Player Matchup

Jing Wei
Jing Wei
MadMidichlorian
Jing Wei
Level 147
God Stats
7W - 4L
1,513 SR
Queue Stats
414W - 425L
1,533 Elo+
Solo
Ra
Ra
Seas0ning
Ra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
TheArgonaut__
Hercules
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,540 Elo+
Solo
Chaac
Chaac
iRaum
Chaac
Level 119
God Stats
5W - 4L
1,806 SR
Queue Stats
183W - 175L
1,533 Elo+
Solo
Eset
Eset
trixtar70z
Eset
Level 119
God Stats
3W - 0L
1,856 SR
Queue Stats
9W - 8L
1,622 Elo+
Solo
Team Averages
Level 128
1,635 SR
1,546 Elo+

VS

Team Averages
Level 140
1,491 SR
1,597 Elo+
Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Sulidify
Camazotz
Level 96
God Stats
3W - 3L
1,747 SR
Queue Stats
594W - 551L
1,550 Elo+
Solo
Freya
Freya
Tmoney198408
Freya
Level 160
God Stats
3W - 5L
1,210 SR
Queue Stats
1,102W - 1,219L
1,569 Elo+
Party 1
Ares
Ares
carlosTirado1011
Ares
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 87L
1,865 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
3 / 3 / 14
11,128
742
20,605
16,336
7,566
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
5 / 3 / 9
11,647
776
23,033
15,643
8,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
TheArgonaut__
Hercules
17
4 / 6 / 11
12,156
810
11,514
37,486
34,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
iRaum
Chaac
19
7 / 5 / 11
12,193
813
16,912
29,037
36,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
7 / 5 / 15
12,670
845
21,697
18,032
8,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
5 / 6 / 14
12,721
848
18,252
34,593
49,870
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
 
Jing Wei
17
3 / 5 / 12
11,154
744
13,841
15,035
7,629
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Sulidify
Camazotz
18
3 / 4 / 16
11,522
768
17,243
22,957
13,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
5 / 7 / 10
11,261
751
19,658
18,576
10,184
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 4 / 13
11,711
781
18,664
22,674
27,818
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
87
26
Kills
22
22
Deaths
26
60
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
5
6
14
2
L
Jing Wei
 
Jing Wei
3
5
12
1.8
W
Jing Wei
3
3
14
3.33
W
5
3
9
3.17
L
Camazotz
Sulidify
Camazotz
3
4
16
2.75
W
Hercules
TheArgonaut__
Hercules
4
6
11
1.58
L
5
7
10
1.43
L
6
4
13
3.13
W
Chaac
iRaum
Chaac
7
5
11
2.5
W
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,761
Damage
87,658
116,534
Taken
113,835
95,575
Mitigated
108,999
64,719
Healing
36,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
18,252
846
1,829
9,903
34,593
49,870
90
13,056
21,393
34,830
0
L
Jing Wei
 
Jing Wei
13,841
9,136
3,091
1,808
15,035
7,629
2,633
7,520
7,340
0
29,503
W
Jing Wei
20,605
12,179
1,511
2,326
16,336
7,566
1,631
8,634
7,702
0
32,946
W
23,033
1,621
14,245
7,319
15,643
8,829
1,204
6,804
8,839
47,336
0
L
Camazotz
Sulidify
Camazotz
17,243
5,118
1,584
10,980
22,957
13,498
1,215
9,115
13,817
0
31,821
W
Hercules
TheArgonaut__
Hercules
11,514
2,785
3,170
14,883
37,486
34,820
325
16,284
21,202
0
19,875
L
19,658
5,779
1,297
3,355
18,576
10,184
1,672
7,708
10,693
32,598
0
L
18,664
1,335
0
2,562
22,674
27,818
546
7,331
15,168
27,484
0
W
Chaac
iRaum
Chaac
16,912
1,621
1,362
9,304
29,037
36,200
1,611
13,475
15,562
0
29,281
W
21,697
1,117
6,163
4,436
18,032
8,160
740
11,377
6,655
44,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,794
Gold Earned
58,369
155
Minions Killed
134
0
Camps Cleared
0
1,382,311
Distance Traveled
1,307,519
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,721
848
21
1
0
263,619
0
L
Jing Wei
11,154
744
36
2
0
243,189
2
W
Jing Wei
11,128
742
25
2
0
282,812
1
W
Ra
11,647
776
49
3
0
309,845
0
L
Camazotz
11,522
768
31
2
0
293,298
0
W
Hercules
12,156
810
6
0
0
277,260
3
L
Freya
11,261
751
34
2
0
214,152
2
L
Ares
11,711
781
12
1
0
293,261
3
W
Chaac
12,193
813
26
2
0
248,438
0
W
Eset
12,670
845
49
3
0
263,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role