Player Matchup

Cthulhu
Cthulhu
DarkliteShatter
Cthulhu
Level 130
God Stats
9W - 3L
1,618 SR
Queue Stats
194W - 194L
1,491 Elo+
Party 2
He Bo
He Bo
Dracossac
He Bo
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 84L
1,490 Elo+
Party 3
Scylla
Scylla
Rattx
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
StormWarnings
Sol
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,534 Elo+
Party 3
The Morrigan
The Morrigan
ViralBlazes
The Morrigan
Level 90
God Stats
4W - 6L
1,500 SR
Queue Stats
354W - 359L
1,544 Elo+
Party 2
Team Averages
Level 120
1,524 SR
1,512 Elo+

VS

Team Averages
Level 116
1,487 SR
1,577 Elo+
Sol
Sol
CaptainSkadi
Sol
Level 155
God Stats
12W - 4L
1,594 SR
Queue Stats
389W - 322L
1,574 Elo+
Party 1
Merlin
Merlin
Fajlure
Merlin
Level 128
God Stats
4W - 3L
1,593 SR
Queue Stats
292W - 296L
1,543 Elo+
Solo
Thoth
Thoth
Rsdy
Thoth
Level 100
God Stats
4W - 3L
1,527 SR
Queue Stats
97W - 82L
1,585 Elo+
Party 1
Cerberus
Cerberus
ScarNoir
Cerberus
Level 158
God Stats
4W - 3L
1,498 SR
Queue Stats
320W - 254L
1,578 Elo+
Party 1
Artemis
Artemis
Sm0k5
Artemis
Level 41
God Stats
1W - 0L
1,226 SR
Queue Stats
19W - 17L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
8,313
756
9,529
14,589
15,088
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

He Bo
Dracossac
He Bo
14
3 / 6 / 3
7,841
713
7,913
9,318
3,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Rattx
Scylla
16
7 / 6 / 3
9,366
851
13,467
9,613
3,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
1 / 6 / 4
8,108
737
6,723
10,774
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
ViralBlazes
The Morrigan
16
2 / 4 / 5
8,558
778
4,123
6,548
2,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 9
10,105
919
8,165
6,983
3,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Fajlure
Merlin
15
2 / 2 / 8
9,053
823
5,856
5,308
2,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Rsdy
Thoth
18
11 / 3 / 7
10,898
991
19,234
10,058
4,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
ScarNoir
Cerberus
17
3 / 3 / 16
9,866
897
7,028
21,455
22,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Sm0k5
Artemis
13
2 / 4 / 9
8,684
789
6,890
6,933
4,582
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
74
14
Kills
25
25
Deaths
15
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
L
1
3
4
1
L
He Bo
Dracossac
He Bo
3
6
3
0.75
W
Merlin
Fajlure
Merlin
2
2
8
3
L
Scylla
Rattx
Scylla
7
6
3
1.42
W
Thoth
Rsdy
Thoth
11
3
7
4.83
W
Cerberus
ScarNoir
Cerberus
3
3
16
3.67
W
Artemis
Sm0k5
Artemis
2
4
9
1.63
L
1
6
4
0.5
L
The Morrigan
ViralBlazes
The Morrigan
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,755
Damage
47,173
50,842
Taken
50,737
27,855
Mitigated
37,731
13,581
Healing
21,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,165
682
529
1,841
6,983
3,101
1,423
6,164
779
24,667
0
L
9,529
183
1,124
3,882
14,589
15,088
0
10,001
4,563
18,460
0
L
He Bo
Dracossac
He Bo
7,913
49
78
1,309
9,318
3,277
0
6,600
2,618
17,686
0
W
Merlin
Fajlure
Merlin
5,856
500
927
515
5,308
2,925
719
5,076
174
21,472
0
L
Scylla
Rattx
Scylla
13,467
1,892
1,479
1,830
9,613
3,112
0
8,525
963
22,908
0
W
Thoth
Rsdy
Thoth
19,234
288
2,783
3,476
10,058
4,491
558
7,126
2,846
38,984
0
W
Cerberus
ScarNoir
Cerberus
7,028
257
0
9,969
21,455
22,632
0
15,939
5,059
20,678
0
W
Artemis
Sm0k5
Artemis
6,890
3,130
718
485
6,933
4,582
817
6,769
124
0
11,317
L
6,723
2,109
0
2,246
10,774
3,853
0
9,066
1,633
14,776
0
L
The Morrigan
ViralBlazes
The Morrigan
4,123
495
547
1,086
6,548
2,525
0
5,666
782
12,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,186
Gold Earned
48,606
100
Minions Killed
150
0
Camps Cleared
0
925,281
Distance Traveled
1,019,101
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,105
919
27
2
0
225,997
1
L
Cthulhu
8,313
756
17
2
0
208,312
1
L
He Bo
7,841
713
17
2
0
204,354
0
W
Merlin
9,053
823
43
4
0
152,998
0
L
Scylla
9,366
851
26
2
0
176,552
0
W
Thoth
10,898
991
28
3
0
241,793
0
W
Cerberus
9,866
897
40
4
0
211,459
0
W
Artemis
8,684
789
12
1
0
186,854
0
L
Sol
8,108
737
17
2
0
162,738
0
L
The Morrigan
8,558
778
23
2
0
173,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role