Player Matchup

Athena
Athena
InsaneGRiZ
Athena
Level 127
God Stats
0W - 2L
1,561 SR
Queue Stats
204W - 153L
1,623 Elo+
Party 2
Anubis
Anubis
SwitchLeader
Anubis
Level 156
God Stats
3W - 4L
1,315 SR
Queue Stats
247W - 161L
1,699 Elo+
Party 2
Fenrir
Fenrir
TheFr0styDrag0n
Fenrir
Level 89
God Stats
0W - 1L
1,285 SR
Queue Stats
45W - 31L
1,586 Elo+
Party 2
Team Averages
Level 124
1,387 SR
1,636 Elo+

VS

Team Averages
Level 85
1,630 SR
1,655 Elo+
Ah Puch
Ah Puch
Peculiar Warden
Ah Puch
Level 125
God Stats
13W - 2L
1,889 SR
Queue Stats
389W - 211L
1,686 Elo+
Party 1
Danzaburou
Danzaburou
iScores
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
xZahp
Khepri
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
InsaneGRiZ
Athena
10
0 / 0 / 1
6,174
617
2,687
8,699
6,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
10
1 / 1 / 0
6,411
641
5,016
6,195
3,122
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 1
6,092
609
3,876
9,070
5,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
7,807
781
9,886
5,361
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
iScores
Danzaburou
10
1 / 0 / 4
7,295
730
6,125
6,722
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
xZahp
Khepri
10
0 / 1 / 5
7,641
764
3,317
4,336
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
6
6
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
InsaneGRiZ
Athena
0
0
1
0.5
W
5
0
1
5.5
L
Anubis
1
1
0
1
L
0
5
1
0.1
W
Danzaburou
iScores
Danzaburou
1
0
4
3
W
Khepri
xZahp
Khepri
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,579
Damage
19,328
23,964
Taken
16,419
15,079
Mitigated
8,096
4,349
Healing
6,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
InsaneGRiZ
Athena
2,687
603
0
2,482
8,699
6,033
0
4,464
3,955
13,888
0
W
9,886
621
0
2,319
5,361
2,202
66
2,301
2,902
32,526
0
L
Anubis
5,016
66
0
1,524
6,195
3,122
66
2,960
3,025
27,452
0
L
3,876
812
0
343
9,070
5,924
0
5,067
3,745
0
9,900
W
Danzaburou
iScores
Danzaburou
6,125
2,992
0
3,142
6,722
2,965
667
3,500
2,993
0
31,271
W
Khepri
xZahp
Khepri
3,317
226
0
1,304
4,336
2,929
74
1,660
2,551
11,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,677
Gold Earned
22,743
98
Minions Killed
122
0
Camps Cleared
0
592,547
Distance Traveled
593,494
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,174
617
27
3
0
220,948
1
W
Ah Puch
7,807
781
56
6
0
209,351
4
L
Anubis
6,411
641
47
5
0
181,304
3
L
Fenrir
6,092
609
24
2
0
190,295
0
W
Danzaburou
7,295
730
54
5
0
191,539
2
W
Khepri
7,641
764
12
1
0
192,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role