Player Matchup

Nemesis
Nemesis
GangButNotGang-
Nemesis
Level 29
God Stats
5W - 2L
1,639 SR
Queue Stats
71W - 60L
1,571 Elo+
Party 3
Amaterasu
Amaterasu
Jeszilla
Amaterasu
Level 12
God Stats
6W - 2L
1,500 SR
Queue Stats
202W - 179L
1,687 Elo+
Party 4
Poseidon
Poseidon
ScorpionStorm53
Poseidon
Level 57
God Stats
26W - 35L
1,579 SR
Queue Stats
918W - 863L
1,462 Elo+
Party 4
Apollo
Apollo
ghostgotyou464
Apollo
Level 68
God Stats
18W - 18L
1,581 SR
Queue Stats
790W - 767L
1,475 Elo+
Party 4
Cthulhu
Cthulhu
mixedemotion-
Cthulhu
Level 120
God Stats
4W - 3L
1,497 SR
Queue Stats
38W - 25L
1,591 Elo+
Party 3
Team Averages
Level 57
1,559 SR
1,557 Elo+

VS

Team Averages
Level 61
1,476 SR
1,453 Elo+
Set
Set
FeralCat99
Set
Level 23
God Stats
0W - 3L
1,510 SR
Queue Stats
39W - 45L
1,534 Elo+
Party 1
Zeus
Zeus
IM_A_SADIST
Zeus
Level 68
God Stats
9W - 15L
1,404 SR
Queue Stats
126W - 136L
1,428 Elo+
Party 2
Hachiman
Hachiman
NF_Loca_
Hachiman
Level 29
God Stats
3W - 8L
1,328 SR
Queue Stats
90W - 125L
1,375 Elo+
Party 2
Hades
Hades
TheDutchman7799
Hades
Level 81
God Stats
54W - 41L
1,707 SR
Queue Stats
132W - 124L
1,534 Elo+
Party 1
Khepri
Khepri
xAnGz_
Khepri
Level 106
God Stats
10W - 13L
1,434 SR
Queue Stats
176W - 225L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
7,155
550
5,189
7,239
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Jeszilla
Amaterasu
10
0 / 2 / 0
6,133
472
303
5,727
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
12
3 / 4 / 4
7,104
546
4,686
6,144
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
10 / 5 / 4
8,329
641
13,274
11,831
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
9
2 / 2 / 8
6,689
515
3,944
9,760
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,279
406
2,017
6,948
1,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 2 / 5
7,533
579
11,485
4,755
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
NF_Loca_
Hachiman
9
1 / 4 / 4
5,693
438
3,956
8,189
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
7 / 4 / 3
7,261
559
6,567
9,188
4,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
xAnGz_
Khepri
11
2 / 6 / 1
6,623
509
2,461
9,158
2,778
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
20
Kills
14
15
Deaths
20
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
5
2
3
3.25
L
4
2
5
3.25
W
Amaterasu
Jeszilla
Amaterasu
0
2
0
0
L
Hachiman
NF_Loca_
Hachiman
1
4
4
0.75
W
Poseidon
3
4
4
1.25
L
7
4
3
2.13
W
10
5
4
2.4
W
Cthulhu
2
2
8
3
L
Khepri
xAnGz_
Khepri
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,396
Damage
26,486
40,701
Taken
38,238
15,727
Mitigated
12,831
9,552
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,017
887
0
1,250
6,948
1,944
0
2,149
4,683
0
17,148
W
5,189
2,451
0
1,049
7,239
2,222
0
3,299
3,820
0
34,984
L
11,485
1,307
0
586
4,755
1,437
134
226
4,523
41,572
0
W
Amaterasu
Jeszilla
Amaterasu
303
72
0
623
5,727
2,500
650
3,693
2,034
0
18,424
L
Hachiman
NF_Loca_
Hachiman
3,956
1,438
234
2,582
8,189
1,954
0
1,261
6,890
0
16,453
W
Poseidon
4,686
968
0
1,298
6,144
2,058
88
3,875
2,171
42,042
0
L
6,567
626
74
3,673
9,188
4,718
0
3,017
5,996
30,206
0
W
13,274
8,032
145
4,772
11,831
3,890
816
3,858
7,843
0
47,447
W
Cthulhu
3,944
600
205
1,460
9,760
5,057
132
5,279
4,320
21,075
0
L
Khepri
xAnGz_
Khepri
2,461
407
324
1,090
9,158
2,778
0
1,604
7,516
16,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,410
Gold Earned
32,389
305
Minions Killed
220
0
Camps Cleared
0
1,165,680
Distance Traveled
1,170,518
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,279
406
34
3
0
257,741
1
W
Nemesis
7,155
550
73
6
0
246,865
0
L
Zeus
7,533
579
82
6
0
222,513
1
W
Amaterasu
6,133
472
52
4
0
215,273
0
L
Hachiman
5,693
438
22
2
0
224,064
4
W
Poseidon
7,104
546
83
6
0
225,487
6
L
Hades
7,261
559
46
4
0
233,573
1
W
Apollo
8,329
641
64
5
0
219,072
4
W
Cthulhu
6,689
515
33
3
0
258,983
0
L
Khepri
6,623
509
36
3
0
232,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role