Player Matchup

Merlin
Merlin
Arualh
Merlin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Kuroi42
Kukulkan
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,215 Elo+
Solo
Cthulhu
Cthulhu
Slipkmoon
Cthulhu
Level 15
God Stats
13W - 17L
1,116 SR
Queue Stats
23W - 48L
1,304 Elo+
Party 2
Yemoja
Yemoja
diosarita
Yemoja
Level 18
God Stats
29W - 21L
1,435 SR
Queue Stats
68W - 61L
1,470 Elo+
Party 3
Artemis
Artemis
evazenith
Artemis
Level 153
God Stats
0W - 2L
1,192 SR
Queue Stats
60W - 46L
1,512 Elo+
Party 3
Team Averages
Level 73
1,349 SR
1,400 Elo+

VS

Team Averages
Level 75
1,521 SR
1,583 Elo+
Artemis
Artemis
Beastoninja
Artemis
Level 99
God Stats
5W - 5L
1,537 SR
Queue Stats
163W - 137L
1,589 Elo+
Party 1
Cerberus
Cerberus
DrSlimes
Cerberus
Level 27
God Stats
33W - 28L
1,500 SR
Queue Stats
179W - 186L
1,577 Elo+
Party 1
Baba Yaga
Baba Yaga
PutPawsOnMe
Baba Yaga
Level 124
God Stats
4W - 5L
1,500 SR
Queue Stats
154W - 136L
1,607 Elo+
Party 1
Chaac
Chaac
brADyHD
Chaac
Level 63
God Stats
4W - 2L
1,567 SR
Queue Stats
32W - 24L
1,568 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
drdrees
Ah Muzen Cab
Level 64
God Stats
18W - 15L
1,499 SR
Queue Stats
151W - 154L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arualh
Merlin
18
3 / 6 / 5
12,412
1,034
19,527
17,348
6,894
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Kuroi42
Kukulkan
16
1 / 6 / 3
10,456
871
9,797
14,591
5,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Slipkmoon
Cthulhu
17
0 / 7 / 6
10,401
867
9,299
23,912
26,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
diosarita
Yemoja
17
1 / 5 / 5
11,771
981
9,060
19,111
22,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
evazenith
Artemis
18
6 / 14 / 5
12,712
1,059
24,765
30,057
12,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Beastoninja
Artemis
19
11 / 2 / 17
13,531
1,128
26,419
14,287
6,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
DrSlimes
Cerberus
19
4 / 3 / 19
13,242
1,104
7,977
17,344
19,739
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baba Yaga
PutPawsOnMe
Baba Yaga
20
7 / 2 / 20
13,237
1,103
20,765
11,071
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
brADyHD
Chaac
19
8 / 1 / 20
13,471
1,123
21,928
19,690
20,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
drdrees
Ah Muzen Cab
20
8 / 3 / 17
13,243
1,104
23,226
15,258
7,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
131
11
Kills
38
38
Deaths
11
24
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arualh
Merlin
3
6
5
0.92
W
Artemis
Beastoninja
Artemis
11
2
17
9.75
W
Cerberus
DrSlimes
Cerberus
4
3
19
4.5
L
Kukulkan
Kuroi42
Kukulkan
1
6
3
0.42
W
Baba Yaga
PutPawsOnMe
Baba Yaga
7
2
20
8.5
L
Cthulhu
Slipkmoon
Cthulhu
0
7
6
0.43
W
Chaac
brADyHD
Chaac
8
1
20
18
L
Yemoja
diosarita
Yemoja
1
5
5
0.7
W
Ah Muzen Cab
drdrees
Ah Muzen Cab
8
3
17
5.5
L
Artemis
evazenith
Artemis
6
14
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,448
Damage
100,315
105,019
Taken
77,650
72,925
Mitigated
59,489
5,369
Healing
26,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arualh
Merlin
19,527
1,168
0
662
17,348
6,894
0
5,615
11,558
57,779
0
W
Artemis
Beastoninja
Artemis
26,419
12,255
0
2,458
14,287
6,634
0
9,551
4,736
0
48,194
W
Cerberus
DrSlimes
Cerberus
7,977
846
724
3,243
17,344
19,739
0
10,082
7,262
15,733
0
L
Kukulkan
Kuroi42
Kukulkan
9,797
943
0
231
14,591
5,481
0
5,379
9,087
25,782
0
W
Baba Yaga
PutPawsOnMe
Baba Yaga
20,765
1,072
270
4,791
11,071
5,570
0
6,388
4,683
47,104
0
L
Cthulhu
Slipkmoon
Cthulhu
9,299
968
386
0
23,912
26,060
0
6,042
17,740
21,924
0
W
Chaac
brADyHD
Chaac
21,928
5,693
0
8,968
19,690
20,531
0
12,835
6,855
0
34,019
L
Yemoja
diosarita
Yemoja
9,060
688
354
1,025
19,111
22,256
0
4,273
14,738
22,105
0
W
Ah Muzen Cab
drdrees
Ah Muzen Cab
23,226
10,371
486
5,518
15,258
7,015
0
8,827
6,431
0
57,811
L
Artemis
evazenith
Artemis
24,765
12,932
0
2,711
30,057
12,234
0
7,433
22,406
0
40,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,752
Gold Earned
66,724
227
Minions Killed
245
3
Camps Cleared
6
1,053,186
Distance Traveled
1,157,008
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,412
1,034
96
8
1
211,343
0
W
Artemis
13,531
1,128
69
6
1
216,619
3
W
Cerberus
13,242
1,104
25
2
2
218,787
1
L
Kukulkan
10,456
871
48
4
1
212,718
0
W
Baba Yaga
13,237
1,103
51
4
0
226,914
3
L
Cthulhu
10,401
867
32
3
0
230,972
1
W
Chaac
13,471
1,123
32
3
3
265,015
0
L
Yemoja
11,771
981
18
2
0
200,285
0
W
Ah Muzen Cab
13,243
1,104
68
6
0
229,673
0
L
Artemis
12,712
1,059
33
3
1
197,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role