Player Matchup

Neith
Neith
AlexTheBaller
Neith
Level 47
God Stats
2W - 2L
1,642 SR
Queue Stats
2W - 2L
1,648 Elo+
Party 2
Kukulkan
Kukulkan
BigBamBooty
Kukulkan
Level 11
God Stats
1W - 1L
1,653 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 2
Thor
Thor
Glommsy
Thor
Level 25
God Stats
13W - 5L
1,714 SR
Queue Stats
94W - 61L
1,600 Elo+
Solo
Ganesha
Ganesha
Hugh_Mungus21
Ganesha
Level 14
God Stats
0W - 1L
1,672 SR
Queue Stats
3W - 2L
1,648 Elo+
Party 2
Thanatos
Thanatos
Schlongz
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,565 Elo+
Party 2
Team Averages
Level 37
1,636 SR
1,622 Elo+

VS

Team Averages
Level 48
1,482 SR
1,605 Elo+
Erlang Shen
Erlang Shen
ItzStatick
Erlang Shen
Level 19
God Stats
2W - 1L
1,747 SR
Queue Stats
18W - 13L
1,525 Elo+
Solo
Sobek
Sobek
JRosie37
Sobek
Level 122
God Stats
3W - 3L
1,288 SR
Queue Stats
382W - 355L
1,546 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SeamenDeemon
Ah Muzen Cab
Level 7
God Stats
3W - 1L
1,501 SR
Queue Stats
5W - 1L
1,719 Elo+
Party 1
Anubis
Anubis
StickyArab
Anubis
Level 8
God Stats
7W - 1L
1,374 SR
Queue Stats
7W - 1L
1,719 Elo+
Party 1
Mulan
Mulan
UniversalProxy
Mulan
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 139L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 6
9,548
477
12,253
11,708
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
BigBamBooty
Kukulkan
14
0 / 11 / 3
8,759
438
3,203
13,041
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Glommsy
Thor
19
6 / 2 / 2
11,927
596
13,607
18,378
7,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
12
0 / 7 / 6
8,383
419
1,725
16,520
10,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Schlongz
Thanatos
16
8 / 6 / 2
11,121
556
12,816
18,707
6,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ItzStatick
Erlang Shen
17
4 / 3 / 3
10,390
520
10,847
15,169
11,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
JRosie37
Sobek
14
2 / 6 / 15
10,267
513
8,610
18,294
20,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
SeamenDeemon
Ah Muzen Cab
17
5 / 3 / 9
11,631
582
12,632
11,371
4,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
StickyArab
Anubis
16
5 / 2 / 7
10,616
531
8,605
7,249
3,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
16 / 4 / 4
12,845
642
19,519
17,866
10,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
17
Kills
32
32
Deaths
18
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
L
Kukulkan
BigBamBooty
Kukulkan
0
11
3
0.14
L
Thor
Glommsy
Thor
6
2
2
3.5
L
Ganesha
0
7
6
0.43
W
Erlang Shen
ItzStatick
Erlang Shen
4
3
3
1.83
W
Sobek
JRosie37
Sobek
2
6
15
1.58
L
Thanatos
Schlongz
Thanatos
8
6
2
1.5
W
Ah Muzen Cab
SeamenDeemon
Ah Muzen Cab
5
3
9
3.17
W
Anubis
StickyArab
Anubis
5
2
7
4.25
W
16
4
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,604
Damage
60,213
78,354
Taken
69,949
31,064
Mitigated
50,642
23,045
Healing
27,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,253
7,542
0
2,752
11,708
3,422
928
1,317
10,391
0
54,443
L
Kukulkan
BigBamBooty
Kukulkan
3,203
754
0
0
13,041
3,684
34
7,379
5,662
37,683
0
L
Thor
Glommsy
Thor
13,607
4,413
0
6,788
18,378
7,632
183
1,188
17,190
0
86,211
L
Ganesha
1,725
376
0
1,082
16,520
10,124
414
3,897
12,623
13,494
0
W
Erlang Shen
ItzStatick
Erlang Shen
10,847
4,763
0
6,351
15,169
11,994
1,230
1,039
14,112
0
48,436
W
Sobek
JRosie37
Sobek
8,610
842
0
4,629
18,294
20,234
942
743
17,551
26,344
0
L
Thanatos
Schlongz
Thanatos
12,816
3,266
0
12,423
18,707
6,202
0
3,434
15,273
0
58,830
W
Ah Muzen Cab
SeamenDeemon
Ah Muzen Cab
12,632
5,338
0
5,616
11,371
4,712
2,151
708
10,663
0
74,821
W
Anubis
StickyArab
Anubis
8,605
302
0
4,435
7,249
3,411
222
1,742
5,377
56,324
0
W
19,519
3,770
0
6,538
17,866
10,291
5,267
470
17,318
0
100,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,738
Gold Earned
55,749
459
Minions Killed
475
0
Camps Cleared
0
1,790,903
Distance Traveled
1,859,221
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,548
477
125
6
0
333,946
0
L
Kukulkan
8,759
438
88
4
0
300,660
0
L
Thor
11,927
596
159
8
0
376,910
2
L
Ganesha
8,383
419
9
0
0
386,394
0
W
Erlang Shen
10,390
520
78
4
0
397,481
1
W
Sobek
10,267
513
29
1
0
388,570
5
L
Thanatos
11,121
556
78
4
0
392,993
8
W
Ah Muzen Cab
11,631
582
125
6
0
354,185
1
W
Anubis
10,616
531
95
5
0
342,083
1
W
Mulan
12,845
642
148
7
0
376,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role