Player Matchup

Cthulhu
Cthulhu
Dkilla_15
Cthulhu
Level 7
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 2L
1,100 Elo+
Party 1
Zhong Kui
Zhong Kui
NephariousToph
Zhong Kui
Level 6
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artio
Artio
Rondo0818
Artio
Level 18
God Stats
4W - 13L
1,480 SR
Queue Stats
33W - 40L
1,526 Elo+
Party 3
Rama
Rama
daddykeef66
Rama
Level 18
God Stats
0W - 1L
1,423 SR
Queue Stats
0W - 3L
1,108 Elo+
Party 3
Izanami
Izanami
thirstgfc
Izanami
Level 29
God Stats
5W - 12L
1,627 SR
Queue Stats
105W - 119L
1,448 Elo+
Party 3
Team Averages
Level 16
1,470 SR
1,336 Elo+

VS

Team Averages
Level 26
1,455 SR
1,387 Elo+
Kukulkan
Kukulkan
CincySmokes
Kukulkan
Level 17
God Stats
61W - 37L
1,629 SR
Queue Stats
114W - 99L
1,423 Elo+
Solo
Athena
Athena
Druida_Rein
Athena
Level 8
God Stats
3W - 2L
1,250 SR
Queue Stats
33W - 18L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
Hakyumii
Danzaburou
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
450W - 469L
1,273 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MercuryRime
Tsukuyomi
Level 22
God Stats
19W - 12L
1,501 SR
Queue Stats
311W - 334L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
nyarfs
Nu Wa
Level 28
God Stats
28W - 45L
1,394 SR
Queue Stats
169W - 198L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dkilla_15
Cthulhu
11
0 / 5 / 1
6,288
349
3,029
13,059
5,160
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
NephariousToph
Zhong Kui
11
0 / 9 / 0
7,979
443
3,239
14,277
8,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
Rondo0818
Artio
10
1 / 2 / 1
6,965
387
1,364
9,435
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 4 / 1
6,193
344
1,059
6,571
1,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
thirstgfc
Izanami
12
2 / 3 / 0
7,890
438
1,905
8,426
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CincySmokes
Kukulkan
16
2 / 1 / 0
11,127
618
5,250
5,972
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
14
3 / 1 / 9
10,493
583
3,890
12,740
12,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Hakyumii
Danzaburou
15
4 / 0 / 4
10,140
563
5,332
8,917
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MercuryRime
Tsukuyomi
15
8 / 1 / 6
10,907
606
12,108
13,449
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
nyarfs
Nu Wa
15
6 / 0 / 8
10,686
594
10,442
3,554
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
23
23
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CincySmokes
Kukulkan
2
1
0
2
L
Cthulhu
Dkilla_15
Cthulhu
0
5
1
0.1
W
Athena
3
1
9
7.5
W
Danzaburou
Hakyumii
Danzaburou
4
0
4
6
W
Tsukuyomi
MercuryRime
Tsukuyomi
8
1
6
11
L
Zhong Kui
NephariousToph
Zhong Kui
0
9
0
0
L
Artio
Rondo0818
Artio
1
2
1
0.75
L
0
4
1
0.13
W
Nu Wa
nyarfs
Nu Wa
6
0
8
10
L
Izanami
thirstgfc
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,596
Damage
37,022
51,768
Taken
44,632
24,009
Mitigated
25,042
6,790
Healing
13,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CincySmokes
Kukulkan
5,250
298
0
526
5,972
2,639
5,318
1,319
4,653
68,859
0
L
Cthulhu
Dkilla_15
Cthulhu
3,029
189
0
2,360
13,059
5,160
0
4,254
8,617
22,349
0
W
Athena
3,890
967
1,084
2,617
12,740
12,006
1,030
3,529
9,211
28,345
0
W
Danzaburou
Hakyumii
Danzaburou
5,332
1,941
0
1,692
8,917
3,695
3,949
1,541
7,376
0
60,558
W
Tsukuyomi
MercuryRime
Tsukuyomi
12,108
4,459
0
6,715
13,449
5,383
1,391
3,922
9,059
0
76,166
L
Zhong Kui
NephariousToph
Zhong Kui
3,239
1,356
0
1,861
14,277
8,047
0
5,182
8,825
33,444
0
L
Artio
Rondo0818
Artio
1,364
333
0
853
9,435
6,803
0
3,613
5,606
8,588
0
L
1,059
587
0
0
6,571
1,650
224
2,691
3,702
0
18,883
W
Nu Wa
nyarfs
Nu Wa
10,442
3,858
431
861
3,554
1,319
1,516
2,686
868
43,589
0
L
Izanami
thirstgfc
Izanami
1,905
1,499
0
1,716
8,426
2,349
57
2,765
5,436
0
32,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,315
Gold Earned
53,353
215
Minions Killed
426
0
Camps Cleared
0
1,339,467
Distance Traveled
1,763,313
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,127
618
146
8
0
333,002
0
L
Cthulhu
6,288
349
20
1
0
284,280
0
W
Athena
10,493
583
39
2
0
405,605
0
W
Danzaburou
10,140
563
68
4
0
327,073
4
W
Tsukuyomi
10,907
606
99
6
0
387,121
1
L
Zhong Kui
7,979
443
65
4
0
282,533
0
L
Artio
6,965
387
18
1
0
308,499
2
L
Rama
6,193
344
40
2
0
198,158
0
W
Nu Wa
10,686
594
74
4
0
310,512
0
L
Izanami
7,890
438
72
4
0
265,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role