
414
3,304
15,071
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
12
1 / 9 / 0
7,771
409
4,029
12,166
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 9 / 1
9,153
482
17,170
13,969
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 13 / 1
6,566
346
1,541
14,574
8,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
10
47
Kills
7
8
Deaths
52
53
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
12
0
10
17
L
1
16
0
0.06
L
Camazotz
CapitanoMorte
Camazotz
0
5
1
0.1
W
Bellona
Cobrraa
Bellona
12
3
15
6.5
W
Heimdallr
7
0
12
13
L
Medusa
1
9
0
0.11
W
Skadi
Miielex
Skadi
12
1
10
17
L
5
9
1
0.61
W
4
4
6
1.75
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,072
Damage
26,844
51,838
Taken
67,931
27,960
Mitigated
21,679
7,940
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,248
736
633
2,550
11,489
8,782
884
2,849
8,388
30,448
0
L
800
377
21
0
12,151
2,589
602
1,214
10,937
9,963
0
L
Camazotz
CapitanoMorte
Camazotz
3,304
593
0
6,530
15,071
3,815
0
663
14,408
0
39,811
W
Bellona
Cobrraa
Bellona
8,721
2,089
0
543
12,926
9,062
160
2,518
10,195
0
49,246
W
Heimdallr
9,374
3,517
0
1,382
9,898
3,450
2,709
3,643
5,961
0
49,800
L
Medusa
4,029
1,550
0
0
12,166
3,819
656
2,811
9,351
0
24,966
W
Skadi
Miielex
Skadi
13,731
6,752
498
1,800
10,592
4,864
5,664
4,044
6,377
0
84,685
L
17,170
865
0
1,670
13,969
3,125
390
5,393
8,576
46,588
0
W
2,998
1,577
0
534
6,933
1,802
1,817
3,747
2,947
0
30,910
L
1,541
784
0
428
14,574
8,331
408
1,167
13,407
0
13,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,922
Gold Earned
38,214
424
Minions Killed
264
0
Camps Cleared
0
1,745,839
Distance Traveled
1,537,094
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,160
587
57
3
0
400,035
0
L
Ra
6,859
361
23
1
0
345,347
0
L
Camazotz
7,865
414
91
5
0
281,300
0
W
Bellona
10,995
579
86
5
0
378,979
6
W
Heimdallr
10,280
541
84
4
0
332,045
0
L
Medusa
7,771
409
38
2
0
257,235
1
W
Skadi
12,118
638
138
7
0
342,807
1
L
Merlin
9,153
482
82
4
0
268,275
4
W
Neith
9,369
493
59
3
0
291,973
0
L
Kali
6,566
346
30
2
0
384,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role