Player Matchup

Ymir
Ymir
A Nice Tickle
Ymir
Level 26
God Stats
4W - 4L
1,593 SR
Queue Stats
7W - 6L
1,538 Elo+
Party 2
Erlang Shen
Erlang Shen
hazmatp76
Erlang Shen
Level 57
God Stats
2W - 4L
1,420 SR
Queue Stats
6W - 8L
1,482 Elo+
Party 2
Artemis
Artemis
potato7879
Artemis
Level 88
God Stats
8W - 5L
1,828 SR
Queue Stats
17W - 11L
1,581 Elo+
Party 2
Vulcan
Vulcan
shoutout69
Vulcan
Level 87
God Stats
8W - 8L
1,447 SR
Queue Stats
15W - 20L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
xxPOWN STAARxx
Sun Wukong
Level 106
God Stats
1W - 4L
1,364 SR
Queue Stats
50W - 38L
1,514 Elo+
Party 2
Team Averages
Level 73
1,531 SR
1,518 Elo+

VS

Team Averages
Level 82
1,487 SR
1,393 Elo+
Athena
Athena
AnTiBlesSinG12
Athena
Level 57
God Stats
3W - 3L
1,613 SR
Queue Stats
29W - 35L
1,428 Elo+
Party 1
Guan Yu
Guan Yu
ImaQuinner
Guan Yu
Level 86
God Stats
2W - 0L
1,819 SR
Queue Stats
17W - 22L
1,410 Elo+
Solo
Heimdallr
Heimdallr
T0O MAnY BEARS
Heimdallr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,335 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZuesMiester
Tsukuyomi
Level 123
God Stats
2W - 6L
1,259 SR
Queue Stats
22W - 37L
1,351 Elo+
Party 1
Eset
Eset
shkoopy
Eset
Level 81
God Stats
1W - 1L
1,243 SR
Queue Stats
38W - 45L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 7
10,760
399
6,181
28,357
26,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
hazmatp76
Erlang Shen
15
1 / 11 / 1
10,135
375
11,228
28,657
16,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
potato7879
Artemis
19
5 / 11 / 2
13,559
502
18,027
21,608
8,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
shoutout69
Vulcan
18
3 / 12 / 2
11,840
439
22,768
16,760
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
xxPOWN STAARxx
Sun Wukong
17
1 / 10 / 5
11,273
418
11,793
26,062
15,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 30
13,475
499
13,332
27,469
28,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
ImaQuinner
Guan Yu
20
15 / 1 / 18
14,055
521
18,990
27,933
28,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
T0O MAnY BEARS
Heimdallr
20
5 / 2 / 21
13,377
495
18,045
19,226
11,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
ZuesMiester
Tsukuyomi
20
15 / 2 / 18
16,551
613
28,229
22,076
11,398
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eset
shkoopy
Eset
20
12 / 4 / 16
13,975
518
24,541
23,639
11,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
156
11
Kills
53
53
Deaths
12
17
Assists
103
Player
Kills
Deaths
Assists
KDA
L
1
9
7
0.5
W
6
3
30
7
W
Guan Yu
ImaQuinner
Guan Yu
15
1
18
24
W
Heimdallr
T0O MAnY BEARS
Heimdallr
5
2
21
7.75
W
Tsukuyomi
ZuesMiester
Tsukuyomi
15
2
18
12
L
Erlang Shen
hazmatp76
Erlang Shen
1
11
1
0.14
L
Artemis
potato7879
Artemis
5
11
2
0.55
W
Eset
shkoopy
Eset
12
4
16
5
L
Vulcan
shoutout69
Vulcan
3
12
2
0.33
L
Sun Wukong
xxPOWN STAARxx
Sun Wukong
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,997
Damage
103,137
121,444
Taken
120,343
72,119
Mitigated
91,278
17,566
Healing
45,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,181
235
0
2,552
28,357
26,992
0
12,014
16,079
23,894
0
W
13,332
2,304
2,447
3,609
27,469
28,191
1,304
5,508
21,961
34,655
0
W
Guan Yu
ImaQuinner
Guan Yu
18,990
2,767
8,385
9,770
27,933
28,957
2,254
8,405
19,528
0
61,085
W
Heimdallr
T0O MAnY BEARS
Heimdallr
18,045
5,762
927
5,793
19,226
11,671
5,217
2,735
16,491
0
97,467
W
Tsukuyomi
ZuesMiester
Tsukuyomi
28,229
5,109
0
6,252
22,076
11,398
1,739
4,150
17,926
0
145,297
L
Erlang Shen
hazmatp76
Erlang Shen
11,228
6,249
0
7,059
28,657
16,068
764
7,417
21,037
0
40,766
L
Artemis
potato7879
Artemis
18,027
8,656
0
3,240
21,608
8,482
2,964
4,495
17,077
0
89,078
W
Eset
shkoopy
Eset
24,541
1,215
2,484
6,323
23,639
11,061
2,320
8,151
15,488
95,317
0
L
Vulcan
shoutout69
Vulcan
22,768
3,548
318
465
16,760
5,017
183
3,288
13,173
84,476
0
L
Sun Wukong
xxPOWN STAARxx
Sun Wukong
11,793
1,557
0
3,932
26,062
15,560
0
9,542
16,204
0
60,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,567
Gold Earned
71,433
487
Minions Killed
614
0
Camps Cleared
0
2,263,004
Distance Traveled
2,617,945
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,760
399
31
1
0
449,712
6
W
Athena
13,475
499
36
1
0
538,893
1
W
Guan Yu
14,055
521
109
4
0
527,955
1
W
Heimdallr
13,377
495
134
5
0
502,268
0
W
Tsukuyomi
16,551
613
193
7
0
568,537
1
L
Erlang Shen
10,135
375
73
3
0
426,817
0
L
Artemis
13,559
502
148
5
0
440,025
4
W
Eset
13,975
518
142
5
0
480,292
2
L
Vulcan
11,840
439
129
5
0
444,823
5
L
Sun Wukong
11,273
418
106
4
0
501,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role