Player Matchup

Hel
Hel
Infiabeau
Hel
Level 55
God Stats
10W - 16L
1,350 SR
Queue Stats
312W - 350L
1,350 Elo+
Party 3
Cerberus
Cerberus
JesseJames2488
Cerberus
Level 39
God Stats
43W - 48L
1,340 SR
Queue Stats
183W - 271L
1,267 Elo+
Solo
Cernunnos
Cernunnos
Midbro15
Cernunnos
Level 29
God Stats
7W - 2L
1,734 SR
Queue Stats
530W - 518L
1,345 Elo+
Party 4
Chaac
Chaac
Ri Bahamut
Chaac
Level 26
God Stats
23W - 24L
1,523 SR
Queue Stats
281W - 329L
1,366 Elo+
Party 3
Bakasura
Bakasura
Tha Hafrikan
Bakasura
Level 43
God Stats
2W - 4L
1,223 SR
Queue Stats
649W - 625L
1,372 Elo+
Party 4
Team Averages
Level 38
1,434 SR
1,340 Elo+

VS

Team Averages
Level 47
1,482 SR
1,374 Elo+
Hel
Hel
AlexxRamm
Hel
Level 32
God Stats
23W - 24L
1,435 SR
Queue Stats
391W - 432L
1,206 Elo+
Solo
Mulan
Mulan
FilthierBump630
Mulan
Level 89
God Stats
6W - 6L
1,525 SR
Queue Stats
425W - 391L
1,481 Elo+
Party 2
Fafnir
Fafnir
Hayhook
Fafnir
Level 28
God Stats
42W - 33L
1,484 SR
Queue Stats
218W - 203L
1,479 Elo+
Party 2
Chiron
Chiron
HomemadeRex990
Chiron
Level 66
God Stats
16W - 11L
1,584 SR
Queue Stats
41W - 36L
1,400 Elo+
Party 1
Ra
Ra
huskmario
Ra
Level 20
God Stats
8W - 9L
1,384 SR
Queue Stats
33W - 44L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 4
9,667
537
13,558
10,723
6,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
13
0 / 8 / 6
8,315
462
5,588
18,948
14,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Midbro15
Cernunnos
13
1 / 6 / 6
8,105
450
9,511
12,486
4,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
16
8 / 1 / 6
9,513
529
11,891
20,061
18,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
Tha Hafrikan
Bakasura
17
8 / 2 / 8
10,375
576
8,908
11,703
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
6,981
388
3,797
11,644
3,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 3
8,187
455
6,955
11,183
6,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
Hayhook
Fafnir
13
6 / 3 / 7
8,617
479
8,773
15,817
16,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
8 / 4 / 5
8,936
496
17,936
13,218
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 7 / 2
9,453
525
6,985
11,853
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
25
Kills
19
19
Deaths
25
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
1
3
3
0.83
L
Fafnir
Hayhook
Fafnir
6
3
7
3.17
L
8
4
5
2.63
W
8
2
4
5
W
Cerberus
0
8
6
0.38
W
Cernunnos
Midbro15
Cernunnos
1
6
6
0.67
W
Chaac
8
1
6
11
W
Bakasura
Tha Hafrikan
Bakasura
8
2
8
6
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,456
Damage
44,446
73,921
Taken
63,715
47,561
Mitigated
35,298
30,406
Healing
22,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,797
44
372
2,712
11,644
3,216
196
1,278
9,642
23,957
0
L
6,955
1,080
0
3,517
11,183
6,424
0
4,242
6,513
0
51,129
L
Fafnir
Hayhook
Fafnir
8,773
3,152
475
4,474
15,817
16,300
369
4,394
11,201
30,170
0
L
17,936
7,094
1,740
4,905
13,218
4,889
531
3,799
8,817
0
57,506
W
13,558
690
2,638
6,830
10,723
6,065
80
3,194
7,400
58,587
0
W
Cerberus
5,588
594
0
4,021
18,948
14,685
296
4,538
14,410
40,003
0
W
Cernunnos
Midbro15
Cernunnos
9,511
4,611
0
2,789
12,486
4,218
0
3,672
8,814
0
38,106
W
Chaac
11,891
1,674
146
11,320
20,061
18,010
583
6,313
13,546
0
41,924
W
Bakasura
Tha Hafrikan
Bakasura
8,908
6,407
0
2,662
11,703
4,583
0
1,453
10,196
0
67,872
L
6,985
2,290
156
3,776
11,853
4,469
646
4,473
6,463
48,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,975
Gold Earned
42,174
446
Minions Killed
356
0
Camps Cleared
0
1,592,454
Distance Traveled
1,571,823
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,981
388
35
2
0
286,476
1
L
Mulan
8,187
455
103
6
0
368,093
3
L
Fafnir
8,617
479
29
2
0
325,164
2
L
Chiron
8,936
496
95
5
0
307,740
1
W
Hel
9,667
537
94
5
0
347,253
4
W
Cerberus
8,315
462
103
6
0
251,803
5
W
Cernunnos
8,105
450
72
4
0
279,833
4
W
Chaac
9,513
529
70
4
0
326,170
0
W
Bakasura
10,375
576
107
6
0
387,395
3
L
Ra
9,453
525
94
5
0
284,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role