Player Matchup

Fenrir
Fenrir
BlizzardFox27
Fenrir
Level 14
God Stats
1W - 1L
1,258 SR
Queue Stats
3W - 4L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
ExtoIment
Ne Zha
Level 154
God Stats
5W - 0L
2,072 SR
Queue Stats
62W - 10L
1,977 Elo+
Party 2
Tiamat
Tiamat
KitsuneInferno
Tiamat
Level 40
God Stats
22W - 13L
1,501 SR
Queue Stats
294W - 238L
1,614 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheDoN2029
Cu Chulainn
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 120L
1,629 Elo+
Solo
Apollo
Apollo
dipi35055
Apollo
Level 6
God Stats
9W - 6L
1,464 SR
Queue Stats
126W - 151L
1,182 Elo+
Party 2
Team Averages
Level 49
1,559 SR
1,584 Elo+

VS

Team Averages
Level 19
1,503 SR
1,615 Elo+
Sylvanus
Sylvanus
BroBarbossa
Sylvanus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 112L
1,562 Elo+
Solo
Rama
Rama
CharliE777JAJA
Rama
Level 27
God Stats
0W - 2L
1,330 SR
Queue Stats
61W - 67L
1,563 Elo+
Solo
Tiamat
Tiamat
FordaHord3
Tiamat
Level 20
God Stats
35W - 20L
1,772 SR
Queue Stats
338W - 316L
1,709 Elo+
Solo
Thanatos
Thanatos
LuckyNisp
Thanatos
Level 26
God Stats
6W - 5L
1,701 SR
Queue Stats
118W - 100L
1,584 Elo+
Solo
Set
Set
SPOS_4_LIFE
Set
Level 5
God Stats
0W - 2L
1,211 SR
Queue Stats
1W - 2L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
8,336
439
5,443
10,163
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
ExtoIment
Ne Zha
14
3 / 4 / 5
8,946
471
15,154
16,379
9,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
14 / 4 / 4
11,903
626
15,070
12,679
8,045
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cu Chulainn
TheDoN2029
Cu Chulainn
18
7 / 5 / 1
10,724
564
12,363
19,637
21,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
dipi35055
Apollo
10
1 / 4 / 2
7,201
379
2,413
6,099
1,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BroBarbossa
Sylvanus
13
0 / 6 / 9
8,020
422
7,076
22,074
12,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
6 / 5 / 4
8,843
465
8,142
13,728
4,301
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
FordaHord3
Tiamat
18
9 / 2 / 3
11,396
600
14,146
11,842
9,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
LuckyNisp
Thanatos
18
5 / 4 / 2
10,585
557
11,743
13,101
6,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 10 / 3
6,222
327
2,407
8,907
3,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
27
Kills
20
21
Deaths
27
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
L
Sylvanus
BroBarbossa
Sylvanus
0
6
9
0.75
L
6
5
4
1.6
W
Ne Zha
ExtoIment
Ne Zha
3
4
5
1.38
L
Tiamat
FordaHord3
Tiamat
9
2
3
5.25
W
14
4
4
4
L
Thanatos
LuckyNisp
Thanatos
5
4
2
1.5
L
0
10
3
0.15
W
Cu Chulainn
TheDoN2029
Cu Chulainn
7
5
1
1.5
W
Apollo
dipi35055
Apollo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,443
Damage
43,514
64,957
Taken
69,652
45,135
Mitigated
36,194
15,035
Healing
25,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,443
1,155
0
0
10,163
4,054
0
2,905
7,218
0
44,065
L
Sylvanus
BroBarbossa
Sylvanus
7,076
2,507
1,542
8,227
22,074
12,415
393
3,891
18,183
29,166
0
L
8,142
7,146
0
3,759
13,728
4,301
845
2,523
11,205
0
38,460
W
Ne Zha
ExtoIment
Ne Zha
15,154
5,498
0
5,210
16,379
9,524
494
5,891
10,318
0
55,494
L
Tiamat
FordaHord3
Tiamat
14,146
2,975
0
4,849
11,842
9,701
0
4,046
7,796
68,955
0
W
15,070
3,097
0
4,908
12,679
8,045
681
6,898
5,355
68,100
0
L
Thanatos
LuckyNisp
Thanatos
11,743
3,910
0
6,621
13,101
6,270
524
843
12,258
0
75,649
L
2,407
1,023
0
90
8,907
3,507
528
3,767
5,140
0
13,122
W
Cu Chulainn
TheDoN2029
Cu Chulainn
12,363
3,113
0
4,917
19,637
21,707
1,688
2,910
16,693
0
69,768
W
Apollo
dipi35055
Apollo
2,413
1,810
0
0
6,099
1,805
1,020
1,898
4,151
0
16,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,110
Gold Earned
45,066
465
Minions Killed
422
0
Camps Cleared
0
1,609,390
Distance Traveled
1,494,268
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,336
439
71
4
0
311,785
0
L
Sylvanus
8,020
422
43
2
0
255,077
0
L
Rama
8,843
465
71
4
0
323,310
1
W
Ne Zha
8,946
471
60
3
0
351,598
1
L
Tiamat
11,396
600
147
8
0
332,682
3
W
Tiamat
11,903
626
136
7
0
325,777
5
L
Thanatos
10,585
557
140
7
0
328,231
0
L
Set
6,222
327
21
1
0
254,968
1
W
Cu Chulainn
10,724
564
155
8
0
325,162
0
W
Apollo
7,201
379
43
2
0
295,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role