Player Matchup

Neith
Neith
Chapapa01
Neith
Level 4
God Stats
2W - 2L
1,299 SR
Queue Stats
3W - 2L
1,437 Elo+
Party 2
Pele
Pele
PukyDioss
Pele
Level 88
God Stats
1W - 2L
1,324 SR
Queue Stats
29W - 39L
1,521 Elo+
Party 2
Merlin
Merlin
SoyUnPokemon5
Merlin
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 24L
1,254 Elo+
Party 2
Kukulkan
Kukulkan
Tononon63
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
WhiskeySquertz
Skadi
Level 14
God Stats
4W - 3L
1,716 SR
Queue Stats
28W - 34L
1,364 Elo+
Solo
Team Averages
Level 43
1,468 SR
1,415 Elo+

VS

Team Averages
Level 19
1,410 SR
1,418 Elo+
Discordia
Discordia
Honeyums
Discordia
Level 29
God Stats
5W - 1L
1,337 SR
Queue Stats
23W - 12L
1,572 Elo+
Solo
Ao Kuang
Ao Kuang
SadDolfin
Ao Kuang
Level 4
God Stats
19W - 14L
1,375 SR
Queue Stats
21W - 19L
1,377 Elo+
Party 1
Kuzenbo
Kuzenbo
TheDolfin
Kuzenbo
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 54L
1,430 Elo+
Party 1
Thanatos
Thanatos
bigcatsimon
Thanatos
Level 16
God Stats
3W - 1L
1,325 SR
Queue Stats
3W - 1L
1,268 Elo+
Solo
Neith
Neith
ketaminedog
Neith
Level 25
God Stats
44W - 41L
1,512 SR
Queue Stats
73W - 71L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chapapa01
Neith
19
4 / 10 / 17
12,302
1,118
17,692
16,069
6,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
18
14 / 12 / 6
14,185
1,290
19,862
25,297
16,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 8 / 13
13,690
1,245
26,520
19,377
8,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
Tononon63
Kukulkan
18
1 / 14 / 12
10,814
983
4,981
17,886
7,659
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
3 / 9 / 18
12,434
1,130
19,441
18,322
7,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Honeyums
Discordia
19
3 / 3 / 25
13,138
1,194
9,331
12,139
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
SadDolfin
Ao Kuang
20
6 / 8 / 33
13,293
1,208
10,469
21,452
10,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
TheDolfin
Kuzenbo
20
5 / 7 / 35
12,743
1,158
13,238
20,929
29,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
bigcatsimon
Thanatos
20
16 / 7 / 15
14,324
1,302
25,751
24,437
10,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
23 / 3 / 17
16,271
1,479
34,215
16,628
7,052
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
178
28
Kills
53
53
Deaths
28
66
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Neith
Chapapa01
Neith
4
10
17
1.25
W
Discordia
Honeyums
Discordia
3
3
25
5.17
L
Pele
14
12
6
1.42
W
Ao Kuang
SadDolfin
Ao Kuang
6
8
33
2.81
L
6
8
13
1.56
W
Kuzenbo
TheDolfin
Kuzenbo
5
7
35
3.21
L
Kukulkan
Tononon63
Kukulkan
1
14
12
0.5
L
3
9
18
1.33
W
Thanatos
bigcatsimon
Thanatos
16
7
15
3.36
W
23
3
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,496
Damage
93,004
96,951
Taken
95,585
46,063
Mitigated
63,007
4,139
Healing
25,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chapapa01
Neith
17,692
9,232
0
1,216
16,069
6,382
0
6,292
9,777
0
32,151
W
Discordia
Honeyums
Discordia
9,331
925
573
1,583
12,139
5,311
0
5,014
6,959
44,812
0
L
Pele
19,862
5,710
0
1,508
25,297
16,261
0
7,612
17,685
0
37,749
W
Ao Kuang
SadDolfin
Ao Kuang
10,469
2,373
0
4,405
21,452
10,575
0
2,834
18,464
13,627
0
L
26,520
1,858
0
844
19,377
8,440
0
6,969
12,408
68,839
0
W
Kuzenbo
TheDolfin
Kuzenbo
13,238
2,937
0
0
20,929
29,107
0
6,706
13,663
20,787
0
L
Kukulkan
Tononon63
Kukulkan
4,981
1,670
0
0
17,886
7,659
0
2,744
15,142
18,432
0
L
19,441
13,794
0
571
18,322
7,321
0
9,421
8,901
0
45,781
W
Thanatos
bigcatsimon
Thanatos
25,751
13,210
0
16,956
24,437
10,962
0
7,620
15,341
0
39,505
W
34,215
22,942
0
1,519
16,628
7,052
0
7,950
8,238
0
63,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,425
Gold Earned
69,769
248
Minions Killed
214
6
Camps Cleared
4
975,320
Distance Traveled
1,049,706
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,302
1,118
26
2
0
160,919
0
W
Discordia
13,138
1,194
95
9
1
183,145
0
L
Pele
14,185
1,290
32
3
4
233,294
1
W
Ao Kuang
13,293
1,208
5
0
0
219,792
2
L
Merlin
13,690
1,245
100
9
0
220,006
0
W
Kuzenbo
12,743
1,158
11
1
0
209,228
0
L
Kukulkan
10,814
983
40
4
0
163,717
2
L
Skadi
12,434
1,130
50
5
2
197,384
1
W
Thanatos
14,324
1,302
40
4
0
211,792
0
W
Neith
16,271
1,479
63
6
3
225,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role