Player Matchup

Amaterasu
Amaterasu
AEther672
Amaterasu
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 267L
1,393 Elo+
Party 2
Neith
Neith
Liomax28
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,205 Elo+
Party 3
Scylla
Scylla
MegaPegasu
Scylla
Level 78
God Stats
2W - 8L
1,611 SR
Queue Stats
394W - 424L
1,445 Elo+
Party 2
Nemesis
Nemesis
ShockmasterVEVO
Nemesis
Level 25
God Stats
22W - 28L
1,250 SR
Queue Stats
389W - 419L
1,319 Elo+
Party 2
Bacchus
Bacchus
jhony la ley10
Bacchus
Level 101
God Stats
0W - 2L
1,307 SR
Queue Stats
17W - 21L
1,142 Elo+
Party 3
Team Averages
Level 51
1,434 SR
1,301 Elo+

VS

Team Averages
Level 53
1,457 SR
1,471 Elo+
Set
Set
FIRE GENERAL918
Set
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
404W - 358L
1,434 Elo+
Party 4
Sobek
Sobek
Phligga
Sobek
Level 51
God Stats
28W - 20L
1,584 SR
Queue Stats
232W - 195L
1,500 Elo+
Party 1
Chaac
Chaac
RApTEr437
Chaac
Level 54
God Stats
2W - 0L
1,450 SR
Queue Stats
389W - 349L
1,559 Elo+
Party 1
Zeus
Zeus
RexArmus
Zeus
Level 49
God Stats
4W - 3L
1,329 SR
Queue Stats
40W - 45L
1,494 Elo+
Party 4
Izanami
Izanami
Wertyu2
Izanami
Level 42
God Stats
7W - 15L
1,423 SR
Queue Stats
57W - 67L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AEther672
Amaterasu
9
1 / 2 / 0
4,769
477
3,420
8,236
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Liomax28
Neith
7
0 / 2 / 0
4,252
425
991
3,106
642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
MegaPegasu
Scylla
10
5 / 3 / 1
6,384
638
4,514
4,598
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 2
5,012
501
2,617
5,468
1,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 3
4,397
440
1,848
6,505
3,204
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,186
519
2,667
5,698
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Phligga
Sobek
8
1 / 1 / 6
5,799
580
1,943
5,150
2,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
RApTEr437
Chaac
11
3 / 1 / 2
6,271
627
6,812
7,700
3,784
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
10
2 / 3 / 1
5,474
547
4,142
4,154
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Wertyu2
Izanami
11
5 / 0 / 0
6,933
693
3,965
3,950
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
12
12
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AEther672
Amaterasu
1
2
0
0.5
W
1
2
2
1
L
Neith
Liomax28
Neith
0
2
0
0
L
Scylla
MegaPegasu
Scylla
5
3
1
1.83
W
Sobek
Phligga
Sobek
1
1
6
4
W
Chaac
RApTEr437
Chaac
3
1
2
4
W
Zeus
2
3
1
0.83
L
1
1
2
2
W
Izanami
Wertyu2
Izanami
5
0
0
5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,390
Damage
19,529
27,913
Taken
26,652
10,122
Mitigated
11,174
6,619
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AEther672
Amaterasu
3,420
1,767
0
3,785
8,236
3,265
0
0
8,236
0
14,951
W
2,667
1,384
0
2,822
5,698
1,999
0
745
4,916
0
23,382
L
Neith
Liomax28
Neith
991
412
0
628
3,106
642
0
398
2,708
0
15,713
L
Scylla
MegaPegasu
Scylla
4,514
378
0
1,196
4,598
1,420
0
2,246
2,352
31,870
0
W
Sobek
Phligga
Sobek
1,943
133
0
2,203
5,150
2,789
0
1,797
3,265
7,867
0
W
Chaac
RApTEr437
Chaac
6,812
1,671
0
3,241
7,700
3,784
165
305
7,369
0
31,443
W
Zeus
4,142
746
0
898
4,154
1,274
280
2,603
1,389
28,566
0
L
2,617
1,487
0
900
5,468
1,591
0
206
5,262
0
22,046
W
Izanami
Wertyu2
Izanami
3,965
2,355
0
1,706
3,950
1,328
113
599
3,351
0
48,060
L
1,848
318
0
110
6,505
3,204
0
3,235
3,270
8,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,814
Gold Earned
29,663
167
Minions Killed
292
0
Camps Cleared
0
961,049
Distance Traveled
885,561
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,769
477
22
2
0
200,507
0
W
Set
5,186
519
59
6
0
184,842
4
L
Neith
4,252
425
19
2
0
194,235
0
L
Scylla
6,384
638
60
6
0
185,084
6
W
Sobek
5,799
580
11
1
0
179,865
5
W
Chaac
6,271
627
65
7
0
181,960
2
W
Zeus
5,474
547
50
5
0
170,923
0
L
Nemesis
5,012
501
51
5
0
183,994
0
W
Izanami
6,933
693
107
11
0
167,971
1
L
Bacchus
4,397
440
15
2
0
197,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role