Player Matchup

Hercules
Hercules
EpicJameš
Hercules
Level 150
God Stats
48W - 64L
1,534 SR
Queue Stats
487W - 446L
1,716 Elo+
Party 1
Fenrir
Fenrir
FANGLEO
Fenrir
Level 77
God Stats
10W - 8L
1,513 SR
Queue Stats
114W - 121L
1,447 Elo+
Solo
Chronos
Chronos
L2slypin
Chronos
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
TajoTv
Ao Kuang
Level 143
God Stats
15W - 6L
1,740 SR
Queue Stats
56W - 40L
1,610 Elo+
Party 1
Skadi
Skadi
The1997Wolf
Skadi
Level 140
God Stats
9W - 5L
1,882 SR
Queue Stats
94W - 72L
1,673 Elo+
Party 1
Team Averages
Level 114
1,634 SR
1,589 Elo+

VS

Team Averages
Level 79
1,500 SR
1,444 Elo+
Apollo
Apollo
Boybetterkn0w
Apollo
Level 43
God Stats
1W - 2L
1,659 SR
Queue Stats
179W - 200L
1,445 Elo+
Solo
Agni
Agni
CHIJIROSE
Agni
Level 94
God Stats
2W - 1L
1,320 SR
Queue Stats
180W - 167L
1,360 Elo+
Solo
Ymir
Ymir
Niubus
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Orage26
Fenrir
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
greengumq8
Vamana
Level 65
God Stats
12W - 14L
1,521 SR
Queue Stats
172W - 214L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EpicJameš
Hercules
13
2 / 0 / 11
8,252
589
5,519
10,477
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
FANGLEO
Fenrir
13
6 / 3 / 8
8,114
580
5,091
8,014
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
L2slypin
Chronos
13
0 / 3 / 9
7,383
527
3,804
8,762
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
TajoTv
Ao Kuang
16
8 / 0 / 1
9,634
688
11,902
11,428
5,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
7 / 0 / 4
9,555
683
8,142
7,087
2,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,515
465
2,622
8,025
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
12
3 / 4 / 2
6,837
488
7,550
6,291
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Niubus
Ymir
11
2 / 4 / 3
6,456
461
4,217
10,347
7,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Orage26
Fenrir
10
1 / 6 / 1
6,074
434
4,020
10,165
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
greengumq8
Vamana
10
0 / 5 / 0
5,752
411
4,325
12,692
8,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
23
Kills
6
6
Deaths
23
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Agni
3
4
2
1
W
Hercules
EpicJameš
Hercules
2
0
11
7.5
W
Fenrir
FANGLEO
Fenrir
6
3
8
3.33
W
Chronos
L2slypin
Chronos
0
3
9
1.5
L
Ymir
Niubus
Ymir
2
4
3
0.88
L
Fenrir
Orage26
Fenrir
1
6
1
0.25
W
Ao Kuang
TajoTv
Ao Kuang
8
0
1
8.5
W
7
0
4
9
L
Vamana
greengumq8
Vamana
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,458
Damage
22,734
45,768
Taken
47,520
20,567
Mitigated
23,596
22,067
Healing
11,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,622
1,532
0
1,294
8,025
2,173
0
561
7,464
0
36,431
L
Agni
7,550
187
0
1,385
6,291
2,073
0
2,121
4,170
34,626
0
W
Hercules
EpicJameš
Hercules
5,519
2,071
0
6,875
10,477
6,299
0
2,872
7,473
0
24,936
W
Fenrir
FANGLEO
Fenrir
5,091
503
0
2,593
8,014
3,244
0
2,080
5,876
0
35,530
W
Chronos
L2slypin
Chronos
3,804
1,066
0
3,116
8,762
2,915
4,508
4,268
4,158
41,743
0
L
Ymir
Niubus
Ymir
4,217
423
294
834
10,347
7,773
0
2,278
8,069
20,202
0
L
Fenrir
Orage26
Fenrir
4,020
1,156
0
2,917
10,165
3,263
0
2,340
7,825
0
25,941
W
Ao Kuang
TajoTv
Ao Kuang
11,902
1,855
0
8,494
11,428
5,773
0
1,441
9,971
60,391
0
W
8,142
2,898
0
989
7,087
2,336
799
542
6,523
0
85,384
L
Vamana
greengumq8
Vamana
4,325
1,155
0
4,635
12,692
8,314
0
8,406
4,286
0
26,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,938
Gold Earned
31,634
453
Minions Killed
288
0
Camps Cleared
0
1,434,340
Distance Traveled
1,247,987
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,515
465
72
5
0
266,924
3
L
Agni
6,837
488
68
5
0
229,258
0
W
Hercules
8,252
589
40
3
0
325,284
3
W
Fenrir
8,114
580
70
5
0
286,040
4
W
Chronos
7,383
527
78
6
0
242,699
5
L
Ymir
6,456
461
39
3
0
244,927
1
L
Fenrir
6,074
434
53
4
0
262,931
5
W
Ao Kuang
9,634
688
115
8
0
308,334
7
W
Skadi
9,555
683
150
11
0
271,983
4
L
Vamana
5,752
411
56
4
0
243,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role