Player Matchup

Chaac
Chaac
Julian_Sr
Chaac
Level 109
God Stats
21W - 10L
1,747 SR
Queue Stats
400W - 307L
1,591 Elo+
Party 2
Rama
Rama
NexusErupts
Rama
Level 28
God Stats
4W - 0L
1,699 SR
Queue Stats
34W - 19L
1,617 Elo+
Party 2
Raijin
Raijin
TNI_Nezzy
Raijin
Level 87
God Stats
8W - 13L
1,488 SR
Queue Stats
175W - 167L
1,528 Elo+
Party 2
Ares
Ares
iAmRye_
Ares
Level 89
God Stats
7W - 13L
1,433 SR
Queue Stats
393W - 341L
1,620 Elo+
Party 2
Bakasura
Bakasura
thetip_big
Bakasura
Level 100
God Stats
8W - 2L
1,692 SR
Queue Stats
522W - 393L
1,602 Elo+
Party 2
Team Averages
Level 83
1,612 SR
1,591 Elo+

VS

Team Averages
Level 67
1,706 SR
1,603 Elo+
Cabrakan
Cabrakan
Captain_Dtack
Cabrakan
Level 48
God Stats
0W - 1L
1,883 SR
Queue Stats
18W - 15L
1,606 Elo+
Party 1
Chaac
Chaac
FranToGifted
Chaac
Level 45
God Stats
27W - 19L
1,634 SR
Queue Stats
187W - 158L
1,626 Elo+
Party 3
Thanatos
Thanatos
Go Away3074
Thanatos
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 108L
1,535 Elo+
Solo
Danzaburou
Danzaburou
Gondul13
Danzaburou
Level 92
God Stats
10W - 5L
1,753 SR
Queue Stats
467W - 399L
1,627 Elo+
Party 1
Ra
Ra
Tyks_shadow
Ra
Level 108
God Stats
5W - 6L
1,762 SR
Queue Stats
292W - 254L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Julian_Sr
Chaac
17
8 / 0 / 8
10,497
617
12,801
15,294
19,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
1 / 3 / 7
8,787
517
7,911
10,703
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Raijin
TNI_Nezzy
Raijin
14
6 / 4 / 2
8,827
519
5,193
12,874
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
iAmRye_
Ares
13
6 / 6 / 7
8,444
497
9,594
14,585
10,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
thetip_big
Bakasura
17
9 / 2 / 9
10,488
617
10,924
15,026
7,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Captain_Dtack
Cabrakan
13
2 / 7 / 2
7,264
427
7,116
14,723
11,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 7 / 2
7,662
451
7,994
15,687
15,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Go Away3074
Thanatos
14
7 / 4 / 1
9,234
543
10,709
13,405
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Gondul13
Danzaburou
14
2 / 4 / 6
8,265
486
8,357
11,585
5,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 8 / 3
9,285
546
11,806
12,898
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
30
Kills
15
15
Deaths
30
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Captain_Dtack
Cabrakan
2
7
2
0.43
L
0
7
2
0.14
L
Thanatos
Go Away3074
Thanatos
7
4
1
1.88
L
Danzaburou
Gondul13
Danzaburou
2
4
6
1.25
W
Chaac
Julian_Sr
Chaac
8
0
8
12
W
1
3
7
1.5
W
Raijin
TNI_Nezzy
Raijin
6
4
2
1.75
L
4
8
3
0.69
W
Ares
iAmRye_
Ares
6
6
7
1.58
W
Bakasura
thetip_big
Bakasura
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,423
Damage
45,982
68,482
Taken
68,298
45,892
Mitigated
41,350
25,432
Healing
28,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Captain_Dtack
Cabrakan
7,116
1,537
277
3,023
14,723
11,350
145
4,022
10,601
30,893
0
L
7,994
3,047
0
5,213
15,687
15,245
15
1,036
13,712
0
43,444
L
Thanatos
Go Away3074
Thanatos
10,709
3,184
0
11,779
13,405
4,839
0
1,426
11,687
0
57,030
L
Danzaburou
Gondul13
Danzaburou
8,357
4,986
0
3,694
11,585
5,143
0
3,599
7,682
0
62,095
W
Chaac
Julian_Sr
Chaac
12,801
3,085
0
7,984
15,294
19,988
759
1,103
13,828
0
59,405
W
7,911
7,205
0
4,698
10,703
3,294
270
3,174
7,529
0
61,339
W
Raijin
TNI_Nezzy
Raijin
5,193
224
231
3,301
12,874
4,440
838
7,160
5,714
38,414
0
L
11,806
1,121
516
3,563
12,898
4,773
660
4,329
7,887
60,114
0
W
Ares
iAmRye_
Ares
9,594
842
558
1,830
14,585
10,704
309
4,259
10,276
20,082
0
W
Bakasura
thetip_big
Bakasura
10,924
7,713
0
6,830
15,026
7,466
718
3,226
11,750
0
54,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,043
Gold Earned
41,710
422
Minions Killed
450
0
Camps Cleared
0
1,678,303
Distance Traveled
1,557,904
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,264
427
49
3
0
295,788
0
L
Chaac
7,662
451
90
5
0
292,651
0
L
Thanatos
9,234
543
93
5
0
347,990
1
L
Danzaburou
8,265
486
104
6
0
322,389
1
W
Chaac
10,497
617
109
6
0
355,174
1
W
Rama
8,787
517
101
6
0
305,328
4
W
Raijin
8,827
519
79
5
0
315,068
0
L
Ra
9,285
546
114
7
0
299,086
4
W
Ares
8,444
497
15
1
0
344,088
1
W
Bakasura
10,488
617
118
7
0
358,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role