Player Matchup

Fenrir
Fenrir
AlmightyVon313
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,617 Elo+
Party 1
Merlin
Merlin
ArtoriusAQ
Merlin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
450W - 435L
1,461 Elo+
Solo
Serqet
Serqet
Bluejayy9331
Serqet
Level 126
God Stats
17W - 13L
1,613 SR
Queue Stats
46W - 35L
1,641 Elo+
Party 1
Hel
Hel
Diabetoman
Hel
Level 108
God Stats
15W - 14L
1,630 SR
Queue Stats
38W - 33L
1,587 Elo+
Party 1
Neith
Neith
Predikitty
Neith
Level 15
God Stats
16W - 15L
1,636 SR
Queue Stats
17W - 15L
1,617 Elo+
Party 1
Team Averages
Level 61
1,576 SR
1,585 Elo+

VS

Team Averages
Level 47
1,508 SR
1,556 Elo+
He Bo
He Bo
Cez The Don
He Bo
Level 45
God Stats
2W - 7L
1,500 SR
Queue Stats
40W - 41L
1,709 Elo+
Solo
Khepri
Khepri
Dullfang
Khepri
Level 42
God Stats
5W - 4L
1,668 SR
Queue Stats
98W - 69L
1,576 Elo+
Solo
King Arthur
King Arthur
Jabletots
King Arthur
Level 47
God Stats
73W - 52L
1,592 SR
Queue Stats
153W - 108L
1,594 Elo+
Solo
Ah Puch
Ah Puch
MAXlevelBEBS
Ah Puch
Level 14
God Stats
17W - 16L
1,481 SR
Queue Stats
48W - 41L
1,394 Elo+
Party 2
Heimdallr
Heimdallr
dior bifocals
Heimdallr
Level 86
God Stats
25W - 28L
1,297 SR
Queue Stats
287W - 233L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
8,741
874
6,162
15,500
12,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
ArtoriusAQ
Merlin
14
0 / 2 / 2
8,500
850
8,295
10,543
4,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
15
4 / 5 / 2
9,990
999
7,180
12,836
5,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 4
10,121
1,012
7,588
19,728
15,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
0 / 3 / 3
8,625
863
4,580
9,168
4,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

174

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 9
10,827
1,083
12,027
5,410
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Dullfang
Khepri
15
2 / 2 / 12
9,104
910
6,804
9,033
8,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Jabletots
King Arthur
17
6 / 0 / 12
10,826
1,083
14,196
12,347
13,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
MAXlevelBEBS
Ah Puch
15
1 / 2 / 14
8,943
894
12,665
5,412
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
dior bifocals
Heimdallr
16
5 / 1 / 14
10,176
1,018
17,053
7,782
2,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
6
Kills
20
20
Deaths
6
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Merlin
ArtoriusAQ
Merlin
0
2
2
0.5
L
Serqet
4
5
2
1
W
6
1
9
10.5
L
1
6
4
0.5
W
Khepri
Dullfang
Khepri
2
2
12
4
W
King Arthur
Jabletots
King Arthur
6
0
12
12
W
Ah Puch
MAXlevelBEBS
Ah Puch
1
2
14
4
L
Neith
0
3
3
0.5
W
Heimdallr
dior bifocals
Heimdallr
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,805
Damage
62,745
67,775
Taken
39,984
42,282
Mitigated
29,330
14,388
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,162
1,211
0
382
15,500
12,882
0
7,088
7,666
0
12,184
L
Merlin
ArtoriusAQ
Merlin
8,295
600
269
596
10,543
4,283
0
4,572
5,651
36,234
0
L
Serqet
7,180
3,371
0
445
12,836
5,693
0
2,937
9,416
0
19,481
W
12,027
515
0
890
5,410
2,084
0
2,660
2,602
36,273
0
L
7,588
268
5,828
5,785
19,728
15,164
0
8,997
9,807
26,057
0
W
Khepri
Dullfang
Khepri
6,804
204
0
358
9,033
8,728
0
2,210
5,942
14,823
0
W
King Arthur
Jabletots
King Arthur
14,196
1,301
1,525
3,204
12,347
13,327
0
3,034
9,164
0
31,058
W
Ah Puch
MAXlevelBEBS
Ah Puch
12,665
1,128
0
538
5,412
2,196
0
2,956
2,456
20,769
0
L
Neith
4,580
3,342
0
1,083
9,168
4,260
0
5,801
2,993
0
19,896
W
Heimdallr
dior bifocals
Heimdallr
17,053
9,705
0
1,484
7,782
2,995
0
5,023
2,573
0
34,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,977
Gold Earned
49,876
193
Minions Killed
181
5
Camps Cleared
9
881,847
Distance Traveled
886,565
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,741
874
16
2
0
157,399
0
L
Merlin
8,500
850
61
6
0
172,426
0
L
Serqet
9,990
999
32
3
1
211,068
0
W
He Bo
10,827
1,083
53
5
3
179,511
0
L
Hel
10,121
1,012
42
4
3
193,853
0
W
Khepri
9,104
910
20
2
3
176,836
3
W
King Arthur
10,826
1,083
43
4
3
206,476
3
W
Ah Puch
8,943
894
22
2
0
157,556
0
L
Neith
8,625
863
42
4
1
147,101
0
W
Heimdallr
10,176
1,018
43
4
0
166,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role