Player Matchup

Vamana
Vamana
Conductor Meaty
Vamana
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 195L
1,439 Elo+
Party 1
Hel
Hel
Pick6CJ
Hel
Level 82
God Stats
6W - 11L
1,521 SR
Queue Stats
361W - 426L
1,455 Elo+
Party 1
Pele
Pele
Radiant0307
Pele
Level 48
God Stats
14W - 23L
1,421 SR
Queue Stats
134W - 183L
1,405 Elo+
Party 1
Team Averages
Level 61
1,481 SR
1,433 Elo+

VS

Team Averages
Level 90
1,460 SR
1,391 Elo+
Anubis
Anubis
KnucklesKentucky
Anubis
Level 140
God Stats
2W - 3L
1,523 SR
Queue Stats
369W - 468L
1,394 Elo+
Party 2
Neith
Neith
PermaBanKEKW
Neith
Level 23
God Stats
6W - 15L
1,417 SR
Queue Stats
50W - 53L
1,444 Elo+
Solo
Chaac
Chaac
little_LIBRA
Chaac
Level 107
God Stats
32W - 47L
1,441 SR
Queue Stats
455W - 639L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 12
12,121
606
9,905
21,700
19,263
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hel
17
7 / 4 / 6
13,280
664
12,014
11,475
6,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
11 / 7 / 7
14,192
710
21,021
21,997
7,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 9 / 3
13,086
654
16,616
18,560
7,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 8 / 7
12,785
639
9,502
15,937
6,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 2 / 9
12,411
621
11,856
18,593
22,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
19
Kills
12
12
Deaths
19
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
L
7
9
3
0.94
L
3
8
7
0.81
W
Hel
7
4
6
2.5
W
11
7
7
2.07
L
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,940
Damage
37,974
55,172
Taken
53,090
32,644
Mitigated
37,171
26,456
Healing
15,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,905
3,258
0
9,346
21,700
19,263
778
4,725
16,625
0
46,621
L
16,616
357
0
4,022
18,560
7,769
74
4,743
13,817
46,303
0
L
9,502
4,781
0
2,475
15,937
6,745
417
3,237
12,700
0
52,330
W
Hel
12,014
1,101
6,558
5,806
11,475
6,227
551
3,108
8,242
45,266
0
W
21,021
5,240
0
4,746
21,997
7,154
0
8,932
12,790
0
67,678
L
11,856
1,623
0
8,679
18,593
22,657
663
4,624
13,969
0
50,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,593
Gold Earned
38,282
154
Minions Killed
168
0
Camps Cleared
0
1,158,514
Distance Traveled
1,004,242
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,121
606
47
2
0
406,102
1
L
Anubis
13,086
654
58
3
0
283,119
0
L
Neith
12,785
639
73
4
0
326,335
1
W
Hel
13,280
664
39
2
0
369,169
0
W
Pele
14,192
710
68
3
0
383,243
0
L
Chaac
12,411
621
37
2
0
394,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role