Player Matchup

Hou Yi
Hou Yi
FatTreeLord
Hou Yi
Level 109
God Stats
13W - 3L
1,563 SR
Queue Stats
110W - 78L
1,604 Elo+
Party 3
Ganesha
Ganesha
L7weenie 21
Ganesha
Level 80
God Stats
28W - 41L
1,463 SR
Queue Stats
239W - 227L
1,524 Elo+
Party 1
Ao Kuang
Ao Kuang
YourGirlsObese
Ao Kuang
Level 57
God Stats
6W - 1L
1,762 SR
Queue Stats
47W - 37L
1,536 Elo+
Party 3
Pele
Pele
xNumber07
Pele
Level 129
God Stats
13W - 11L
1,529 SR
Queue Stats
256W - 216L
1,529 Elo+
Party 1
Sol
Sol
zurkll4
Sol
Level 125
God Stats
7W - 12L
1,514 SR
Queue Stats
569W - 603L
1,489 Elo+
Solo
Team Averages
Level 100
1,566 SR
1,536 Elo+

VS

Team Averages
Level 75
1,453 SR
1,452 Elo+
Neith
Neith
FreeTimmy
Neith
Level 95
God Stats
10W - 13L
1,208 SR
Queue Stats
272W - 260L
1,444 Elo+
Party 2
Hun Batz
Hun Batz
GloriousSteak25
Hun Batz
Level 69
God Stats
3W - 1L
1,631 SR
Queue Stats
161W - 163L
1,442 Elo+
Party 2
Eset
Eset
THEKERNAL07
Eset
Level 60
God Stats
29W - 26L
1,426 SR
Queue Stats
63W - 69L
1,422 Elo+
Party 2
Scylla
Scylla
YaoMing69
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 142L
1,453 Elo+
Party 2
Hercules
Hercules
piur
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
3 / 0 / 11
9,225
839
7,140
5,657
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
L7weenie 21
Ganesha
15
0 / 1 / 10
7,739
704
4,694
9,814
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
16
8 / 3 / 9
10,388
944
5,803
9,324
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
16
6 / 2 / 7
9,681
880
13,569
9,878
4,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
17
4 / 0 / 8
9,380
853
5,928
5,219
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FreeTimmy
Neith
15
1 / 1 / 5
8,501
773
7,869
4,139
1,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
13
2 / 6 / 1
8,183
744
4,013
10,626
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 2
6,683
608
6,207
7,716
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
YaoMing69
Scylla
15
0 / 4 / 1
7,544
686
1,406
7,736
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
piur
Hercules
14
3 / 5 / 2
8,254
750
8,595
13,573
12,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
21
Kills
6
6
Deaths
21
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
3
0
11
8.5
L
Neith
FreeTimmy
Neith
1
1
5
3.5
L
Hun Batz
2
6
1
0.42
W
Ganesha
L7weenie 21
Ganesha
0
1
10
5
L
0
5
2
0.2
L
Scylla
YaoMing69
Scylla
0
4
1
0.13
W
Ao Kuang
8
3
9
4.17
L
Hercules
piur
Hercules
3
5
2
0.8
W
Pele
6
2
7
4.75
W
Sol
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,134
Damage
28,090
39,892
Taken
43,790
17,496
Mitigated
22,398
9,215
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,140
3,995
0
2,452
5,657
2,598
971
685
4,934
0
31,237
L
Neith
FreeTimmy
Neith
7,869
3,533
0
915
4,139
1,433
0
822
3,231
0
37,218
L
Hun Batz
4,013
354
0
1,243
10,626
3,949
0
4,503
6,075
0
19,000
W
Ganesha
L7weenie 21
Ganesha
4,694
300
0
750
9,814
4,829
59
2,571
6,951
30,154
0
L
6,207
339
0
0
7,716
2,096
45
3,329
4,311
17,319
0
L
Scylla
YaoMing69
Scylla
1,406
189
0
1,115
7,736
2,486
0
3,526
4,168
28,514
0
W
Ao Kuang
5,803
1,054
0
2,344
9,324
3,809
0
739
8,495
11,880
0
L
Hercules
piur
Hercules
8,595
2,699
0
3,007
13,573
12,434
0
4,184
9,251
678
18,544
W
Pele
13,569
2,543
0
1,614
9,878
4,340
306
2,138
7,536
0
34,872
W
Sol
5,928
701
48
2,007
5,219
1,920
3,387
1,756
3,345
29,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,413
Gold Earned
39,165
272
Minions Killed
259
6
Camps Cleared
8
1,021,738
Distance Traveled
1,002,562
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,225
839
86
8
3
202,519
1
L
Neith
8,501
773
82
7
0
209,761
0
L
Hun Batz
8,183
744
29
3
7
206,867
1
W
Ganesha
7,739
704
11
1
0
226,122
1
L
Eset
6,683
608
40
4
0
188,842
0
L
Scylla
7,544
686
85
8
0
184,495
0
W
Ao Kuang
10,388
944
18
2
1
204,243
2
L
Hercules
8,254
750
23
2
1
212,597
2
W
Pele
9,681
880
70
6
0
203,923
1
W
Sol
9,380
853
87
8
2
184,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role