Player Matchup

Danzaburou
Danzaburou
EscArtist_
Danzaburou
Level 20
God Stats
7W - 7L
1,442 SR
Queue Stats
48W - 60L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
HasRollaxk252
Heimdallr
Level 11
God Stats
1W - 1L
1,728 SR
Queue Stats
13W - 18L
1,328 Elo+
Solo
Anhur
Anhur
Junes22x
Anhur
Level 26
God Stats
0W - 2L
1,334 SR
Queue Stats
166W - 203L
1,362 Elo+
Solo
Yemoja
Yemoja
MartiniThyme420
Yemoja
Level 8
God Stats
0W - 5L
1,134 SR
Queue Stats
8W - 11L
1,219 Elo+
Party 1
Jormungandr
Jormungandr
MrQlug
Jormungandr
Level 8
God Stats
6W - 11L
1,151 SR
Queue Stats
12W - 17L
1,113 Elo+
Party 1
Team Averages
Level 15
1,358 SR
1,296 Elo+

VS

Team Averages
Level 15
1,523 SR
1,447 Elo+
Cabrakan
Cabrakan
Asiansharkk
Cabrakan
Level 29
God Stats
17W - 10L
1,644 SR
Queue Stats
173W - 188L
1,418 Elo+
Solo
Kali
Kali
CrypTicdemon488
Kali
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 21L
1,451 Elo+
Party 2
Skadi
Skadi
JuggerCrain
Skadi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
NxT uapoop
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
レオパデス
Ymir
Level 27
God Stats
67W - 81L
1,469 SR
Queue Stats
108W - 167L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EscArtist_
Danzaburou
12
0 / 4 / 3
7,443
496
2,757
8,298
2,674
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
HasRollaxk252
Heimdallr
10
2 / 9 / 1
7,302
487
3,738
10,641
3,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Junes22x
Anhur
11
1 / 4 / 2
7,093
473
5,089
9,910
3,016
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 3 / 1
6,484
432
1,749
7,286
3,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
MrQlug
Jormungandr
12
3 / 2 / 1
7,272
485
4,292
9,853
5,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Asiansharkk
Cabrakan
12
7 / 1 / 5
8,246
550
9,467
7,242
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 2 / 7
8,392
559
8,283
13,374
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
5 / 2 / 3
8,377
558
5,012
5,243
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
NxT uapoop
Olorun
10
0 / 2 / 11
6,688
446
3,172
4,819
1,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 1 / 5
8,213
548
5,027
10,214
8,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
6
Kills
22
22
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Asiansharkk
Cabrakan
7
1
5
9.5
W
6
2
7
4.75
L
Danzaburou
EscArtist_
Danzaburou
0
4
3
0.38
L
Heimdallr
HasRollaxk252
Heimdallr
2
9
1
0.28
W
5
2
3
3.25
L
Anhur
Junes22x
Anhur
1
4
2
0.5
L
0
3
1
0.17
L
Jormungandr
MrQlug
Jormungandr
3
2
1
1.75
W
Olorun
NxT uapoop
Olorun
0
2
11
2.75
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,625
Damage
30,961
45,988
Taken
40,892
18,312
Mitigated
21,928
7,981
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Asiansharkk
Cabrakan
9,467
846
0
2,548
7,242
3,811
910
2,364
4,878
33,801
0
W
8,283
3,518
0
7,609
13,374
5,337
1,940
400
12,974
0
54,895
L
Danzaburou
EscArtist_
Danzaburou
2,757
928
0
2,295
8,298
2,674
1,249
1,653
6,505
0
38,092
L
Heimdallr
HasRollaxk252
Heimdallr
3,738
831
0
146
10,641
3,719
500
4,008
6,549
0
19,560
W
5,012
2,492
0
250
5,243
1,927
1,242
562
4,681
0
38,597
L
Anhur
Junes22x
Anhur
5,089
2,027
0
2,449
9,910
3,016
815
2,407
7,489
0
40,758
L
1,749
397
1,017
316
7,286
3,061
239
4,392
2,820
13,647
0
L
Jormungandr
MrQlug
Jormungandr
4,292
692
0
1,758
9,853
5,842
0
4,321
5,246
36,845
0
W
Olorun
NxT uapoop
Olorun
3,172
1,963
0
417
4,819
1,904
2,121
1,316
3,503
20,228
2,655
W
5,027
768
1,015
2,131
10,214
8,949
198
1,399
8,815
36,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,594
Gold Earned
39,916
287
Minions Killed
316
0
Camps Cleared
0
1,212,875
Distance Traveled
1,421,675
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,246
550
56
4
0
320,135
4
W
Kali
8,392
559
86
6
0
334,731
0
L
Danzaburou
7,443
496
83
6
0
227,556
4
L
Heimdallr
7,302
487
24
2
0
222,457
2
W
Skadi
8,377
558
73
5
0
271,114
1
L
Anhur
7,093
473
73
5
0
237,931
1
L
Yemoja
6,484
432
32
2
0
244,175
1
L
Jormungandr
7,272
485
75
5
0
280,756
0
W
Olorun
6,688
446
38
3
0
225,017
0
W
Ymir
8,213
548
63
4
0
270,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role