Player Matchup

Heimdallr
Heimdallr
DarthXenoXbox
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,423 Elo+
Solo
Achilles
Achilles
Littlejup
Achilles
Level 14
God Stats
5W - 1L
1,423 SR
Queue Stats
14W - 7L
1,602 Elo+
Party 2
Cthulhu
Cthulhu
Pfunkadellic
Cthulhu
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 14L
1,508 Elo+
Party 2
Set
Set
YngMav
Set
Level 10
God Stats
3W - 0L
1,642 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Ra
Ra
kawmi
Ra
Level 25
God Stats
3W - 2L
1,794 SR
Queue Stats
111W - 84L
1,643 Elo+
Solo
Team Averages
Level 14
1,572 SR
1,535 Elo+

VS

Team Averages
Level 13
1,415 SR
1,531 Elo+
Anubis
Anubis
Masdup
Anubis
Level 21
God Stats
7W - 13L
1,386 SR
Queue Stats
33W - 60L
1,397 Elo+
Solo
Pele
Pele
MochaMaNa
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,583 Elo+
Party 1
Heimdallr
Heimdallr
Xeydels
Heimdallr
Level 8
God Stats
4W - 5L
1,183 SR
Queue Stats
17W - 25L
1,551 Elo+
Party 1
Khepri
Khepri
YouveBeenSmote
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,551 Elo+
Party 1
King Arthur
King Arthur
ajtex99
King Arthur
Level 8
God Stats
1W - 2L
1,506 SR
Queue Stats
3W - 4L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarthXenoXbox
Heimdallr
7
1 / 2 / 6
4,977
498
2,181
4,500
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Littlejup
Achilles
8
1 / 0 / 3
4,998
500
1,894
2,838
1,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Boots

Boots

+6%
Movement Speed

Cthulhu
Pfunkadellic
Cthulhu
11
2 / 0 / 0
6,313
631
2,524
4,124
1,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Set
YngMav
Set
10
4 / 0 / 3
6,201
620
3,725
5,871
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
13
8 / 0 / 4
7,765
777
6,428
4,671
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Masdup
Anubis
8
0 / 7 / 0
4,512
451
3,233
7,706
3,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
7
0 / 2 / 1
4,577
458
2,511
6,513
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Xeydels
Heimdallr
9
2 / 2 / 0
5,130
513
2,951
3,772
1,491
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 2
5,028
503
1,567
3,810
2,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
ajtex99
King Arthur
8
0 / 2 / 0
4,486
449
2,129
6,612
3,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
2
2
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DarthXenoXbox
Heimdallr
1
2
6
2
W
Achilles
Littlejup
Achilles
1
0
3
2.5
L
Anubis
Masdup
Anubis
0
7
0
0
L
Pele
0
2
1
0.25
W
Cthulhu
Pfunkadellic
Cthulhu
2
0
0
2
L
Heimdallr
Xeydels
Heimdallr
2
2
0
1
W
Set
YngMav
Set
4
0
3
5.5
L
0
3
2
0.33
L
King Arthur
ajtex99
King Arthur
0
2
0
0
W
Ra
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,752
Damage
12,391
22,004
Taken
28,413
7,727
Mitigated
13,253
8,735
Healing
5,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DarthXenoXbox
Heimdallr
2,181
971
0
422
4,500
1,205
0
805
3,694
0
10,077
W
Achilles
Littlejup
Achilles
1,894
794
0
434
2,838
1,508
0
674
2,164
0
13,219
L
Anubis
Masdup
Anubis
3,233
40
0
1,105
7,706
3,599
34
3,740
3,966
23,038
0
L
Pele
2,511
673
0
1,538
6,513
1,947
0
1,804
4,709
0
20,114
W
Cthulhu
Pfunkadellic
Cthulhu
2,524
197
0
2,703
4,124
1,882
0
0
3,959
31,906
0
L
Heimdallr
Xeydels
Heimdallr
2,951
1,863
0
1,276
3,772
1,491
0
106
3,666
0
26,002
W
Set
YngMav
Set
3,725
1,719
0
2,439
5,871
1,861
0
1,069
4,752
0
31,222
L
1,567
148
0
425
3,810
2,337
0
847
2,963
9,304
0
L
King Arthur
ajtex99
King Arthur
2,129
548
0
975
6,612
3,879
0
2,455
4,157
0
12,607
W
Ra
6,428
1,000
139
2,598
4,671
1,271
168
2,252
2,419
47,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
23,733
265
Minions Killed
179
0
Camps Cleared
0
1,040,626
Distance Traveled
998,554
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,977
498
15
2
0
213,004
1
W
Achilles
4,998
500
28
3
0
194,836
4
L
Anubis
4,512
451
36
4
0
157,645
1
L
Pele
4,577
458
48
5
0
235,397
0
W
Cthulhu
6,313
631
71
7
0
202,871
1
L
Heimdallr
5,130
513
60
6
0
198,949
1
W
Set
6,201
620
55
6
0
207,887
2
L
Khepri
5,028
503
7
1
0
214,447
0
L
King Arthur
4,486
449
28
3
0
192,116
0
W
Ra
7,765
777
96
10
0
222,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role