Player Matchup

The Morrigan
The Morrigan
Gold II
DivineSway
The Morrigan
Gold II
Level 126
God Stats
3W - 1L
1,468 SR
Queue Stats
38W - 43L
1,678 MMR
Party 3
Thor
Thor
Gold III
Odiesel
Thor
Gold III
Level 157
God Stats
38W - 38L
1,706 SR
Queue Stats
479W - 471L
1,627 MMR
Party 3
Izanami
Izanami
Gold III
itrytocarri
Izanami
Gold III
Level 118
God Stats
2W - 2L
1,298 SR
Queue Stats
83W - 81L
1,557 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
kevucm
Sun Wukong
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
lordaeron23
Athena
Gold III
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 50L
1,592 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,494 SR
1,591 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,536 SR
1,547 MMR
Xing Tian
Xing Tian
Gold IV
Alecapi
Xing Tian
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum III
RemarkableWolf
Jing Wei
Platinum III
Level 104
God Stats
10W - 14L
1,662 SR
Queue Stats
537W - 536L
1,658 MMR
Party 1
Fenrir
Fenrir
Gold III
ScuttyDoom
Fenrir
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Gold II
hockster12x
Tiamat
Gold II
Level 158
God Stats
11W - 19L
1,517 SR
Queue Stats
663W - 676L
1,614 MMR
Party 1
Chaac
Chaac
Gold V
therscope
Chaac
Gold V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,462 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DivineSway
The Morrigan
11
6 / 0 / 3
7,182
653
5,099
5,436
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
Odiesel
Thor
12
5 / 0 / 4
7,297
663
4,329
6,006
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
itrytocarri
Izanami
12
1 / 1 / 2
7,089
644
4,195
6,071
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
kevucm
Sun Wukong
13
0 / 0 / 5
7,204
655
5,214
8,002
3,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
9
0 / 2 / 6
5,961
542
3,047
7,844
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
NemesisJanusScyllaSetApollo

VS

Bans
DanzaburouKukulkanGuan YuMerlinKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alecapi
Xing Tian
8
0 / 1 / 2
5,041
458
2,826
6,070
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes

Shoes

+6%
Movement Speed

Jing Wei
12
2 / 1 / 0
6,726
611
3,086
6,594
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
ScuttyDoom
Fenrir
10
0 / 3 / 1
5,491
499
1,645
9,162
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
10
1 / 5 / 0
5,558
505
5,655
6,518
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
therscope
Chaac
11
0 / 2 / 0
5,791
526
3,429
7,392
4,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
3
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Alecapi
Xing Tian
0
1
2
1
W
The Morrigan
DivineSway
The Morrigan
6
0
3
7.5
W
Thor
Odiesel
Thor
5
0
4
7
L
Jing Wei
2
1
0
2
L
Fenrir
ScuttyDoom
Fenrir
0
3
1
0.17
L
Tiamat
1
5
0
0.2
W
Izanami
itrytocarri
Izanami
1
1
2
2
W
Sun Wukong
kevucm
Sun Wukong
0
0
5
2.5
W
Athena
0
2
6
1.5
L
Chaac
therscope
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,884
Damage
16,641
33,359
Taken
35,736
13,618
Mitigated
17,488
12,402
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Alecapi
Xing Tian
2,826
261
0
1,370
6,070
4,048
0
976
5,048
13,376
0
W
The Morrigan
DivineSway
The Morrigan
5,099
810
0
2,676
5,436
1,795
586
2,792
2,355
28,752
763
W
Thor
Odiesel
Thor
4,329
880
0
2,534
6,006
2,109
264
1,348
4,555
0
37,035
L
Jing Wei
3,086
2,036
0
2,376
6,594
1,606
0
1,376
5,198
0
41,350
L
Fenrir
ScuttyDoom
Fenrir
1,645
652
0
3,387
9,162
2,964
0
2,712
6,318
0
30,482
L
Tiamat
5,655
566
0
1,388
6,518
4,094
0
1,811
4,607
36,529
0
W
Izanami
itrytocarri
Izanami
4,195
2,233
0
1,968
6,071
1,766
0
473
5,596
0
59,204
W
Sun Wukong
kevucm
Sun Wukong
5,214
791
0
2,806
8,002
3,378
128
350
7,365
0
48,307
W
Athena
3,047
1,300
0
2,418
7,844
4,570
0
2,989
4,707
12,397
0
L
Chaac
therscope
Chaac
3,429
419
0
3,338
7,392
4,776
0
381
6,979
0
32,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,733
Gold Earned
28,607
361
Minions Killed
350
0
Camps Cleared
0
1,156,332
Distance Traveled
1,080,041
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,041
458
23
2
0
223,606
6
W
The Morrigan
7,182
653
69
6
0
245,640
5
W
Thor
7,297
663
72
7
0
229,575
5
L
Jing Wei
6,726
611
97
9
0
204,892
0
L
Fenrir
5,491
499
71
6
0
228,024
3
L
Tiamat
5,558
505
78
7
0
200,026
4
W
Izanami
7,089
644
98
9
0
200,042
2
W
Sun Wukong
7,204
655
97
9
0
235,673
5
W
Athena
5,961
542
25
2
0
245,402
3
L
Chaac
5,791
526
81
7
0
223,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role