Player Matchup

Cthulhu
Cthulhu
Askingbolande118
Cthulhu
Level 123
God Stats
5W - 4L
1,779 SR
Queue Stats
24W - 29L
1,533 Elo+
Party 1
The Morrigan
The Morrigan
TheHale
The Morrigan
Level 46
God Stats
12W - 10L
1,597 SR
Queue Stats
29W - 43L
1,434 Elo+
Solo
Medusa
Medusa
pabloprogamerr16
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,500 Elo+
Party 1
Team Averages
Level 92
1,625 SR
1,489 Elo+

VS

Team Averages
Level 72
1,500 SR
1,557 Elo+
Sun Wukong
Sun Wukong
CEmery
Sun Wukong
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 90L
1,663 Elo+
Party 2
Chang'e
Chang'e
MrSkully00
Chang'e
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 102L
1,619 Elo+
Party 2
Loki
Loki
Thisgamedookie
Loki
Level 13
God Stats
17W - 7L
1,500 SR
Queue Stats
429W - 346L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
9,776
698
7,608
18,512
16,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
TheHale
The Morrigan
12
5 / 7 / 0
10,002
714
7,203
10,574
4,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 5
9,028
645
9,491
11,926
4,016
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CEmery
Sun Wukong
14
3 / 1 / 12
9,805
700
15,921
13,354
9,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
MrSkully00
Chang'e
13
5 / 3 / 7
9,952
711
6,853
9,621
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 2 / 8
10,345
739
12,836
9,525
3,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
15
15
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Sun Wukong
CEmery
Sun Wukong
3
1
12
9
W
Chang'e
MrSkully00
Chang'e
5
3
7
2.83
L
The Morrigan
TheHale
The Morrigan
5
7
0
0.71
W
7
2
8
5.5
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,302
Damage
35,610
41,012
Taken
32,500
24,615
Mitigated
16,477
12,679
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,608
406
831
7,101
18,512
16,317
0
3,059
14,905
22,947
0
W
Sun Wukong
CEmery
Sun Wukong
15,921
3,925
0
2,408
13,354
9,461
840
6,004
7,340
0
38,289
W
Chang'e
MrSkully00
Chang'e
6,853
491
2,368
3,663
9,621
3,191
896
5,674
3,947
29,775
0
L
The Morrigan
TheHale
The Morrigan
7,203
933
0
1,004
10,574
4,282
70
1,891
8,287
26,883
29
W
12,836
2,713
0
1,455
9,525
3,825
517
3,170
6,341
0
48,460
L
9,491
4,256
0
3,743
11,926
4,016
464
1,572
10,099
0
57,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,806
Gold Earned
30,102
168
Minions Killed
156
0
Camps Cleared
0
638,787
Distance Traveled
839,470
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,776
698
28
2
0
206,186
1
W
Sun Wukong
9,805
700
50
4
0
283,541
5
W
Chang'e
9,952
711
49
4
0
259,974
2
L
The Morrigan
10,002
714
47
3
0
217,513
4
W
Loki
10,345
739
57
4
0
295,955
2
L
Medusa
9,028
645
93
7
0
215,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role