Player Matchup

Skadi
Skadi
I farm noobs739
Skadi
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 21L
1,526 Elo+
Party 1
Eset
Eset
PaperyCarton404
Eset
Level 23
God Stats
2W - 3L
1,282 SR
Queue Stats
105W - 79L
1,646 Elo+
Solo
King Arthur
King Arthur
RaRe Massacre
King Arthur
Level 158
God Stats
13W - 10L
1,246 SR
Queue Stats
703W - 687L
1,550 Elo+
Party 1
Da Ji
Da Ji
SpicyDeluxeMeal
Da Ji
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 86L
1,702 Elo+
Party 1
Ares
Ares
raresavgesTV
Ares
Level 18
God Stats
3W - 1L
1,697 SR
Queue Stats
4W - 1L
1,796 Elo+
Party 1
Team Averages
Level 50
1,445 SR
1,644 Elo+

VS

Team Averages
Level 15
1,497 SR
1,557 Elo+
Bellona
Bellona
BUNNIRABBIT915
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Solo
Ra
Ra
DeuceS H1gH
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
kawaiicatjulie
Skadi
Level 14
God Stats
29W - 22L
1,245 SR
Queue Stats
401W - 410L
1,411 Elo+
Solo
Cernunnos
Cernunnos
sanguinario-jhin
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Tiamat
Tiamat
welcomemeback
Tiamat
Level 18
God Stats
46W - 18L
1,742 SR
Queue Stats
289W - 184L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 5
8,518
655
7,506
5,219
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 0 / 3
8,196
630
4,229
4,960
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
RaRe Massacre
King Arthur
13
8 / 2 / 1
8,066
620
5,253
9,520
4,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
8 / 1 / 5
8,033
618
5,265
7,853
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 0 / 8
6,333
487
1,019
7,085
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 1
4,486
345
858
4,128
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 8 / 0
4,374
336
1,100
5,901
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
1 / 8 / 0
5,080
391
4,795
7,559
1,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
7
0 / 6 / 1
5,121
394
2,242
6,089
1,335
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 1
6,820
525
4,508
6,502
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
30
Kills
2
3
Deaths
30
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
0
8
0
0
W
10
0
5
12.5
W
4
0
3
5.5
W
King Arthur
RaRe Massacre
King Arthur
8
2
1
4.25
W
8
1
5
10.5
L
1
8
0
0.13
W
0
0
8
4
L
Cernunnos
0
6
1
0.08
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,272
Damage
13,503
34,637
Taken
30,179
14,307
Mitigated
9,225
12,723
Healing
2,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
858
218
0
165
4,128
1,954
0
202
3,894
0
6,355
L
1,100
218
0
27
5,901
1,014
0
827
5,038
5,701
0
W
7,506
4,251
0
714
5,219
1,755
2,974
384
4,835
0
51,147
W
4,229
401
666
2,031
4,960
1,727
709
1,350
3,428
57,258
0
W
King Arthur
RaRe Massacre
King Arthur
5,253
860
0
3,507
9,520
4,256
84
358
9,152
0
46,016
W
5,265
1,412
0
3,908
7,853
2,814
156
1,445
6,232
0
41,879
L
4,795
2,718
0
0
7,559
1,650
0
477
7,064
0
18,762
W
1,019
77
0
1,897
7,085
3,755
312
1,523
5,382
15,565
0
L
Cernunnos
2,242
914
0
469
6,089
1,335
0
1,202
4,853
0
11,987
L
4,508
344
0
1,538
6,502
3,272
0
2,348
4,082
32,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
25,881
422
Minions Killed
143
0
Camps Cleared
0
1,221,007
Distance Traveled
908,689
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,486
345
10
1
0
135,509
0
L
Ra
4,374
336
9
1
0
177,465
0
W
Skadi
8,518
655
106
8
0
207,122
1
W
Eset
8,196
630
134
10
0
240,150
3
W
King Arthur
8,066
620
84
6
0
235,299
0
W
Da Ji
8,033
618
77
6
0
291,031
1
L
Skadi
5,080
391
33
3
0
195,924
0
W
Ares
6,333
487
21
2
0
247,405
1
L
Cernunnos
5,121
394
26
2
0
153,371
0
L
Tiamat
6,820
525
65
5
0
246,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role