Player Matchup

Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DARTH2021
Xing Tian
Level 108
God Stats
21W - 16L
1,611 SR
Queue Stats
72W - 94L
1,471 Elo+
Party 2
Hades
Hades
baby_cakes34
Hades
Level 110
God Stats
35W - 31L
1,573 SR
Queue Stats
63W - 77L
1,515 Elo+
Party 2
Team Averages
Level 102
1,561 SR
1,495 Elo+

VS

Team Averages
Level 47
1,563 SR
1,719 Elo+
Tiamat
Tiamat
Spartan117Woods
Tiamat
Level 44
God Stats
4W - 3L
1,813 SR
Queue Stats
59W - 53L
1,726 Elo+
Solo
Izanami
Izanami
bmiller1982
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,685 Elo+
Party 1
Osiris
Osiris
thekinglife04
Osiris
Level 91
God Stats
1W - 0L
1,375 SR
Queue Stats
32W - 19L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
3 / 4 / 0
6,783
678
6,881
11,522
5,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
DARTH2021
Xing Tian
8
0 / 4 / 2
6,418
642
3,627
10,324
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 1
5,962
596
4,625
10,220
4,218
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
7,416
742
4,184
3,363
2,394
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
bmiller1982
Izanami
10
3 / 3 / 9
7,865
787
9,779
7,018
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 1 / 7
8,012
801
11,327
11,182
7,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
12
12
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
0
0.75
L
Xing Tian
DARTH2021
Xing Tian
0
4
2
0.25
W
4
0
6
7
L
0
4
1
0.13
W
Izanami
bmiller1982
Izanami
3
3
9
2.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,133
Damage
25,290
32,066
Taken
21,563
15,750
Mitigated
11,949
8,974
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,881
2,492
870
4,496
11,522
5,831
0
1,035
10,487
0
21,462
L
Xing Tian
DARTH2021
Xing Tian
3,627
580
0
540
10,324
5,701
0
1,424
8,900
15,457
0
W
4,184
611
0
1,892
3,363
2,394
0
718
2,645
15,547
0
L
4,625
1,120
1,068
2,000
10,220
4,218
0
1,858
8,362
18,599
0
W
Izanami
bmiller1982
Izanami
9,779
7,813
0
2,120
7,018
2,388
1,167
2,766
4,252
0
35,638
W
11,327
5,111
0
3,303
11,182
7,167
161
4,843
6,339
0
32,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,163
Gold Earned
23,293
86
Minions Killed
126
0
Camps Cleared
0
549,124
Distance Traveled
575,067
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,783
678
26
3
0
170,881
0
L
Xing Tian
6,418
642
25
3
0
205,590
2
W
Tiamat
7,416
742
26
3
0
195,377
3
L
Hades
5,962
596
35
4
0
172,653
3
W
Izanami
7,865
787
58
6
0
176,792
1
W
Osiris
8,012
801
42
4
0
202,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role