Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Bambamspaghett
Hou Yi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Chew710
King Arthur
Level 156
God Stats
2W - 3L
1,359 SR
Queue Stats
139W - 123L
1,385 Elo+
Party 1
Kukulkan
Kukulkan
LONELY WOLF 43
Kukulkan
Level 127
God Stats
32W - 29L
1,625 SR
Queue Stats
449W - 403L
1,481 Elo+
Solo
Nemesis
Nemesis
gaminguniverse23
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,506 Elo+
Party 1
Team Averages
Level 117
1,497 SR
1,474 Elo+

VS

Team Averages
Level 89
1,549 SR
1,521 Elo+
Thanatos
Thanatos
HeckinKewt
Thanatos
Level 84
God Stats
28W - 26L
1,461 SR
Queue Stats
813W - 831L
1,551 Elo+
Party 2
Neith
Neith
Mr__whom__74
Neith
Level 94
God Stats
1W - 3L
1,758 SR
Queue Stats
233W - 232L
1,506 Elo+
Solo
Fenrir
Fenrir
StrangeSlaya
Fenrir
Level 62
God Stats
11W - 11L
1,396 SR
Queue Stats
477W - 486L
1,531 Elo+
Party 2
Tiamat
Tiamat
btaytoes
Tiamat
Level 157
God Stats
54W - 66L
1,527 SR
Queue Stats
505W - 505L
1,474 Elo+
Solo
Janus
Janus
navster10
Janus
Level 48
God Stats
7W - 10L
1,601 SR
Queue Stats
306W - 320L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 5 / 1
4,920
447
2,162
7,947
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 2 / 0
5,452
496
2,915
6,805
1,696
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Chew710
King Arthur
10
1 / 2 / 0
5,911
537
1,973
6,972
2,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
10
2 / 4 / 1
5,807
528
5,555
5,373
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 2
5,522
502
3,793
7,754
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HeckinKewt
Thanatos
12
12 / 1 / 0
7,292
663
7,712
8,219
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 2
6,611
601
2,586
3,411
985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
9
1 / 2 / 8
6,135
558
5,295
8,165
3,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
btaytoes
Tiamat
12
0 / 0 / 3
6,768
615
4,499
4,787
8,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
navster10
Janus
10
1 / 2 / 4
5,916
538
2,940
4,592
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
16
16
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
1
0.1
L
1
2
0
0.5
L
King Arthur
Chew710
King Arthur
1
2
0
0.5
W
Thanatos
HeckinKewt
Thanatos
12
1
0
12
L
Kukulkan
2
4
1
0.63
W
2
0
2
3
W
Fenrir
1
2
8
2.5
W
Tiamat
btaytoes
Tiamat
0
0
3
1.5
L
1
3
2
0.67
W
Janus
navster10
Janus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,398
Damage
23,032
34,851
Taken
29,174
11,178
Mitigated
16,830
8,161
Healing
17,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,162
125
0
1,015
7,947
3,554
0
1,105
6,763
8,934
0
L
2,915
1,820
0
2,795
6,805
1,696
0
476
6,315
0
28,307
L
King Arthur
Chew710
King Arthur
1,973
326
0
1,716
6,972
2,402
0
3,297
3,675
0
22,361
W
Thanatos
HeckinKewt
Thanatos
7,712
1,822
0
8,542
8,219
2,578
0
1,333
6,886
0
27,293
L
Kukulkan
5,555
181
0
594
5,373
1,389
395
1,180
4,107
35,898
0
W
2,586
891
0
1,890
3,411
985
0
424
2,987
0
33,334
W
Fenrir
5,295
1,741
0
3,330
8,165
3,398
0
2,996
5,169
0
15,336
W
Tiamat
btaytoes
Tiamat
4,499
884
0
3,005
4,787
8,694
556
0
4,787
38,440
0
L
3,793
1,818
0
2,041
7,754
2,137
0
1,202
6,552
0
26,359
W
Janus
navster10
Janus
2,940
170
0
338
4,592
1,175
369
2,964
1,628
34,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,612
Gold Earned
32,722
282
Minions Killed
307
0
Camps Cleared
0
935,939
Distance Traveled
1,029,147
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,920
447
12
1
0
191,928
2
L
Hou Yi
5,452
496
64
6
0
172,974
2
L
King Arthur
5,911
537
69
6
0
159,153
2
W
Thanatos
7,292
663
56
5
0
238,997
0
L
Kukulkan
5,807
528
69
6
0
176,195
2
W
Neith
6,611
601
69
6
0
188,263
0
W
Fenrir
6,135
558
25
2
0
233,797
1
W
Tiamat
6,768
615
93
8
0
181,333
0
L
Nemesis
5,522
502
68
6
0
235,689
5
W
Janus
5,916
538
64
6
0
186,757
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role