Player Matchup

Tiamat
Tiamat
AK Prototypo
Tiamat
Level 86
God Stats
37W - 17L
1,734 SR
Queue Stats
156W - 158L
1,504 Elo+
Solo
Cerberus
Cerberus
Fatty-Hasdi
Cerberus
Level 57
God Stats
1W - 1L
1,281 SR
Queue Stats
2W - 7L
1,098 Elo+
Party 2
Tyr
Tyr
Snubings
Tyr
Level 104
God Stats
6W - 2L
1,654 SR
Queue Stats
135W - 94L
1,578 Elo+
Solo
Awilix
Awilix
XDHOLY-DEMONXD
Awilix
Level 95
God Stats
7W - 10L
1,261 SR
Queue Stats
126W - 106L
1,588 Elo+
Solo
Chiron
Chiron
ma_s_t_e_r_steve
Chiron
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,211 Elo+
Party 2
Team Averages
Level 82
1,486 SR
1,396 Elo+

VS

Team Averages
Level 81
1,551 SR
1,469 Elo+
Odin
Odin
KB101
Odin
Level 84
God Stats
17W - 12L
1,634 SR
Queue Stats
433W - 393L
1,526 Elo+
Solo
Hera
Hera
Killer Bomb408
Hera
Level 98
God Stats
2W - 2L
1,529 SR
Queue Stats
41W - 37L
1,530 Elo+
Solo
Ymir
Ymir
TemmikMada
Ymir
Level 64
God Stats
12W - 10L
1,651 SR
Queue Stats
608W - 656L
1,399 Elo+
Party 1
Hun Batz
Hun Batz
VictorEagle2252
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,474 Elo+
Solo
Danzaburou
Danzaburou
averymkiller15
Danzaburou
Level 51
God Stats
195W - 184L
1,443 SR
Queue Stats
682W - 733L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
3 / 1 / 0
6,306
631
3,602
4,815
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Fatty-Hasdi
Cerberus
9
2 / 0 / 9
6,021
602
2,437
4,347
2,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 3 / 2
5,905
591
5,484
7,607
3,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 1 / 3
6,237
624
2,782
5,544
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
8 / 0 / 3
6,756
676
6,459
3,308
909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
KB101
Odin
10
3 / 3 / 1
5,745
575
5,537
7,748
2,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 3 / 0
5,548
555
2,593
4,553
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 5 / 0
4,507
451
1,832
7,125
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
8
0 / 2 / 0
4,983
498
2,018
6,330
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
averymkiller15
Danzaburou
7
0 / 6 / 0
4,077
408
1,748
5,242
1,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
19
Kills
5
5
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
1
0
3
W
Cerberus
Fatty-Hasdi
Cerberus
2
0
9
6.5
L
Odin
KB101
Odin
3
3
1
1.17
L
2
3
0
0.67
W
2
3
2
1
L
0
5
0
0
L
Hun Batz
0
2
0
0
W
4
1
3
5.5
L
Danzaburou
averymkiller15
Danzaburou
0
6
0
0
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,764
Damage
13,728
25,621
Taken
30,998
11,781
Mitigated
9,989
10,381
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
3,602
293
0
1,950
4,815
2,710
477
1,265
3,419
34,478
0
W
Cerberus
Fatty-Hasdi
Cerberus
2,437
155
0
988
4,347
2,526
848
759
3,588
14,862
0
L
Odin
KB101
Odin
5,537
2,399
0
1,125
7,748
2,843
0
0
7,748
0
22,762
L
2,593
710
51
405
4,553
1,242
0
2,069
2,246
22,802
0
W
5,484
1,608
0
2,263
7,607
3,958
425
90
7,517
0
25,190
L
1,832
181
0
441
7,125
2,884
0
1,058
6,067
14,930
0
L
Hun Batz
2,018
590
0
2,280
6,330
1,870
0
523
5,741
0
24,112
W
2,782
1,117
0
2,340
5,544
1,678
394
999
4,437
0
26,039
L
Danzaburou
averymkiller15
Danzaburou
1,748
327
0
334
5,242
1,150
0
2,041
3,157
0
11,897
W
6,459
3,393
545
2,295
3,308
909
2,062
1,073
2,235
0
30,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,225
Gold Earned
24,860
278
Minions Killed
214
0
Camps Cleared
0
933,181
Distance Traveled
939,931
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,306
631
75
8
0
182,465
2
W
Cerberus
6,021
602
33
3
0
178,414
0
L
Odin
5,745
575
39
4
0
173,740
0
L
Hera
5,548
555
57
6
0
185,850
3
W
Tyr
5,905
591
46
5
0
184,731
1
L
Ymir
4,507
451
30
3
0
190,296
0
L
Hun Batz
4,983
498
63
6
0
187,174
0
W
Awilix
6,237
624
56
6
0
212,462
0
L
Danzaburou
4,077
408
25
3
0
202,871
1
W
Chiron
6,756
676
68
7
0
175,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role