Player Matchup

Neith
Neith
Bronze III
Darling 0027778
Neith
Bronze III
Level 66
God Stats
0W - 4L
1,533 SR
Queue Stats
2W - 8L
1,378 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Magnusthewarrior
Tsukuyomi
Bronze III
Level 109
God Stats
1W - 3L
1,896 SR
Queue Stats
21W - 28L
1,382 MMR
Solo
Hel
Hel
Bronze III
ThatGuyRightDer
Hel
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Merlin
Merlin
Gold III
j03j0k3s
Merlin
Gold III
Level 155
God Stats
11W - 25L
1,545 SR
Queue Stats
153W - 158L
1,398 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
yngunig
Cu Chulainn
Bronze III
Level 69
God Stats
1W - 2L
1,694 SR
Queue Stats
3W - 5L
1,460 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,634 SR
1,404 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,649 SR
1,404 MMR
Ares
Ares
Gold IV
ElusiveNickel
Ares
Gold IV
Level 157
God Stats
7W - 8L
1,650 SR
Queue Stats
110W - 109L
1,377 MMR
Solo
Cernunnos
Cernunnos
Gold I
Obey ApeeX
Cernunnos
Gold I
Level 160
God Stats
6W - 3L
1,509 SR
Queue Stats
327W - 335L
1,385 MMR
Solo
Fenrir
Fenrir
Silver II
OverNight6721
Fenrir
Silver II
Level 107
God Stats
1W - 0L
1,861 SR
Queue Stats
12W - 19L
1,412 MMR
Solo
Tiamat
Tiamat
Silver III
Solo_Lvl999
Tiamat
Silver III
Level 32
God Stats
1W - 1L
1,613 SR
Queue Stats
3W - 6L
1,424 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
giobehoein
Sun Wukong
Gold II
Level 105
God Stats
17W - 12L
1,614 SR
Queue Stats
101W - 102L
1,421 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 2
5,952
298
561
9,127
2,485
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
16
5 / 14 / 1
10,189
509
9,288
25,221
9,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 11 / 3
9,836
492
7,942
16,091
4,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
j03j0k3s
Merlin
12
0 / 3 / 7
7,937
397
4,367
7,162
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
yngunig
Cu Chulainn
15
2 / 8 / 6
9,765
488
12,979
29,872
16,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
King ArthurDanzaburouKumbhakarnaSetArachne

VS

Bans
ScyllaYmirCthulhuApolloPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 16
10,935
547
13,957
17,132
17,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Obey ApeeX
Cernunnos
16
12 / 1 / 13
12,249
612
18,126
17,580
7,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
12 / 4 / 11
12,133
607
12,218
16,053
7,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
18
2 / 2 / 13
12,201
610
8,300
13,336
10,200
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
giobehoein
Sun Wukong
16
11 / 3 / 11
12,021
601
20,426
22,705
17,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
107
10
Kills
43
43
Deaths
12
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
6
2
16
7
L
Tsukuyomi
5
14
1
0.39
W
Cernunnos
Obey ApeeX
Cernunnos
12
1
13
18.5
W
12
4
11
4.38
W
Tiamat
2
2
13
4.25
L
3
11
3
0.41
W
Sun Wukong
giobehoein
Sun Wukong
11
3
11
5.5
L
Merlin
j03j0k3s
Merlin
0
3
7
1.17
L
Cu Chulainn
yngunig
Cu Chulainn
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,137
Damage
73,027
87,473
Taken
86,806
35,448
Mitigated
59,583
11,962
Healing
32,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
561
481
0
87
9,127
2,485
0
5,414
3,713
0
1,745
W
13,957
692
0
4,872
17,132
17,050
663
3,735
13,029
31,583
0
L
Tsukuyomi
9,288
2,893
0
2,929
25,221
9,605
311
4,651
20,570
0
52,297
W
Cernunnos
Obey ApeeX
Cernunnos
18,126
10,809
0
8,936
17,580
7,324
8,603
3,351
14,204
0
92,966
W
12,218
2,276
0
5,108
16,053
7,219
3,576
3,563
12,415
0
61,062
W
Tiamat
8,300
869
0
5,264
13,336
10,200
2,196
2,216
11,060
88,261
0
L
7,942
1,455
474
445
16,091
4,677
322
4,682
11,409
31,288
0
W
Sun Wukong
giobehoein
Sun Wukong
20,426
4,051
0
8,286
22,705
17,790
519
5,272
16,783
0
65,464
L
Merlin
j03j0k3s
Merlin
4,367
356
0
749
7,162
1,981
0
2,584
4,578
31,527
0
L
Cu Chulainn
yngunig
Cu Chulainn
12,979
3,407
0
7,278
29,872
16,700
138
4,926
24,946
0
54,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,679
Gold Earned
59,539
288
Minions Killed
510
0
Camps Cleared
0
1,076,275
Distance Traveled
1,838,111
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,952
298
2
0
0
40,985
0
W
Ares
10,935
547
25
1
0
371,189
4
L
Tsukuyomi
10,189
509
85
4
0
303,611
3
W
Cernunnos
12,249
612
136
7
0
362,233
4
W
Fenrir
12,133
607
86
4
0
373,877
2
W
Tiamat
12,201
610
151
8
0
376,020
4
L
Hel
9,836
492
51
3
0
281,047
2
W
Sun Wukong
12,021
601
112
6
0
354,792
2
L
Merlin
7,937
397
51
3
0
161,044
1
L
Cu Chulainn
9,765
488
99
5
0
289,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role