Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dirtyy13D
Ah Muzen Cab
Level 129
God Stats
1W - 3L
1,434 SR
Queue Stats
176W - 172L
1,544 Elo+
Party 2
Xing Tian
Xing Tian
Racination
Xing Tian
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 83L
1,518 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheUnknownR
Cu Chulainn
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
458W - 436L
1,456 Elo+
Solo
Ullr
Ullr
temperedlemons90
Ullr
Level 123
God Stats
0W - 1L
1,750 SR
Queue Stats
34W - 36L
1,556 Elo+
Party 2
Team Averages
Level 125
1,537 SR
1,515 Elo+

VS

Team Averages
Level 111
1,447 SR
1,512 Elo+
Agni
Agni
LunarSif
Agni
Level 137
God Stats
1W - 0L
1,267 SR
Queue Stats
26W - 25L
1,459 Elo+
Party 1
Hera
Hera
NoSanaaNoLife
Hera
Level 79
God Stats
2W - 0L
1,691 SR
Queue Stats
61W - 42L
1,582 Elo+
Party 1
Mercury
Mercury
deivour
Mercury
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 86L
1,471 Elo+
Party 3
Ymir
Ymir
shiqao
Ymir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 81L
1,487 Elo+
Party 3
Anubis
Anubis
squasht
Anubis
Level 107
God Stats
1W - 1L
1,275 SR
Queue Stats
63W - 45L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
2 / 5 / 7
9,916
661
8,760
13,720
14,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Dirtyy13D
Ah Muzen Cab
18
7 / 6 / 2
11,227
748
15,287
14,233
5,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Racination
Xing Tian
14
0 / 8 / 6
9,310
621
5,379
19,363
26,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
TheUnknownR
Cu Chulainn
18
3 / 5 / 10
10,856
724
8,496
17,493
16,071
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

19
2 / 4 / 8
11,034
736
7,179
13,210
5,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
5 / 2 / 21
11,345
756
15,917
9,138
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
11 / 2 / 13
11,568
771
14,671
9,659
4,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
deivour
Mercury
18
4 / 4 / 19
10,829
722
15,389
12,181
12,519
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
shiqao
Ymir
18
3 / 2 / 21
11,275
752
5,986
12,144
9,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
squasht
Anubis
20
5 / 4 / 16
11,600
773
10,542
13,096
7,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
118
14
Kills
28
28
Deaths
14
33
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
5
7
1.1
L
Ah Muzen Cab
Dirtyy13D
Ah Muzen Cab
7
6
2
1.33
W
Agni
5
2
21
7.75
W
11
2
13
8.75
L
Xing Tian
Racination
Xing Tian
0
8
6
0.38
L
Cu Chulainn
TheUnknownR
Cu Chulainn
3
5
10
1.6
W
Mercury
deivour
Mercury
4
4
19
3.38
W
Ymir
shiqao
Ymir
3
2
21
6.75
W
Anubis
squasht
Anubis
5
4
16
3.25
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,101
Damage
62,505
78,019
Taken
56,218
69,137
Mitigated
38,626
18,483
Healing
23,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,760
566
1,543
1,830
13,720
14,562
18
7,882
5,486
27,226
0
L
Ah Muzen Cab
Dirtyy13D
Ah Muzen Cab
15,287
4,953
717
3,928
14,233
5,766
190
10,018
4,043
0
34,700
W
Agni
15,917
884
3,837
2,684
9,138
4,249
911
1,862
7,276
38,247
0
W
14,671
3,381
1,035
1,958
9,659
4,820
961
1,883
7,776
21,899
0
L
Xing Tian
Racination
Xing Tian
5,379
280
619
1,146
19,363
26,803
0
9,791
9,073
9,568
0
L
Cu Chulainn
TheUnknownR
Cu Chulainn
8,496
972
1,972
4,863
17,493
16,071
156
9,612
7,417
3,296
22,084
W
Mercury
deivour
Mercury
15,389
6,973
1,261
2,279
12,181
12,519
1,224
3,669
8,512
0
22,199
W
Ymir
shiqao
Ymir
5,986
331
2,315
2,130
12,144
9,993
194
4,676
7,468
12,058
0
W
Anubis
squasht
Anubis
10,542
545
1,661
4,641
13,096
7,045
804
3,918
9,178
38,729
0
L
7,179
1,595
841
1,024
13,210
5,935
1,329
8,822
4,077
0
23,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,343
Gold Earned
56,617
154
Minions Killed
172
0
Camps Cleared
0
1,343,826
Distance Traveled
1,371,969
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,916
661
43
3
0
260,608
1
L
Ah Muzen Cab
11,227
748
34
2
0
281,855
1
W
Agni
11,345
756
61
4
0
279,915
1
W
Hera
11,568
771
30
2
0
268,794
1
L
Xing Tian
9,310
621
14
1
0
248,013
3
L
Cu Chulainn
10,856
724
32
2
0
282,618
5
W
Mercury
10,829
722
13
1
0
285,065
1
W
Ymir
11,275
752
17
1
0
281,957
0
W
Anubis
11,600
773
51
3
0
256,238
0
L
Ullr
11,034
736
31
2
0
270,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role