Player Matchup

Ah Puch
Ah Puch
Bartopo
Ah Puch
Level 14
God Stats
4W - 3L
1,524 SR
Queue Stats
5W - 7L
1,452 Elo+
Party 3
Nu Wa
Nu Wa
Branflakess
Nu Wa
Level 30
God Stats
28W - 28L
1,516 SR
Queue Stats
250W - 291L
1,410 Elo+
Party 2
Achilles
Achilles
Bryceroy
Achilles
Level 28
God Stats
19W - 19L
1,696 SR
Queue Stats
245W - 299L
1,348 Elo+
Party 2
Hachiman
Hachiman
Pamoncho
Hachiman
Level 28
God Stats
3W - 5L
1,524 SR
Queue Stats
5W - 7L
1,452 Elo+
Party 3
Ymir
Ymir
Tata198
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,552 SR
1,433 Elo+

VS

Team Averages
Level 17
1,352 SR
1,224 Elo+
Thanatos
Thanatos
OldHunterSyn
Thanatos
Level 10
God Stats
4W - 10L
1,236 SR
Queue Stats
42W - 48L
1,236 Elo+
Party 1
Sun Wukong
Sun Wukong
RcAlan89
Sun Wukong
Level 27
God Stats
16W - 14L
1,584 SR
Queue Stats
103W - 99L
1,351 Elo+
Solo
Cthulhu
Cthulhu
TheGunnsmith
Cthulhu
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 33L
1,108 Elo+
Party 1
Apollo
Apollo
menguinman
Apollo
Level 12
God Stats
4W - 10L
1,236 SR
Queue Stats
21W - 25L
1,108 Elo+
Party 1
Scylla
Scylla
testttttt
Scylla
Level 21
God Stats
11W - 14L
1,203 SR
Queue Stats
87W - 72L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bartopo
Ah Puch
20
4 / 4 / 5
13,037
466
16,927
12,654
4,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
4 / 5 / 7
13,849
495
14,767
14,881
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Bryceroy
Achilles
19
2 / 3 / 9
12,039
430
6,810
19,016
22,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
Pamoncho
Hachiman
19
8 / 2 / 3
13,743
491
19,637
14,990
5,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Tata198
Ymir
20
11 / 3 / 5
15,868
567
22,055
25,549
30,108
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
OldHunterSyn
Thanatos
19
4 / 10 / 1
11,960
427
7,353
21,774
10,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
RcAlan89
Sun Wukong
20
7 / 7 / 4
13,246
473
17,990
29,601
15,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
TheGunnsmith
Cthulhu
16
0 / 5 / 4
9,383
335
9,664
22,648
13,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
menguinman
Apollo
16
1 / 3 / 3
9,817
351
4,269
14,561
4,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
testttttt
Scylla
20
5 / 4 / 0
13,925
497
20,817
15,224
5,872
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
29
Kills
17
17
Deaths
29
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bartopo
Ah Puch
4
4
5
1.63
W
4
5
7
1.5
W
Achilles
Bryceroy
Achilles
2
3
9
2.17
L
Thanatos
OldHunterSyn
Thanatos
4
10
1
0.45
W
Hachiman
Pamoncho
Hachiman
8
2
3
4.75
L
Sun Wukong
RcAlan89
Sun Wukong
7
7
4
1.29
W
Ymir
Tata198
Ymir
11
3
5
4.5
L
Cthulhu
TheGunnsmith
Cthulhu
0
5
4
0.4
L
Apollo
menguinman
Apollo
1
3
3
0.83
L
Scylla
testttttt
Scylla
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,196
Damage
60,093
87,090
Taken
103,808
67,756
Mitigated
49,340
26,233
Healing
26,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bartopo
Ah Puch
16,927
1,222
0
545
12,654
4,715
1,446
6,760
5,526
77,331
0
W
14,767
2,552
399
3,859
14,881
5,103
4,059
2,818
12,023
95,097
0
W
Achilles
Bryceroy
Achilles
6,810
1,481
0
5,863
19,016
22,087
643
8,277
10,094
0
35,331
L
Thanatos
OldHunterSyn
Thanatos
7,353
2,433
0
11,218
21,774
10,503
187
10,792
10,744
0
58,860
W
Hachiman
Pamoncho
Hachiman
19,637
10,181
0
6,285
14,990
5,743
5,520
6,422
8,166
0
88,746
L
Sun Wukong
RcAlan89
Sun Wukong
17,990
4,669
0
5,691
29,601
15,227
821
19,159
9,981
0
71,556
W
Ymir
Tata198
Ymir
22,055
4,083
0
9,282
25,549
30,108
2,415
4,649
20,800
99,868
0
L
Cthulhu
TheGunnsmith
Cthulhu
9,664
968
0
4,193
22,648
13,694
111
10,240
12,067
41,063
0
L
Apollo
menguinman
Apollo
4,269
1,293
0
2,340
14,561
4,044
1,001
5,763
8,439
0
45,971
L
Scylla
testttttt
Scylla
20,817
1,731
0
3,298
15,224
5,872
1,262
6,843
8,258
106,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,536
Gold Earned
58,331
617
Minions Killed
548
0
Camps Cleared
0
2,304,165
Distance Traveled
2,195,766
4
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,037
466
120
4
0
472,150
0
W
Nu Wa
13,849
495
155
6
0
461,295
1
W
Achilles
12,039
430
48
2
0
506,306
0
L
Thanatos
11,960
427
101
4
0
454,152
5
W
Hachiman
13,743
491
132
5
0
437,294
0
L
Sun Wukong
13,246
473
104
4
0
452,509
2
W
Ymir
15,868
567
162
6
0
427,120
3
L
Cthulhu
9,383
335
52
2
0
428,239
9
L
Apollo
9,817
351
79
3
0
402,229
6
L
Scylla
13,925
497
212
8
0
458,637
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role