Player Matchup

Scylla
Scylla
Bronze III
Deadlyzergling
Scylla
Bronze III
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,489 MMR
Solo
King Arthur
King Arthur
Gold III
MeatlessNumber
King Arthur
Gold III
Level 105
God Stats
2W - 2L
1,577 SR
Queue Stats
121W - 119L
1,472 MMR
Solo
Khepri
Khepri
Gold III
MufasaXdontletgo
Khepri
Gold III
Level 156
God Stats
11W - 10L
1,500 SR
Queue Stats
320W - 319L
1,487 MMR
Solo
Nemesis
Nemesis
Gold I
Phobic_Plays
Nemesis
Gold I
Level 122
God Stats
14W - 3L
1,709 SR
Queue Stats
137W - 112L
1,674 MMR
Party 1
Neith
Neith
Gold V
RarefiedAphid23
Neith
Gold V
Level 79
God Stats
334W - 319L
1,560 SR
Queue Stats
437W - 442L
1,269 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,569 SR
1,478 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,696 SR
1,479 MMR
Sobek
Sobek
Bronze III
AnthonyMerks
Sobek
Bronze III
Level 113
God Stats
0W - 1L
1,625 SR
Queue Stats
1W - 3L
1,495 MMR
Party 2
Anhur
Anhur
Bronze III
BiggNutss_1265
Anhur
Bronze III
Level 51
God Stats
0W - 3L
1,680 SR
Queue Stats
6W - 23L
1,446 MMR
Party 2
Janus
Janus
Bronze III
itsstillthedill7
Janus
Bronze III
Level 77
God Stats
0W - 1L
1,784 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Awilix
Awilix
Gold III
killaboy007
Awilix
Gold III
Level 120
God Stats
5W - 4L
1,648 SR
Queue Stats
133W - 130L
1,471 MMR
Solo
Tyr
Tyr
Gold IV
mathsalts
Tyr
Gold IV
Level 155
God Stats
13W - 14L
1,742 SR
Queue Stats
289W - 284L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 12
11,376
517
14,398
12,429
6,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MeatlessNumber
King Arthur
19
6 / 0 / 7
11,856
539
29,649
26,585
21,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 2 / 18
10,339
470
10,703
15,576
13,489
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Phobic_Plays
Nemesis
20
10 / 3 / 12
12,556
571
17,460
14,034
8,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 1 / 11
13,775
626
14,603
11,364
5,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
Cu ChulainnCupidSetOsirisDanzaburou

VS

Bans
JormungandrGaneshaSun WukongKuzenboGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
8,711
396
5,618
21,978
24,610
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 10 / 0
8,940
406
8,929
18,667
6,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 10 / 0
9,622
437
8,970
14,724
5,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
17
5 / 6 / 2
10,784
490
12,473
21,653
10,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 4 / 2
10,386
472
17,127
31,924
33,486
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
18
34
Kills
10
10
Deaths
34
60
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
3
10
0
0.3
W
7
4
12
3.25
W
King Arthur
MeatlessNumber
King Arthur
6
0
7
9.5
W
2
2
18
5.5
W
Nemesis
Phobic_Plays
Nemesis
10
3
12
5.33
W
9
1
11
14.5
L
1
10
0
0.1
L
Awilix
5
6
2
1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,813
Damage
53,117
79,988
Taken
108,946
55,442
Mitigated
80,334
26,079
Healing
18,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,618
301
0
1,809
21,978
24,610
0
5,062
16,484
25,584
0
L
8,929
3,263
0
2,006
18,667
6,264
30
3,922
14,637
0
55,263
W
14,398
1,827
0
1,914
12,429
6,179
287
3,664
8,651
62,930
0
W
King Arthur
MeatlessNumber
King Arthur
29,649
3,542
0
13,246
26,585
21,915
184
3,183
23,319
0
86,816
W
10,703
916
606
1,368
15,576
13,489
0
3,249
12,165
37,105
0
W
Nemesis
Phobic_Plays
Nemesis
17,460
8,888
0
2,887
14,034
8,566
1,724
2,110
11,818
0
86,760
W
14,603
4,971
0
6,058
11,364
5,293
5,853
1,913
9,447
0
121,323
L
8,970
181
0
919
14,724
5,246
132
4,244
10,306
64,050
0
L
Awilix
12,473
6,033
0
515
21,653
10,728
0
6,043
15,464
0
70,233
L
17,127
1,946
0
12,854
31,924
33,486
130
5,116
26,438
0
70,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,902
Gold Earned
48,443
568
Minions Killed
484
0
Camps Cleared
0
2,151,023
Distance Traveled
2,002,488
25
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,711
396
37
2
0
449,385
1
L
Anhur
8,940
406
92
4
0
366,434
0
W
Scylla
11,376
517
99
5
0
400,581
7
W
King Arthur
11,856
539
127
6
0
443,415
2
W
Khepri
10,339
470
36
2
0
436,909
4
W
Nemesis
12,556
571
123
6
0
476,977
7
W
Neith
13,775
626
183
8
0
393,141
5
L
Janus
9,622
437
118
5
0
363,595
1
L
Awilix
10,784
490
103
5
0
420,122
0
L
Tyr
10,386
472
134
6
0
402,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role