Player Matchup

Mercury
Mercury
AwesomeDustin
Mercury
Level 14
God Stats
0W - 3L
1,251 SR
Queue Stats
21W - 36L
1,515 Elo+
Solo
Yemoja
Yemoja
Eureka FGC
Yemoja
Level 16
God Stats
49W - 60L
1,380 SR
Queue Stats
53W - 68L
1,412 Elo+
Solo
Neith
Neith
JuggerCrain
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Solo
Janus
Janus
ahmad_ah2006
Janus
Level 27
God Stats
2W - 5L
1,096 SR
Queue Stats
33W - 53L
1,446 Elo+
Solo
Aphrodite
Aphrodite
yesdaddyxo
Aphrodite
Level 18
God Stats
1W - 4L
1,493 SR
Queue Stats
1W - 4L
1,510 Elo+
Solo
Team Averages
Level 16
1,344 SR
1,503 Elo+

VS

Team Averages
Level 14
1,413 SR
1,372 Elo+
Kukulkan
Kukulkan
CTeeDami
Kukulkan
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 28L
1,594 Elo+
Solo
Arachne
Arachne
IIAmarraII
Arachne
Level 18
God Stats
5W - 11L
1,111 SR
Queue Stats
31W - 40L
1,251 Elo+
Solo
Anhur
Anhur
PaulDaConvict
Anhur
Level 18
God Stats
42W - 50L
1,462 SR
Queue Stats
850W - 795L
1,551 Elo+
Solo
Discordia
Discordia
StockyFlower613
Discordia
Level 16
God Stats
4W - 0L
1,491 SR
Queue Stats
6W - 6L
1,233 Elo+
Solo
King Arthur
King Arthur
el Nurdy
King Arthur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
4 / 2 / 0
7,643
478
3,396
8,171
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Eureka FGC
Yemoja
10
0 / 3 / 1
6,158
385
1,249
11,504
5,417
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 6 / 2
5,950
372
4,104
9,271
2,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 6 / 0
6,630
414
5,739
8,661
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
yesdaddyxo
Aphrodite
8
0 / 6 / 1
6,323
395
3,098
11,685
5,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CTeeDami
Kukulkan
14
3 / 0 / 8
8,586
537
11,720
5,736
2,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
IIAmarraII
Arachne
14
6 / 1 / 3
8,827
552
3,921
9,807
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
8 / 0 / 6
10,123
633
6,658
9,789
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
StockyFlower613
Discordia
12
6 / 2 / 9
8,274
517
13,518
6,716
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
el Nurdy
King Arthur
10
0 / 3 / 0
6,599
412
703
7,111
3,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
6
Kills
23
23
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
4
2
0
2
W
Kukulkan
CTeeDami
Kukulkan
3
0
8
7
L
Yemoja
Eureka FGC
Yemoja
0
3
1
0.17
W
Arachne
IIAmarraII
Arachne
6
1
3
7.5
L
1
6
2
0.33
W
8
0
6
11
W
Discordia
StockyFlower613
Discordia
6
2
9
5.25
L
1
6
0
0.17
W
King Arthur
el Nurdy
King Arthur
0
3
0
0
L
Aphrodite
yesdaddyxo
Aphrodite
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,586
Damage
36,520
49,292
Taken
39,159
18,085
Mitigated
14,454
11,843
Healing
13,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,396
822
0
1,357
8,171
2,384
0
1,806
6,280
0
33,342
W
Kukulkan
CTeeDami
Kukulkan
11,720
1,134
0
3,020
5,736
2,038
499
2,748
2,776
52,383
0
L
Yemoja
Eureka FGC
Yemoja
1,249
205
925
1,636
11,504
5,417
105
6,648
4,406
17,708
0
W
Arachne
IIAmarraII
Arachne
3,921
3,658
0
1,684
9,807
3,177
51
2,841
6,766
0
49,906
L
4,104
1,634
0
1,685
9,271
2,587
688
4,156
4,842
0
19,362
W
6,658
3,053
0
7,542
9,789
3,403
1,567
1,769
7,978
0
81,563
W
Discordia
StockyFlower613
Discordia
13,518
695
0
1,245
6,716
2,200
625
2,016
4,630
29,669
0
L
5,739
451
0
478
8,661
2,565
550
4,792
3,649
40,091
0
W
King Arthur
el Nurdy
King Arthur
703
216
0
212
7,111
3,636
103
188
6,923
0
10,934
L
Aphrodite
yesdaddyxo
Aphrodite
3,098
665
2,019
3,743
11,685
5,132
21
6,594
4,777
21,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,704
Gold Earned
42,409
246
Minions Killed
358
0
Camps Cleared
0
1,399,127
Distance Traveled
1,389,778
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,643
478
64
4
0
335,995
0
W
Kukulkan
8,586
537
89
6
0
299,173
3
L
Yemoja
6,158
385
40
3
0
253,611
0
W
Arachne
8,827
552
84
5
0
307,040
0
L
Neith
5,950
372
32
2
0
270,793
0
W
Anhur
10,123
633
135
8
0
254,739
0
W
Discordia
8,274
517
36
2
0
292,002
0
L
Janus
6,630
414
70
4
0
271,904
0
W
King Arthur
6,599
412
14
1
0
236,824
0
L
Aphrodite
6,323
395
40
3
0
266,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role