Player Matchup

Sun Wukong
Sun Wukong
GolemvsZombie
Sun Wukong
Level 125
God Stats
8W - 12L
1,696 SR
Queue Stats
75W - 51L
1,601 Elo+
Party 2
Cthulhu
Cthulhu
TheEternalSpyro2
Cthulhu
Level 147
God Stats
28W - 7L
1,732 SR
Queue Stats
93W - 57L
1,665 Elo+
Party 2
Zhong Kui
Zhong Kui
Veshom
Zhong Kui
Level 154
God Stats
1W - 2L
1,301 SR
Queue Stats
117W - 65L
1,720 Elo+
Party 2
Team Averages
Level 142
1,576 SR
1,662 Elo+

VS

Team Averages
Level 81
1,421 SR
1,402 Elo+
Tiamat
Tiamat
DeselOfHell
Tiamat
Level 67
God Stats
31W - 37L
1,413 SR
Queue Stats
80W - 106L
1,246 Elo+
Solo
Athena
Athena
SHliCk--bOp
Athena
Level 95
God Stats
4W - 4L
1,269 SR
Queue Stats
47W - 82L
1,490 Elo+
Party 1
Medusa
Medusa
yobrodog
Medusa
Level 82
God Stats
7W - 8L
1,581 SR
Queue Stats
43W - 77L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GolemvsZombie
Sun Wukong
14
6 / 1 / 11
10,632
709
12,627
9,895
7,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 13
11,327
755
7,029
9,374
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Veshom
Zhong Kui
15
7 / 0 / 10
12,441
829
14,001
11,956
8,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 7 / 1
8,109
541
4,690
12,459
13,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
12
1 / 3 / 1
9,626
642
4,935
13,734
13,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
yobrodog
Medusa
12
1 / 7 / 1
8,782
585
7,489
13,675
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
17
Kills
2
2
Deaths
17
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
7
1
0.07
W
Sun Wukong
GolemvsZombie
Sun Wukong
6
1
11
11.5
L
Athena
1
3
1
0.5
W
4
1
13
10.5
W
Zhong Kui
Veshom
Zhong Kui
7
0
10
12
L
Medusa
yobrodog
Medusa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,657
Damage
17,114
31,225
Taken
39,868
24,539
Mitigated
32,680
11,746
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,690
234
135
1,124
12,459
13,313
0
7,740
4,719
22,207
0
W
Sun Wukong
GolemvsZombie
Sun Wukong
12,627
3,444
0
1,658
9,895
7,375
965
2,974
6,483
0
40,107
L
Athena
4,935
1,045
648
2,122
13,734
13,707
0
7,058
6,676
17,650
0
W
7,029
215
474
1,839
9,374
8,311
261
2,786
6,375
24,873
0
W
Zhong Kui
Veshom
Zhong Kui
14,001
2,143
0
7,775
11,956
8,853
1,500
3,326
8,430
79,907
0
L
Medusa
yobrodog
Medusa
7,489
2,943
0
1,593
13,675
5,660
0
6,268
7,407
0
42,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,400
Gold Earned
26,517
197
Minions Killed
143
0
Camps Cleared
0
808,013
Distance Traveled
738,751
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,109
541
43
3
0
236,735
2
W
Sun Wukong
10,632
709
37
2
0
287,032
0
L
Athena
9,626
642
30
2
0
262,004
4
W
Cthulhu
11,327
755
30
2
0
280,353
0
W
Zhong Kui
12,441
829
130
9
0
240,628
2
L
Medusa
8,782
585
70
5
0
240,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role