Player Matchup

Cupid
Cupid
DangerRuss1989
Cupid
Level 8
God Stats
2W - 0L
1,475 SR
Queue Stats
6W - 11L
1,235 Elo+
Solo
Nu Wa
Nu Wa
DekomaIAm
Nu Wa
Level 60
God Stats
5W - 2L
1,569 SR
Queue Stats
128W - 199L
1,392 Elo+
Party 1
Cerberus
Cerberus
IAmThai-_-
Cerberus
Level 101
God Stats
11W - 14L
1,483 SR
Queue Stats
332W - 360L
1,395 Elo+
Party 1
Serqet
Serqet
Stoogey I Am
Serqet
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
550W - 639L
1,394 Elo+
Party 1
Hercules
Hercules
WessaIAm
Hercules
Level 47
God Stats
18W - 16L
1,489 SR
Queue Stats
151W - 158L
1,412 Elo+
Party 1
Team Averages
Level 52
1,503 SR
1,366 Elo+

VS

Team Averages
Level 27
1,504 SR
1,397 Elo+
Kukulkan
Kukulkan
GOLDGREEK
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,262 Elo+
Solo
Chaac
Chaac
ZxEy-B34N
Chaac
Level 3
God Stats
1W - 2L
1,533 SR
Queue Stats
1W - 2L
1,466 Elo+
Solo
Fenrir
Fenrir
damz68
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,235 Elo+
Solo
Izanami
Izanami
jebem_ti_materr
Izanami
Level 108
God Stats
14W - 14L
1,488 SR
Queue Stats
303W - 345L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
nicholasfrog
Kuzenbo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,977
498
1,059
2,753
684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nu Wa
DekomaIAm
Nu Wa
12
15 / 1 / 5
7,758
776
13,227
3,839
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
IAmThai-_-
Cerberus
9
6 / 2 / 5
5,961
596
3,894
6,319
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
8
1 / 3 / 6
5,342
534
1,644
6,074
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
WessaIAm
Hercules
12
3 / 0 / 1
6,609
661
4,770
6,008
2,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GOLDGREEK
Kukulkan
5
0 / 11 / 1
4,214
421
1,630
6,754
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
ZxEy-B34N
Chaac
9
3 / 2 / 0
5,413
541
4,161
7,789
4,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
damz68
Fenrir
8
1 / 6 / 0
5,101
510
3,173
9,107
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 1
6,121
612
2,899
5,798
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
nicholasfrog
Kuzenbo
8
2 / 8 / 0
5,430
543
1,034
8,192
3,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
25
Kills
6
6
Deaths
27
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Nu Wa
DekomaIAm
Nu Wa
15
1
5
17.5
L
Kukulkan
GOLDGREEK
Kukulkan
0
11
1
0.05
W
Cerberus
IAmThai-_-
Cerberus
6
2
5
4.25
W
Serqet
1
3
6
1.33
W
Hercules
WessaIAm
Hercules
3
0
1
3.5
L
Chaac
ZxEy-B34N
Chaac
3
2
0
1.5
L
Fenrir
damz68
Fenrir
1
6
0
0.17
L
0
0
1
0.5
L
Kuzenbo
nicholasfrog
Kuzenbo
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,594
Damage
12,897
24,993
Taken
37,640
8,547
Mitigated
13,236
7,683
Healing
7,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,059
483
247
502
2,753
684
96
0
2,753
0
17,827
W
Nu Wa
DekomaIAm
Nu Wa
13,227
3,094
0
328
3,839
1,136
733
1,157
2,593
36,124
0
L
Kukulkan
GOLDGREEK
Kukulkan
1,630
640
0
0
6,754
1,424
0
3,899
2,543
10,366
0
W
Cerberus
IAmThai-_-
Cerberus
3,894
13
0
1,912
6,319
2,715
0
631
5,588
17,766
0
W
Serqet
1,644
597
0
1,688
6,074
1,769
315
233
5,791
0
20,050
W
Hercules
WessaIAm
Hercules
4,770
2,095
0
3,006
6,008
2,243
390
501
5,279
0
32,156
L
Chaac
ZxEy-B34N
Chaac
4,161
1,177
0
2,270
7,789
4,033
0
1,594
6,087
0
17,861
L
Fenrir
damz68
Fenrir
3,173
1,125
0
2,954
9,107
2,259
0
2,956
5,957
0
22,541
L
2,899
1,693
0
2,531
5,798
1,544
104
2,128
3,412
0
42,702
L
Kuzenbo
nicholasfrog
Kuzenbo
1,034
349
0
237
8,192
3,976
0
5,620
2,290
10,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,647
Gold Earned
26,279
274
Minions Killed
212
0
Camps Cleared
0
981,274
Distance Traveled
908,780
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,977
498
31
3
0
184,417
4
W
Nu Wa
7,758
776
56
6
0
164,720
0
L
Kukulkan
4,214
421
15
2
0
184,535
2
W
Cerberus
5,961
596
46
5
0
201,868
2
W
Serqet
5,342
534
49
5
0
215,307
3
W
Hercules
6,609
661
92
9
0
214,962
5
L
Chaac
5,413
541
43
4
0
215,603
0
L
Fenrir
5,101
510
45
5
0
196,059
2
L
Izanami
6,121
612
93
9
0
156,397
1
L
Kuzenbo
5,430
543
16
2
0
156,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role