Player Matchup

King Arthur
King Arthur
ImPiissedOff
King Arthur
Level 83
God Stats
5W - 2L
1,502 SR
Queue Stats
229W - 209L
1,546 Elo+
Solo
Hun Batz
Hun Batz
StreetLines
Hun Batz
Level 76
God Stats
3W - 2L
1,539 SR
Queue Stats
224W - 232L
1,543 Elo+
Solo
Sylvanus
Sylvanus
VictorVM99
Sylvanus
Level 120
God Stats
2W - 0L
2,003 SR
Queue Stats
42W - 51L
1,478 Elo+
Solo
Chiron
Chiron
noturdog
Chiron
Level 64
God Stats
8W - 7L
1,456 SR
Queue Stats
568W - 554L
1,617 Elo+
Solo
Nike
Nike
xPedroDMSx
Nike
Level 160
God Stats
1W - 0L
1,421 SR
Queue Stats
26W - 31L
1,480 Elo+
Solo
Team Averages
Level 101
1,584 SR
1,533 Elo+

VS

Team Averages
Level 141
1,547 SR
1,564 Elo+
Chang'e
Chang'e
NIXAN33
Chang'e
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Toilet2222222
Nox
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
257W - 238L
1,563 Elo+
Party 1
Bacchus
Bacchus
YaggleHorn
Bacchus
Level 149
God Stats
0W - 4L
1,500 SR
Queue Stats
294W - 254L
1,552 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iateyobacon
Kumbhakarna
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 114L
1,625 Elo+
Party 1
Anubis
Anubis
ooCom3too
Anubis
Level 153
God Stats
3W - 2L
1,737 SR
Queue Stats
103W - 99L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImPiissedOff
King Arthur
16
0 / 5 / 16
11,196
700
14,217
32,717
31,663
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
StreetLines
Hun Batz
16
2 / 7 / 5
11,490
718
16,701
16,804
7,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
VictorVM99
Sylvanus
19
5 / 4 / 11
11,793
737
22,662
19,191
9,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chiron
noturdog
Chiron
20
13 / 5 / 7
14,056
879
28,156
15,772
5,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 4 / 16
12,686
793
16,067
21,587
24,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NIXAN33
Chang'e
19
8 / 4 / 14
11,641
728
19,993
22,171
11,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 3 / 18
11,152
697
17,039
17,375
8,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
YaggleHorn
Bacchus
18
4 / 4 / 15
10,742
671
16,954
26,403
36,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
iateyobacon
Kumbhakarna
17
1 / 5 / 21
10,092
631
7,615
22,893
22,582
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
ooCom3too
Anubis
17
7 / 7 / 13
11,158
697
21,413
19,161
9,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
105
23
Kills
24
25
Deaths
23
55
Assists
81
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ImPiissedOff
King Arthur
0
5
16
1.6
L
Chang'e
NIXAN33
Chang'e
8
4
14
3.75
W
Hun Batz
StreetLines
Hun Batz
2
7
5
0.64
L
4
3
18
4.33
W
Sylvanus
VictorVM99
Sylvanus
5
4
11
2.63
L
Bacchus
YaggleHorn
Bacchus
4
4
15
2.88
L
Kumbhakarna
iateyobacon
Kumbhakarna
1
5
21
2.3
W
Chiron
noturdog
Chiron
13
5
7
3.3
L
Anubis
ooCom3too
Anubis
7
7
13
1.93
W
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,803
Damage
83,014
106,071
Taken
108,003
78,590
Mitigated
89,174
55,466
Healing
44,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ImPiissedOff
King Arthur
14,217
985
798
9,393
32,717
31,663
153
25,352
6,637
0
24,951
L
Chang'e
NIXAN33
Chang'e
19,993
1,956
9,006
9,055
22,171
11,737
524
4,283
17,888
37,819
0
W
Hun Batz
StreetLines
Hun Batz
16,701
2,180
1,935
1,801
16,804
7,268
1,986
12,294
4,205
0
35,938
L
17,039
705
3,203
2,839
17,375
8,264
708
3,731
13,644
31,766
0
W
Sylvanus
VictorVM99
Sylvanus
22,662
2,834
18,671
8,876
19,191
9,541
945
16,000
2,866
33,978
0
L
Bacchus
YaggleHorn
Bacchus
16,954
2,695
2,308
4,183
26,403
36,754
284
7,769
18,634
29,079
0
L
Kumbhakarna
iateyobacon
Kumbhakarna
7,615
941
3,457
1,860
22,893
22,582
0
4,101
18,792
16,136
0
W
Chiron
noturdog
Chiron
28,156
9,547
4,417
3,101
15,772
5,952
3,012
12,875
2,767
0
50,435
L
Anubis
ooCom3too
Anubis
21,413
1,285
3,441
5,027
19,161
9,837
0
2,778
16,383
38,563
0
W
16,067
1,582
2,501
3,973
21,587
24,166
354
14,515
6,582
0
32,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,221
Gold Earned
54,785
154
Minions Killed
170
0
Camps Cleared
0
1,417,842
Distance Traveled
1,387,525
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,196
700
19
1
0
270,956
0
L
Chang'e
11,641
728
32
2
0
301,554
4
W
Hun Batz
11,490
718
46
3
0
269,260
0
L
Nox
11,152
697
63
4
0
287,415
0
W
Sylvanus
11,793
737
17
1
0
298,336
0
L
Bacchus
10,742
671
21
1
0
309,972
1
L
Kumbhakarna
10,092
631
19
1
0
262,262
1
W
Chiron
14,056
879
48
3
0
277,535
0
L
Anubis
11,158
697
35
2
0
226,322
0
W
Nike
12,686
793
24
2
0
301,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role