Player Matchup

Merlin
Merlin
Contron267
Merlin
Level 127
God Stats
1W - 1L
1,707 SR
Queue Stats
95W - 102L
1,635 Elo+
Party 3
Raijin
Raijin
Derpalina
Raijin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,542 Elo+
Party 1
Nox
Nox
Ninetyjoker0929
Nox
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 99L
1,608 Elo+
Party 3
Camazotz
Camazotz
SnowSkoll
Camazotz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Tales Be Told
Terra
Level 102
God Stats
3W - 3L
1,796 SR
Queue Stats
65W - 63L
1,833 Elo+
Party 3
Team Averages
Level 118
1,601 SR
1,623 Elo+

VS

Team Averages
Level 115
1,478 SR
1,549 Elo+
Mulan
Mulan
I_Poop_On_Things
Mulan
Level 141
God Stats
25W - 26L
1,433 SR
Queue Stats
950W - 955L
1,486 Elo+
Solo
Mercury
Mercury
Nigrum_Caetus
Mercury
Level 146
God Stats
2W - 2L
1,474 SR
Queue Stats
77W - 60L
1,536 Elo+
Party 2
Hercules
Hercules
Sonotanu
Hercules
Level 144
God Stats
4W - 0L
1,482 SR
Queue Stats
72W - 67L
1,524 Elo+
Party 2
Susano
Susano
accadianz
Susano
Level 18
God Stats
1W - 0L
1,501 SR
Queue Stats
36W - 25L
1,580 Elo+
Solo
Terra
Terra
mshade13
Terra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Contron267
Merlin
20
3 / 4 / 11
11,590
610
33,576
22,633
12,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
Derpalina
Raijin
18
4 / 6 / 5
10,860
572
22,513
22,162
12,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 8 / 7
11,190
589
19,572
20,183
10,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
SnowSkoll
Camazotz
20
5 / 3 / 12
12,024
633
23,843
47,918
43,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 4 / 12
10,991
578
10,682
23,215
27,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 16
13,134
691
18,897
39,637
48,284
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
19
7 / 6 / 7
13,042
686
18,421
18,759
9,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Sonotanu
Hercules
20
10 / 1 / 12
13,822
727
29,907
47,795
38,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
accadianz
Susano
17
1 / 6 / 14
11,795
621
33,985
20,869
12,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Terra
mshade13
Terra
20
4 / 1 / 11
13,594
715
23,276
24,696
25,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
85
17
Kills
25
25
Deaths
17
47
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Merlin
Contron267
Merlin
3
4
11
2.13
L
Raijin
Derpalina
Raijin
4
6
5
1.08
W
3
3
16
3.67
W
Mercury
7
6
7
1.75
L
5
8
7
1.06
L
Camazotz
SnowSkoll
Camazotz
5
3
12
3.67
W
Hercules
Sonotanu
Hercules
10
1
12
16
L
0
4
12
1.5
W
Susano
accadianz
Susano
1
6
14
1.33
W
Terra
mshade13
Terra
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,186
Damage
124,486
136,111
Taken
151,756
107,530
Mitigated
134,475
78,266
Healing
99,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Contron267
Merlin
33,576
1,681
1,864
3,730
22,633
12,830
0
3,885
18,623
58,990
0
L
Raijin
Derpalina
Raijin
22,513
1,604
3,076
5,008
22,162
12,702
0
4,155
17,882
35,736
0
W
18,897
2,618
5,812
16,706
39,637
48,284
1,573
21,293
17,416
0
51,313
W
Mercury
18,421
10,164
224
3,217
18,759
9,647
540
12,047
6,048
0
34,585
L
19,572
1,699
2,162
2,359
20,183
10,524
0
2,537
17,384
37,583
0
L
Camazotz
SnowSkoll
Camazotz
23,843
6,935
3,220
26,154
47,918
43,614
176
7,312
40,306
0
34,018
W
Hercules
Sonotanu
Hercules
29,907
8,053
3,057
27,869
47,795
38,574
1,983
24,132
23,064
0
45,843
L
10,682
1,953
21,000
9,693
23,215
27,860
0
5,387
17,450
21,107
0
W
Susano
accadianz
Susano
33,985
5,831
3,802
7,224
20,869
12,893
95
10,293
10,322
0
41,553
W
Terra
mshade13
Terra
23,276
1,820
18,169
13,112
24,696
25,077
462
15,901
8,317
35,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,655
Gold Earned
65,387
167
Minions Killed
166
0
Camps Cleared
0
1,541,034
Distance Traveled
1,788,059
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,590
610
69
4
0
299,519
0
L
Raijin
10,860
572
24
1
0
295,172
1
W
Mulan
13,134
691
62
3
0
355,710
0
W
Mercury
13,042
686
21
1
0
358,653
0
L
Nox
11,190
589
44
2
0
286,215
1
L
Camazotz
12,024
633
16
1
0
337,499
0
W
Hercules
13,822
727
35
2
0
344,321
0
L
Terra
10,991
578
14
1
0
322,629
0
W
Susano
11,795
621
24
1
0
361,223
0
W
Terra
13,594
715
24
1
0
368,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role