Player Matchup

Ah Puch
Ah Puch
Blackpool2s
Ah Puch
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,589 Elo+
Party 2
Ullr
Ullr
Rikhator
Ullr
Level 23
God Stats
2W - 0L
1,719 SR
Queue Stats
11W - 17L
1,409 Elo+
Solo
Tiamat
Tiamat
Toxis687
Tiamat
Level 28
God Stats
3W - 1L
1,744 SR
Queue Stats
18W - 15L
1,596 Elo+
Solo
Chang'e
Chang'e
axoN2s
Chang'e
Level 27
God Stats
4W - 9L
1,802 SR
Queue Stats
68W - 88L
1,496 Elo+
Party 2
The Morrigan
The Morrigan
toniya
The Morrigan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,409 Elo+
Solo
Team Averages
Level 22
1,653 SR
1,500 Elo+

VS

Team Averages
Level 20
1,482 SR
1,572 Elo+
Bacchus
Bacchus
Bananoman
Bacchus
Level 29
God Stats
1W - 2L
1,481 SR
Queue Stats
45W - 30L
1,588 Elo+
Solo
Nemesis
Nemesis
Dioput
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,578 Elo+
Solo
Aphrodite
Aphrodite
blndsundoll4mj
Aphrodite
Level 27
God Stats
16W - 15L
1,570 SR
Queue Stats
74W - 71L
1,541 Elo+
Party 1
Apollo
Apollo
viiksi
Apollo
Level 26
God Stats
6W - 9L
1,360 SR
Queue Stats
65W - 63L
1,477 Elo+
Party 1
Hel
Hel
超神919
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blackpool2s
Ah Puch
20
10 / 5 / 11
14,513
581
17,293
20,160
7,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
18
1 / 6 / 6
11,510
460
12,909
21,043
8,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Toxis687
Tiamat
20
5 / 1 / 12
12,934
517
15,667
14,976
14,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
axoN2s
Chang'e
20
12 / 6 / 7
14,924
597
16,987
18,191
6,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
toniya
The Morrigan
16
2 / 8 / 10
10,582
423
9,045
11,076
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bananoman
Bacchus
17
6 / 5 / 8
12,445
498
10,308
20,048
17,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Dioput
Nemesis
17
4 / 9 / 8
11,888
476
10,943
21,867
8,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
blndsundoll4mj
Aphrodite
20
5 / 4 / 4
13,334
533
15,373
22,101
21,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
viiksi
Apollo
20
9 / 3 / 9
13,782
551
14,284
19,761
9,412
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 9 / 8
11,705
468
2,571
16,535
7,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
62
30
Kills
25
26
Deaths
30
46
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bananoman
Bacchus
6
5
8
2
W
Ah Puch
Blackpool2s
Ah Puch
10
5
11
3.1
L
Nemesis
Dioput
Nemesis
4
9
8
0.89
W
Ullr
1
6
6
0.67
W
Tiamat
Toxis687
Tiamat
5
1
12
11
W
Chang'e
axoN2s
Chang'e
12
6
7
2.58
L
Aphrodite
blndsundoll4mj
Aphrodite
5
4
4
1.75
W
The Morrigan
toniya
The Morrigan
2
8
10
0.88
L
Apollo
viiksi
Apollo
9
3
9
4.5
L
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,901
Damage
53,479
85,446
Taken
100,312
41,838
Mitigated
64,934
32,793
Healing
43,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bananoman
Bacchus
10,308
1,124
0
5,240
20,048
17,212
552
11,121
8,242
42,636
0
W
Ah Puch
Blackpool2s
Ah Puch
17,293
847
434
6,989
20,160
7,899
1,690
4,560
15,506
93,357
0
L
Nemesis
Dioput
Nemesis
10,943
3,045
0
3,145
21,867
8,878
3,591
13,847
7,860
0
52,076
W
Ullr
12,909
6,872
0
6,707
21,043
8,853
740
12,060
8,983
0
73,077
W
Tiamat
Toxis687
Tiamat
15,667
1,960
0
7,432
14,976
14,755
1,871
2,894
12,055
80,631
0
W
Chang'e
axoN2s
Chang'e
16,987
606
1,507
6,434
18,191
6,776
912
5,281
12,856
80,603
0
L
Aphrodite
blndsundoll4mj
Aphrodite
15,373
2,537
3,332
13,679
22,101
21,843
1,443
8,888
13,057
82,150
0
W
The Morrigan
toniya
The Morrigan
9,045
2,021
637
2,653
11,076
3,555
2,541
3,275
7,661
37,539
2,356
L
Apollo
viiksi
Apollo
14,284
9,852
0
10,244
19,761
9,412
5,184
10,127
9,288
0
115,734
L
2,571
541
3,172
4,462
16,535
7,589
2,578
12,914
3,355
48,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,463
Gold Earned
63,154
544
Minions Killed
604
0
Camps Cleared
0
2,212,309
Distance Traveled
2,165,226
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,445
498
35
1
0
472,658
4
W
Ah Puch
14,513
581
141
6
0
439,652
3
L
Nemesis
11,888
476
99
4
0
458,693
0
W
Ullr
11,510
460
98
4
0
395,733
0
W
Tiamat
12,934
517
143
6
0
486,454
6
W
Chang'e
14,924
597
116
5
0
453,126
2
L
Aphrodite
13,334
533
148
6
0
410,093
3
W
The Morrigan
10,582
423
46
2
0
437,344
3
L
Apollo
13,782
551
194
8
0
451,217
1
L
Hel
11,705
468
128
5
0
372,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role