Player Matchup

He Bo
He Bo
I farm noobs739
He Bo
Level 25
God Stats
1W - 1L
1,306 SR
Queue Stats
25W - 21L
1,577 Elo+
Party 3
Fenrir
Fenrir
RaRe Massacre
Fenrir
Level 158
God Stats
12W - 5L
1,774 SR
Queue Stats
703W - 687L
1,559 Elo+
Party 3
Cabrakan
Cabrakan
SpicyDeluxeMeal
Cabrakan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 86L
1,708 Elo+
Party 3
Nemesis
Nemesis
boy-friskey
Nemesis
Level 29
God Stats
48W - 35L
1,589 SR
Queue Stats
98W - 102L
1,574 Elo+
Solo
Ares
Ares
raresavgesTV
Ares
Level 18
God Stats
3W - 1L
1,787 SR
Queue Stats
4W - 1L
1,851 Elo+
Party 3
Team Averages
Level 51
1,591 SR
1,654 Elo+

VS

Team Averages
Level 16
1,575 SR
1,679 Elo+
Neith
Neith
Cupshortycake
Neith
Level 9
God Stats
5W - 3L
1,500 SR
Queue Stats
70W - 63L
1,563 Elo+
Solo
Awilix
Awilix
HeGotBlink
Awilix
Level 28
God Stats
17W - 6L
1,387 SR
Queue Stats
107W - 67L
1,690 Elo+
Party 1
Geb
Geb
SloPPyToPPy3977
Geb
Level 23
God Stats
0W - 2L
1,428 SR
Queue Stats
42W - 32L
1,671 Elo+
Party 1
Bellona
Bellona
SylvesterCat826
Bellona
Level 11
God Stats
18W - 12L
1,864 SR
Queue Stats
29W - 22L
1,745 Elo+
Party 2
Kukulkan
Kukulkan
TweetyBird8324
Kukulkan
Level 11
God Stats
2W - 4L
1,696 SR
Queue Stats
20W - 20L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 2
13,222
551
14,314
12,555
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 1 / 7
13,385
558
10,476
17,462
13,247
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
20
11 / 2 / 4
14,465
603
17,025
15,350
13,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
boy-friskey
Nemesis
19
0 / 5 / 1
11,373
474
3,943
14,923
6,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 6 / 8
11,132
464
4,929
15,376
9,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,688
279
0
257
32
Boots

Boots

+6%
Movement Speed

Awilix
HeGotBlink
Awilix
20
6 / 8 / 5
14,424
601
11,366
20,852
7,960
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 8 / 5
11,353
473
11,251
20,681
8,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 2 / 1
15,383
641
13,956
27,687
18,846
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
15
0 / 7 / 0
9,929
414
3,435
10,132
4,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
25
Kills
19
19
Deaths
25
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Awilix
HeGotBlink
Awilix
6
8
5
1.06
W
8
5
2
1.8
W
4
1
7
7.5
L
4
8
5
0.81
W
Cabrakan
11
2
4
6.5
L
9
2
1
4.75
L
Kukulkan
0
7
0
0
W
Nemesis
boy-friskey
Nemesis
0
5
1
0.1
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,687
Damage
40,008
75,666
Taken
79,609
46,952
Mitigated
40,503
23,232
Healing
22,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
257
32
0
0
257
0
788
L
Awilix
HeGotBlink
Awilix
11,366
4,001
0
1,710
20,852
7,960
522
12,479
7,949
0
115,401
W
14,314
522
0
1,405
12,555
4,249
274
3,349
8,674
77,558
0
W
10,476
2,686
0
9,505
17,462
13,247
1,180
2,535
14,740
0
108,962
L
11,251
885
0
2,036
20,681
8,695
0
9,920
10,385
63,546
0
W
Cabrakan
17,025
2,855
0
6,029
15,350
13,268
0
1,903
13,378
106,576
0
L
13,956
8,813
0
18,453
27,687
18,846
1,301
8,305
19,332
0
143,845
L
Kukulkan
3,435
284
0
481
10,132
4,970
0
6,817
3,315
43,233
0
W
Nemesis
boy-friskey
Nemesis
3,943
1,465
0
3,686
14,923
6,340
2,762
253
14,630
0
82,205
W
4,929
203
0
2,607
15,376
9,848
0
5,417
9,558
30,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,577
Gold Earned
57,777
674
Minions Killed
608
0
Camps Cleared
0
2,216,034
Distance Traveled
1,796,538
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,688
279
1
0
0
20,177
0
L
Awilix
14,424
601
177
7
0
458,723
2
W
He Bo
13,222
551
132
6
0
437,955
6
W
Fenrir
13,385
558
173
7
0
450,272
5
L
Geb
11,353
473
89
4
0
436,551
0
W
Cabrakan
14,465
603
176
7
0
431,996
4
L
Bellona
15,383
641
248
10
0
490,325
4
L
Kukulkan
9,929
414
93
4
0
390,762
2
W
Nemesis
11,373
474
147
6
0
454,243
9
W
Ares
11,132
464
46
2
0
441,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role