Player Matchup

Neith
Neith
LunarSif
Neith
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,481 Elo+
Party 2
Agni
Agni
NoSanaaNoLife
Agni
Level 79
God Stats
0W - 1L
1,868 SR
Queue Stats
61W - 42L
1,595 Elo+
Party 2
Artemis
Artemis
RinginginmyEars
Artemis
Level 127
God Stats
19W - 13L
1,650 SR
Queue Stats
675W - 681L
1,552 Elo+
Solo
Eset
Eset
TheUnknownR
Eset
Level 142
God Stats
8W - 2L
1,711 SR
Queue Stats
458W - 436L
1,465 Elo+
Solo
Arachne
Arachne
squasht
Arachne
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 45L
1,572 Elo+
Party 2
Team Averages
Level 118
1,646 SR
1,533 Elo+

VS

Team Averages
Level 110
1,453 SR
1,549 Elo+
Nu Wa
Nu Wa
Andres Bedolla
Nu Wa
Level 123
God Stats
4W - 3L
1,298 SR
Queue Stats
140W - 137L
1,471 Elo+
Solo
Da Ji
Da Ji
LDACetto
Da Ji
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,576 Elo+
Party 1
Cernunnos
Cernunnos
LilAZza7551
Cernunnos
Level 104
God Stats
2W - 0L
1,495 SR
Queue Stats
46W - 42L
1,559 Elo+
Party 1
Ullr
Ullr
PajasLocas69
Ullr
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,603 Elo+
Party 1
Artio
Artio
wolfblue11
Artio
Level 109
God Stats
3W - 1L
1,472 SR
Queue Stats
46W - 40L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LunarSif
Neith
20
10 / 3 / 19
13,385
837
21,621
17,076
9,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
6 / 7 / 13
10,792
675
11,421
14,913
5,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
11 / 7 / 14
13,388
837
24,193
18,631
7,988
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
3 / 6 / 19
11,802
738
13,996
18,543
6,992
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
squasht
Arachne
18
5 / 8 / 17
11,889
743
6,096
20,200
7,927
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 19
12,407
775
18,358
14,995
5,683
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
LDACetto
Da Ji
20
12 / 6 / 12
13,045
815
16,315
14,522
6,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
LilAZza7551
Cernunnos
20
8 / 5 / 12
13,152
822
20,254
15,017
7,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 8 / 21
11,464
717
8,557
16,489
7,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
20
6 / 9 / 21
13,053
816
13,968
31,536
33,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
116
35
Kills
31
31
Deaths
36
82
Assists
85
Player
Kills
Deaths
Assists
KDA
W
5
8
19
1.81
W
Da Ji
LDACetto
Da Ji
12
6
12
3
W
Cernunnos
LilAZza7551
Cernunnos
8
5
12
2.8
L
Neith
LunarSif
Neith
10
3
19
6.5
L
6
7
13
1.79
W
0
8
21
1.31
L
11
7
14
2.57
L
3
6
19
2.08
L
Arachne
squasht
Arachne
5
8
17
1.69
W
Artio
6
9
21
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,327
Damage
77,452
89,363
Taken
92,559
37,231
Mitigated
61,480
35,263
Healing
28,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,358
2,740
2,489
1,977
14,995
5,683
2,308
3,877
10,952
43,824
0
W
Da Ji
LDACetto
Da Ji
16,315
3,498
3,560
3,142
14,522
6,920
1,090
4,126
10,274
0
22,988
W
Cernunnos
LilAZza7551
Cernunnos
20,254
6,189
1,447
3,570
15,017
7,625
1,936
4,332
10,561
0
47,831
L
Neith
LunarSif
Neith
21,621
6,453
1,783
5,807
17,076
9,022
1,437
5,740
11,336
0
48,896
L
11,421
544
1,266
1,852
14,913
5,302
1,110
6,105
8,808
24,606
0
W
8,557
3,236
884
892
16,489
7,375
698
4,859
11,470
0
30,422
L
24,193
11,386
1,846
3,444
18,631
7,988
1,375
7,106
11,525
0
49,199
L
13,996
191
6,537
6,181
18,543
6,992
770
6,865
11,678
30,021
0
L
Arachne
squasht
Arachne
6,096
3,946
1,739
4,808
20,200
7,927
615
6,510
13,690
0
9,546
W
Artio
13,968
345
3,920
6,758
31,536
33,877
327
7,275
23,885
21,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,256
Gold Earned
63,121
174
Minions Killed
192
0
Camps Cleared
0
1,263,477
Distance Traveled
1,305,542
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,407
775
58
4
0
245,438
1
W
Da Ji
13,045
815
12
1
0
269,390
1
W
Cernunnos
13,152
822
58
4
0
277,128
0
L
Neith
13,385
837
50
3
0
273,584
1
L
Agni
10,792
675
24
2
0
241,010
0
W
Ullr
11,464
717
47
3
0
250,243
0
L
Artemis
13,388
837
58
4
0
207,415
1
L
Eset
11,802
738
31
2
0
259,360
3
L
Arachne
11,889
743
11
1
0
282,108
0
W
Artio
13,053
816
17
1
0
263,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role