Player Matchup

Ares
Ares
Platinum III
Fallen Achelous
Ares
Platinum III
Level 152
God Stats
4W - 3L
1,637 SR
Queue Stats
223W - 177L
1,855 MMR
Solo
Chang'e
Chang'e
Platinum II
LonelyFawn475867
Chang'e
Platinum II
Level 34
God Stats
10W - 2L
1,958 SR
Queue Stats
56W - 14L
2,315 MMR
Party 2
Chaac
Chaac
Diamond III
Xo_FALL3N1_oX
Chaac
Diamond III
Level 156
God Stats
67W - 45L
1,724 SR
Queue Stats
345W - 298L
2,263 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,773 SR
2,144 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 94
1,649 SR
2,152 MMR
Bacchus
Bacchus
Diamond V
DimiTitan
Bacchus
Diamond V
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
237W - 189L
2,230 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
LS_CRanonimo-_-
Ah Muzen Cab
Gold II
Level 37
God Stats
1W - 2L
1,666 SR
Queue Stats
16W - 16L
1,854 MMR
Solo
Tiamat
Tiamat
Diamond III
Ol StankyBum
Tiamat
Diamond III
Level 156
God Stats
3W - 3L
1,782 SR
Queue Stats
79W - 90L
2,372 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 9
10,788
830
6,907
11,691
12,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 0 / 10
9,764
751
12,165
10,072
5,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 2 / 9
10,901
839
11,020
12,512
10,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AphroditeSobekThothPersephoneScylla

VS

Bans
SetAnhurGuan YuCu ChulainnCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DimiTitan
Bacchus
11
1 / 6 / 2
7,949
611
5,387
15,823
20,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
LS_CRanonimo-_-
Ah Muzen Cab
13
2 / 4 / 2
8,846
680
10,071
9,435
3,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
11
1 / 6 / 1
8,336
641
6,189
9,712
11,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
4
4
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DimiTitan
Bacchus
1
6
2
0.33
W
6
2
9
5.25
L
Ah Muzen Cab
LS_CRanonimo-_-
Ah Muzen Cab
2
4
2
0.75
W
4
0
10
9
L
Tiamat
1
6
1
0.25
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,092
Damage
21,647
34,275
Taken
34,970
27,968
Mitigated
35,487
9,910
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DimiTitan
Bacchus
5,387
794
0
1,348
15,823
20,034
0
9,232
6,382
12,840
0
W
6,907
131
0
1,120
11,691
12,208
178
3,728
7,963
21,023
0
L
Ah Muzen Cab
LS_CRanonimo-_-
Ah Muzen Cab
10,071
4,097
0
1,082
9,435
3,925
74
4,993
4,342
0
47,900
W
12,165
810
2,638
2,901
10,072
5,175
979
4,263
5,809
52,243
0
L
Tiamat
6,189
1,002
0
1,638
9,712
11,528
12
4,496
5,122
38,471
0
W
11,020
2,858
0
3,251
12,512
10,585
1,154
3,671
8,841
0
39,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,453
Gold Earned
25,131
190
Minions Killed
136
0
Camps Cleared
0
697,028
Distance Traveled
669,428
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,949
611
7
1
0
223,328
3
W
Ares
10,788
830
22
2
0
241,971
3
L
Ah Muzen Cab
8,846
680
78
6
0
230,585
2
W
Chang'e
9,764
751
108
8
0
233,584
5
L
Tiamat
8,336
641
51
4
0
215,515
3
W
Chaac
10,901
839
60
5
0
221,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role